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    Searched refs:muTextureLoc (Results 1 - 2 of 2) sorted by null

  /frameworks/av/cmds/screenrecord/
Program.h 44 muTextureLoc(0)
89 GLint muTextureLoc;
Program.cpp 92 muTextureLoc = glGetUniformLocation(program, "uTexture");
94 muGLCMatrixLoc | muTextureLoc) == -1) {
283 glUniform1i(muTextureLoc, 0);

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