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Searched
refs:muGLCMatrixLoc
(Results
1 - 2
of
2
) sorted by null
/frameworks/av/cmds/screenrecord/
Program.h
43
muGLCMatrixLoc
(0),
88
GLint
muGLCMatrixLoc
;
Program.cpp
91
muGLCMatrixLoc
= glGetUniformLocation(program, "uGLCMatrix");
94
muGLCMatrixLoc
| muTextureLoc) == -1) {
267
glUniformMatrix4fv(
muGLCMatrixLoc
, 1, GL_FALSE, texMatrix);
Completed in 121 milliseconds