/external/chromium_org/third_party/mesa/src/src/glx/ |
render2.c | 43 GLint order, const GLdouble * pnts) 74 __glFillMap1d(k, order, stride, pnts, (pc + 28)); 97 __glFillMap1d(k, order, stride, pnts, buf); 103 __glXSendLargeCommand(gc, pc, 32, pnts, compsize); 110 GLint order, const GLfloat * pnts) 141 __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20)); 160 __glFillMap1f(k, order, stride, pnts, buf); 166 __glXSendLargeCommand(gc, pc, 24, pnts, compsize); 174 GLint vord, const GLdouble * pnts) 209 __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48)) [all...] |
/external/mesa3d/src/glx/ |
render2.c | 43 GLint order, const GLdouble * pnts) 74 __glFillMap1d(k, order, stride, pnts, (pc + 28)); 97 __glFillMap1d(k, order, stride, pnts, buf); 103 __glXSendLargeCommand(gc, pc, 32, pnts, compsize); 110 GLint order, const GLfloat * pnts) 141 __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20)); 160 __glFillMap1f(k, order, stride, pnts, buf); 166 __glXSendLargeCommand(gc, pc, 24, pnts, compsize); 174 GLint vord, const GLdouble * pnts) 209 __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48)) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
eval.c | 365 GLfloat *pnts; local 408 pnts = _mesa_copy_map_points1f(target, ustride, uorder, (GLfloat*) points); 410 pnts = _mesa_copy_map_points1d(target, ustride, uorder, (GLdouble*) points); 420 map->Points = pnts; 448 GLfloat *pnts; local 502 pnts = _mesa_copy_map_points2f(target, ustride, uorder, 505 pnts = _mesa_copy_map_points2d(target, ustride, uorder, 520 map->Points = pnts;
|
dlist.c | 2925 GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); local 2947 GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); local 2972 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, local 3005 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, local [all...] |
/external/mesa3d/src/mesa/main/ |
eval.c | 365 GLfloat *pnts; local 408 pnts = _mesa_copy_map_points1f(target, ustride, uorder, (GLfloat*) points); 410 pnts = _mesa_copy_map_points1d(target, ustride, uorder, (GLdouble*) points); 420 map->Points = pnts; 448 GLfloat *pnts; local 502 pnts = _mesa_copy_map_points2f(target, ustride, uorder, 505 pnts = _mesa_copy_map_points2d(target, ustride, uorder, 520 map->Points = pnts;
|
dlist.c | 2925 GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); local 2947 GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); local 2972 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, local 3005 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, local [all...] |