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  /external/valgrind/main/none/tests/s390x/
fpext.c 6 #define L2F(insn, initial, target,round) \
10 asm volatile(insn(round,0,0,2) :"=f" (_t):"d"(source)); \
14 #define F2L(insn, initial, type, round, cc) \
18 asm volatile(insn(round,0,2,0) \
26 #define DO_INSN_L2F32(insn, round) \
29 printf(#insn " %f\n", L2F(insn, 0, f32, round)); \
30 printf(#insn " %f\n", L2F(insn, 1, f32, round)); \
31 printf(#insn " %f\n", L2F(insn, 0xffffffffUL, f32, round)); \
32 printf(#insn " %f\n", L2F(insn, 0x80000000UL, f32, round)); \
33 printf(#insn " %f\n", L2F(insn, 0x7fffffffUL, f32, round)); \
    [all...]
dfpext.c 7 #define L2D(insn, initial, target,round) \
11 asm volatile(insn(round,0,0,2) :"=f" (_t):"d"(source)); \
15 #define I2D(insn, initial, target,round) \
19 asm volatile(insn(round,0,0,2) :"=f" (_t):"d"(source)); \
23 #define D2L(insn, initial, type, round, cc) \
27 asm volatile(insn(round,0,2,0) \
34 #define D2I(insn, initial, type, round, cc) \
38 asm volatile(insn(round,0,2,0) \
46 #define DO_PRINT_L2D(insn, l, d, round) \
48 printf(#insn " round=%d %lu -> ", 0x##round, l);
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rounding-1.c 11 rtext(unsigned round)
13 switch (round) {
26 #define convert_to_int(opcode,src_type,dst_type,dst_fmt,round,value) \
32 __asm__ volatile (opcode " %[dst]," #round ",%[src]\n\t" \
40 opcode, rtext(round), src, dst, cc); \
44 #define cfdbr(round,value) \
45 convert_to_int("cfdbr",double,int32_t,PRId32,round,value)
55 cfdbr(4, dval); // round to nearest with ties to even
56 cfdbr(5, dval); // round to zero
57 cfdbr(6, dval); // round to +in
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dfpconv.c 7 #define I2D(insn, initial, target,round) \
11 asm volatile(insn(round,0,0,2) :"=f" (_t):"d"(source)); \
15 #define D2I(insn, initial, type, round, cc) \
19 asm volatile(insn(round,0,2,0) \
27 #define DO_PRINT_I2D(insn, l, d, round) \
29 printf(#insn " round=%d %d -> ", 0x##round, l); \
30 d = I2D(insn, l, d, round); \
35 #define DO_INSN_I2D(insn, round, type) \
38 DO_PRINT_I2D(insn, 0, d, round); \
    [all...]
rounding-6.c 11 IRRoundingMode. As a consequence m3=1 which is "round to nearest with
30 #define convert_to_int(opcode,src_type,dst_type,dst_fmt,round,value) \
36 __asm__ volatile (opcode " %[dst]," #round ",%[src]\n\t" \
44 opcode, src, dst, cc, rtext(round)); \
48 #define cfebr(value, round) \
49 convert_to_int("cfebr",float,int32_t,PRId32,round,value)
50 #define cfdbr(value, round) \
51 convert_to_int("cfdbr",double,int32_t,PRId32,round,value)
52 #define cgebr(value, round) \
53 convert_to_int("cgebr",float,int64_t,PRId64,round,value
    [all...]
srnmb.stderr.exp 4 Continuing using 'round to nearest'. Results may differ!
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
TestRound.rs 24 return round(in);
28 return round(in);
32 return round(in);
36 return round(in);
  /bionic/libm/upstream-freebsd/lib/msun/src/
s_llround.c 5 #define roundit round
s_round.c 33 round(double x) function
  /frameworks/base/core/java/com/android/internal/util/
FastMath.java 25 * Fast round from float to int. This is faster than Math.round()
29 public static int round(float value) { method in class:FastMath
  /packages/apps/Camera/src/com/android/camera/
SwitchAnimManager.java 84 int previewX = Math.round(centerX - previewWidth / 2);
85 int previewY = Math.round(centerY - previewHeight / 2);
104 int reviewX = Math.round(centerX - reviewWidth / 2);
105 int reviewY = Math.round(centerY - reviewHeight / 2);
110 preview.directDraw(canvas, previewX, previewY, Math.round(previewWidth),
111 Math.round(previewHeight));
115 review.draw(canvas, reviewX, reviewY, Math.round(reviewWidth),
116 Math.round(reviewHeight));
134 int reviewX = Math.round(centerX - reviewWidth / 2);
135 int reviewY = Math.round(centerY - reviewHeight / 2)
    [all...]
  /cts/tools/cts-api-coverage/src/com/android/cts/apicoverage/
HasCoverage.java 28 int diff = Math.round(entity.getCoveragePercentage())
29 - Math.round(otherEntity.getCoveragePercentage());
  /external/libcxx/test/language.support/support.limits/limits/round.style/
Android.mk 17 test_makefile := external/libcxx/test/language.support/support.limits/limits/round.style/Android.mk
19 test_name := language.support/support.limits/limits/round.style/check_values
  /external/chromium_org/third_party/skia/src/core/
SkTDynamicHash.h 92 for (int round = 0; round < fCapacity; round++) {
101 index = this->nextIndex(index, round);
146 for (int round = 0; round < fCapacity; round++) {
150 return round;
152 index = this->nextIndex(index, round);
210 for (int round = 0; round < fCapacity; round++)
    [all...]
