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    Searched refs:primitiveID (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/referencerenderer/
rrPrimitivePacket.cpp 38 void GeometryEmitter::EmitVertex (const tcu::Vec4& position, float pointSize, const GenericVec4* varyings, int primitiveID)
52 packet->primitiveID = primitiveID;
rrShadingContext.cpp 31 , primitiveID (primitiveID_)
rrPrimitivePacket.hpp 58 void EmitVertex (const tcu::Vec4& position, float pointSize, const GenericVec4* varyings, int primitiveID);
rrVertexPacket.hpp 62 int primitiveID; //!< Geometry shader output
rrShadingContext.hpp 40 FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec4* varying2, GenericVec4* outputArray, float* fragmentDepths, int primitiveID, int numFragmentOutputs, int numSamples);
44 const int primitiveID; //!< Geometry shader output
rrRenderer.cpp 93 int primitiveID;
96 : primitiveID(0)
874 newPacket->primitiveID = packet->primitiveID;
913 target.v0->primitiveID = id;
914 target.v1->primitiveID = id;
915 target.v2->primitiveID = id;
920 target.v0->primitiveID = id;
921 target.v1->primitiveID = id;
926 target.v0->primitiveID = id
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]

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