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    Searched refs:nameVariable (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLGeometryShaderBuilder.cpp 31 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'g', name);
GrGLProgramBuilder.cpp 99 void GrGLProgramBuilder::nameVariable(SkString* out, char prefix, const char* name) {
127 this->nameVariable(uni.fVariable.accessName(), 'u', name);
196 this->nameVariable(&inColorName, '\0', "input");
203 this->nameVariable(&outColorName, '\0', "output");
GrGLShaderBuilder.cpp 79 fProgramBuilder->nameVariable(outName, '\0', name);
GrGLProgramBuilder.h 179 void nameVariable(SkString* out, char prefix, const char* name);
GrGLVertexShaderBuilder.cpp 52 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'v', name);
  /external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp 323 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) {
454 this->nameVariable(uni.fVariable.accessName(), 'u', name);
542 this->nameVariable(outName, '\0', name);
619 this->nameVariable(&inColorName, '\0', "input");
626 this->nameVariable(&outColorName, '\0', "output");
    [all...]
GrGLShaderBuilder.h 263 void nameVariable(SkString* out, char prefix, const char* name);

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