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  /external/deqp/modules/gles2/performance/
es2pTextureCountTests.cpp 76 int numTextures = texCounts[cntNdx];
77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es2pTextureFormatTests.cpp 76 int numTextures = 1;
79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es2pTextureCases.hpp 47 int numTextures, bool powerOfTwo);
es2pTextureFilteringTests.cpp 90 int numTextures = 1;
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
es2pTextureCases.cpp 63 int numTextures,
73 , m_numTextures (numTextures)
  /external/deqp/modules/gles3/performance/
es3pTextureCountTests.cpp 77 int numTextures = texCounts[cntNdx];
78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es3pTextureCases.hpp 51 int numTextures,
es3pTextureFormatTests.cpp 115 int numTextures = 1;
118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es3pTextureFilteringTests.cpp 90 int numTextures = 1;
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
es3pTextureCases.cpp 63 int numTextures,
72 , m_numTextures (numTextures)
  /external/chromium_org/third_party/skia/src/gpu/
GrProcessor.cpp 86 SkASSERT(this->numTextures() == other.numTextures());
87 for (int i = 0; i < this->numTextures(); ++i) {
GrDrawTarget.cpp 394 int numTextures = gp->numTextures();
395 for (int t = 0; t < numTextures; ++t) {
403 int numTextures = effect->numTextures();
404 for (int t = 0; t < numTextures; ++t) {
411 int numTextures = effect->numTextures();
412 for (int t = 0; t < numTextures; ++t) {
    [all...]
  /external/deqp/modules/gles2/stress/
es2sLongRunningTests.cpp 138 const int numTextures;
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {}
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases.
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {}
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures;
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
  /external/deqp/modules/gles3/stress/
es3sLongRunningTests.cpp 138 const int numTextures;
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {}
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases.
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {}
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures;
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
  /external/skia/src/gpu/
GrEffect.cpp 109 SkASSERT(this->numTextures() == other.numTextures());
110 for (int i = 0; i < this->numTextures(); ++i) {
  /external/deqp/modules/glshared/
glsLongStressTestUtil.hpp 46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
glsLongStressTestUtil.cpp 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const
169 for (int i = 0; i < numTextures; i++)
178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const
212 for (int i = 0; i < numTextures; i++)
234 for (int i = 0; i < numTextures; i++)
241 Vec4(0.0f), Vec4(1.0f / (float)numTextures)));
  /external/chromium_org/gpu/tools/compositor_model_bench/
render_model_utils.cc 58 int numTextures = discovered_ids_.size();
59 tex_ids_.reset(new GLuint[numTextures]);
60 glGenTextures(numTextures, tex_ids_.get());
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 66 m_tex.numTextures = 0;
312 m_tex.numTextures, sizeof(TextureRec), compareTexId);
344 if (m_tex.numTextures == m_tex.allocTextures) {
367 TextureRec* tex = m_tex.textures + m_tex.numTextures;
374 m_tex.numTextures++;
401 m_tex.numTextures, sizeof(TextureRec), compareTexId);
403 const TextureRec* end = m_tex.textures + m_tex.numTextures;
406 m_tex.numTextures--;
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 64 m_tex.numTextures = 0;
308 m_tex.numTextures, sizeof(TextureRec), compareTexId);
340 if (m_tex.numTextures == m_tex.allocTextures) {
363 TextureRec* tex = m_tex.textures + m_tex.numTextures;
370 m_tex.numTextures++;
397 m_tex.numTextures, sizeof(TextureRec), compareTexId);
399 const TextureRec* end = m_tex.textures + m_tex.numTextures;
402 m_tex.numTextures--;
  /external/skia/src/gpu/gl/
GrGLProgramEffects.cpp 198 int numTextures = (*drawEffect.effect())->numTextures();
199 for (int t = 0; t < numTextures; ++t) {
220 int numTextures = effect->numTextures();
221 samplers.push_back_n(numTextures);
223 for (int t = 0; t < numTextures; ++t) {
250 SkASSERT(numSamplers == effect->numTextures());
271 SkSTArray<4, TextureSampler> samplers(effect->numTextures());
481 SkSTArray<4, TextureSampler> samplers(effect->numTextures());
    [all...]
  /external/chromium_org/third_party/skia/include/gpu/
GrProcessor.h 97 int numTextures() const { return fTextureAccesses.count(); }
100 numTextures(). */
  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 217 int numTextures = effect.numTextures();
218 samplers.push_back_n(numTextures);
220 for (int t = 0; t < numTextures; ++t) {
GrGLFragmentOnlyProgramBuilder.cpp 69 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures());
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures)
76 m_curCtx->genTextures(numTextures, textures);
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures)
81 m_curCtx->deleteTextures(numTextures, textures);

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