OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:nameVariable
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLGeometryShaderBuilder.cpp
31
fProgramBuilder->
nameVariable
(fOutputs.back().accessName(), 'g', name);
GrGLProgramBuilder.cpp
99
void GrGLProgramBuilder::
nameVariable
(SkString* out, char prefix, const char* name) {
127
this->
nameVariable
(uni.fVariable.accessName(), 'u', name);
196
this->
nameVariable
(&inColorName, '\0', "input");
203
this->
nameVariable
(&outColorName, '\0', "output");
GrGLShaderBuilder.cpp
79
fProgramBuilder->
nameVariable
(outName, '\0', name);
GrGLProgramBuilder.h
179
void
nameVariable
(SkString* out, char prefix, const char* name);
GrGLVertexShaderBuilder.cpp
52
fProgramBuilder->
nameVariable
(fOutputs.back().accessName(), 'v', name);
/external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp
323
void GrGLShaderBuilder::
nameVariable
(SkString* out, char prefix, const char* name) {
454
this->
nameVariable
(uni.fVariable.accessName(), 'u', name);
542
this->
nameVariable
(outName, '\0', name);
619
this->
nameVariable
(&inColorName, '\0', "input");
626
this->
nameVariable
(&outColorName, '\0', "output");
[
all
...]
GrGLShaderBuilder.h
263
void
nameVariable
(SkString* out, char prefix, const char* name);
Completed in 200 milliseconds