/external/deqp/modules/gles2/performance/ |
es2pTextureCountTests.cpp | 76 int numTextures = texCounts[cntNdx]; 77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); 80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es2pTextureFormatTests.cpp | 76 int numTextures = 1; 79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es2pTextureCases.hpp | 47 int numTextures, bool powerOfTwo);
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es2pTextureFilteringTests.cpp | 90 int numTextures = 1; 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
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es2pTextureCases.cpp | 63 int numTextures, 73 , m_numTextures (numTextures)
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/external/deqp/modules/gles3/performance/ |
es3pTextureCountTests.cpp | 77 int numTextures = texCounts[cntNdx]; 78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); 81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es3pTextureCases.hpp | 51 int numTextures,
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es3pTextureFormatTests.cpp | 115 int numTextures = 1; 118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es3pTextureFilteringTests.cpp | 90 int numTextures = 1; 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
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es3pTextureCases.cpp | 63 int numTextures, 72 , m_numTextures (numTextures)
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/external/chromium_org/third_party/skia/src/gpu/ |
GrProcessor.cpp | 86 SkASSERT(this->numTextures() == other.numTextures()); 87 for (int i = 0; i < this->numTextures(); ++i) {
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GrDrawTarget.cpp | 394 int numTextures = gp->numTextures(); 395 for (int t = 0; t < numTextures; ++t) { 403 int numTextures = effect->numTextures(); 404 for (int t = 0; t < numTextures; ++t) { 411 int numTextures = effect->numTextures(); 412 for (int t = 0; t < numTextures; ++t) { [all...] |
/external/deqp/modules/gles2/stress/ |
es2sLongRunningTests.cpp | 138 const int numTextures; 139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} 150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. 152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {} 183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; 184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
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/external/deqp/modules/gles3/stress/ |
es3sLongRunningTests.cpp | 138 const int numTextures; 139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} 150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. 152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {} 183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures; 184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
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/external/skia/src/gpu/ |
GrEffect.cpp | 109 SkASSERT(this->numTextures() == other.numTextures()); 110 for (int i = 0; i < this->numTextures(); ++i) {
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/external/deqp/modules/glshared/ |
glsLongStressTestUtil.hpp | 46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
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glsLongStressTestUtil.cpp | 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const 169 for (int i = 0; i < numTextures; i++) 178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const 212 for (int i = 0; i < numTextures; i++) 234 for (int i = 0; i < numTextures; i++) 241 Vec4(0.0f), Vec4(1.0f / (float)numTextures)));
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
render_model_utils.cc | 58 int numTextures = discovered_ids_.size(); 59 tex_ids_.reset(new GLuint[numTextures]); 60 glGenTextures(numTextures, tex_ids_.get());
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 66 m_tex.numTextures = 0; 312 m_tex.numTextures, sizeof(TextureRec), compareTexId); 344 if (m_tex.numTextures == m_tex.allocTextures) { 367 TextureRec* tex = m_tex.textures + m_tex.numTextures; 374 m_tex.numTextures++; 401 m_tex.numTextures, sizeof(TextureRec), compareTexId); 403 const TextureRec* end = m_tex.textures + m_tex.numTextures; 406 m_tex.numTextures--;
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 64 m_tex.numTextures = 0; 308 m_tex.numTextures, sizeof(TextureRec), compareTexId); 340 if (m_tex.numTextures == m_tex.allocTextures) { 363 TextureRec* tex = m_tex.textures + m_tex.numTextures; 370 m_tex.numTextures++; 397 m_tex.numTextures, sizeof(TextureRec), compareTexId); 399 const TextureRec* end = m_tex.textures + m_tex.numTextures; 402 m_tex.numTextures--;
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/external/skia/src/gpu/gl/ |
GrGLProgramEffects.cpp | 198 int numTextures = (*drawEffect.effect())->numTextures(); 199 for (int t = 0; t < numTextures; ++t) { 220 int numTextures = effect->numTextures(); 221 samplers.push_back_n(numTextures); 223 for (int t = 0; t < numTextures; ++t) { 250 SkASSERT(numSamplers == effect->numTextures()); 271 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); 481 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); [all...] |
/external/chromium_org/third_party/skia/include/gpu/ |
GrProcessor.h | 97 int numTextures() const { return fTextureAccesses.count(); } 100 numTextures(). */
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.cpp | 217 int numTextures = effect.numTextures(); 218 samplers.push_back_n(numTextures); 220 for (int t = 0; t < numTextures; ++t) {
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GrGLFragmentOnlyProgramBuilder.cpp | 69 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures());
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) 76 m_curCtx->genTextures(numTextures, textures); 79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) 81 m_curCtx->deleteTextures(numTextures, textures);
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