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    Searched refs:minPrecision (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderInvarianceTests.cpp 637 const glu::Precision minPrecision = (precisionOther < (int)precision) ? ((glu::Precision)precisionOther) : (precision);
638 const char* const multiplierStr = (minPrecision == glu::PRECISION_LOWP) ? ("0.8, 0.4, -0.2, 0.3") : ("1.0e1, 5.0e2, 2.0e2, 1.0");
639 const char* const normalizationStrUsed = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(used2).xyz, 0.0)") : ("vec4(fract(used2 / 1.0e2).xyz - fract(used2 / 1.0e3).xyz, 0.0)");
640 const char* const normalizationStrUnrelated = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(unrelated2).xyz, 0.0)") : ("vec4(fract(unrelated2 / 1.0e2).xyz - fract(unrelated2 / 1.0e3).xyz, 0.0)");
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  /external/deqp/modules/gles3/functional/
es3fShaderInvarianceTests.cpp 639 const glu::Precision minPrecision = (precisionOther < (int)precision) ? ((glu::Precision)precisionOther) : (precision);
640 const char* const multiplierStr = (minPrecision == glu::PRECISION_LOWP) ? ("0.8, 0.4, -0.2, 0.3") : ("1.0e1, 5.0e2, 2.0e2, 1.0");
641 const char* const normalizationStrUsed = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(used2).xyz, 0.0)") : ("vec4(fract(used2 / 1.0e2).xyz - fract(used2 / 1.0e3).xyz, 0.0)");
642 const char* const normalizationStrUnrelated = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(unrelated2).xyz, 0.0)") : ("vec4(fract(unrelated2 / 1.0e2).xyz - fract(unrelated2 / 1.0e3).xyz, 0.0)");
    [all...]
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 302 glu::Precision minPrecision;
318 if (precision < (int)coordRanges[coordNdx].minPrecision)
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 309 glu::Precision minPrecision;
325 if (precision < (int)coordRanges[coordNdx].minPrecision)

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