  /external/skia/src/core/
SkTDynamicHash.h 65 for (int round = 0; round < fCapacity; round++) {
73 index = this->nextIndex(index, round);
102 for (int round = 0; round < fCapacity; round++) {
105 return round;
107 index = this->nextIndex(index, round);
165 for (int round = 0; round < fCapacity; round++)
    [all...]
  /external/compiler-rt/lib/builtins/
floatsisf.c 11 // compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
50 rep_t round = (rep_t)a << (typeWidth - shift); local
51 if (round > signBit) result++;
52 if (round == signBit) result += result & 1;
floatunsisf.c 11 // compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
42 rep_t round = (rep_t)a << (typeWidth - shift); local
43 if (round > signBit) result++;
44 if (round == signBit) result += result & 1;
  /frameworks/support/v7/palette/src/android/support/v7/graphics/
ColorUtils.java 185 r = Math.round(255 * (c + m));
186 g = Math.round(255 * (x + m));
187 b = Math.round(255 * m);
190 r = Math.round(255 * (x + m));
191 g = Math.round(255 * (c + m));
192 b = Math.round(255 * m);
195 r = Math.round(255 * m);
196 g = Math.round(255 * (c + m));
197 b = Math.round(255 * (x + m));
200 r = Math.round(255 * m)
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  /external/chromium_org/third_party/libsrtp/srtp/crypto/include/
aes.h 58 v128_t round[15]; member in struct:__anon17431
  /frameworks/opt/bitmap/src/com/android/bitmap/util/
BitmapUtils.java 71 final int srcCroppedW = Math.round(dstW * scale);
72 final int srcCroppedH = Math.round(dstH * scale);
73 final int srcCroppedSliceH = Math.round(dstSliceH * scale);
83 centerV = Math.max(minCenterV, Math.min(maxCenterV, Math.round(srcH * vertSliceFrac)));
86 .round(Math.abs(srcH - srcCroppedSliceH) * vertSliceFrac + srcHalfSliceH);
116 final int srcCroppedW = Math.round(dstW * scale);
117 final int srcCroppedH = Math.round(dstH * scale);
  /external/valgrind/main/none/tests/mips64/
fpu_arithmetic.c 44 flt_art_op_names[op], round(fd_d), fs_d[i], ft_d[i]);
54 flt_art_op_names[op], round(fd_d), fs_d[i], ft_d[i]);
72 flt_art_op_names[op], round(fd_d), fs_d[i]);
92 flt_art_op_names[op], round(fd_d), fs_d[i]);
105 flt_art_op_names[op], round(fd_d), fs_d[i]);
115 printf("%s %lf %lf %lf %lf\n", flt_art_op_names[op], round(fd_d),
125 printf("%s %lf %lf %lf %lf\n", flt_art_op_names[op], round(fd_d),
135 printf("%s %lf %lf %lf %lf\n", flt_art_op_names[op], round(fd_d),
146 round(fd_d), fr_d[i], fs_d[i],
  /external/chromium_org/third_party/WebKit/Source/platform/
LayoutUnitTest.cpp 84 ASSERT_EQ(LayoutUnit(-1.9f).round(), -2);
85 ASSERT_EQ(LayoutUnit(-1.6f).round(), -2);
86 ASSERT_EQ(LayoutUnit::fromFloatRound(-1.51f).round(), -2);
87 ASSERT_EQ(LayoutUnit::fromFloatRound(-1.5f).round(), -1);
88 ASSERT_EQ(LayoutUnit::fromFloatRound(-1.49f).round(), -1);
89 ASSERT_EQ(LayoutUnit(-1.0f).round(), -1);
90 ASSERT_EQ(LayoutUnit::fromFloatRound(-0.99f).round(), -1);
91 ASSERT_EQ(LayoutUnit::fromFloatRound(-0.51f).round(), -1);
92 ASSERT_EQ(LayoutUnit::fromFloatRound(-0.50f).round(), 0);
93 ASSERT_EQ(LayoutUnit::fromFloatRound(-0.49f).round(), 0)
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
FlingScroller.java 69 return (int)Math.round(mCurrV * mCosAngle);
73 return (int)Math.round(mCurrV * mSinAngle);
96 mDuration = (int)Math.round(FLING_DURATION_PARAM
100 mDistance = (int)Math.round(
117 int r = (int) Math.round(mStartX + f * mDistance * mCosAngle);
127 int r = (int) Math.round(mStartY + f * mDistance * mSinAngle);
  /external/chromium_org/v8/test/webkit/fast/js/kde/
math.js 57 shouldBe("Math.round(0)", "0");
58 shouldBeFalse("isNegativeZero(Math.round(0))");
59 shouldBeTrue("isNegativeZero(Math.round(negativeZero))");
60 shouldBe("Math.round(0.2)", "0");
61 shouldBeTrue("isNegativeZero(Math.round(-0.2))");
62 shouldBeTrue("isNegativeZero(Math.round(-0.5))");
63 shouldBe("Math.round(1.1)", "1");
64 shouldBe("Math.round(1.6)", "2");
65 shouldBe("Math.round(-3.5)", "-3");
66 shouldBe("Math.round(-3.6)", "-4")
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_float.py 698 self.assertAlmostEqual(round(12.34, True), 12.3)
702 self.assertAlmostEqual(round(-0.123456, MyIndex()), -0.1235)
704 self.assertRaises(TypeError, round, 3.14159, 2.0)
710 self.assertEqual(round(INF), INF)
711 self.assertEqual(round(-INF), -INF)
712 self.assertTrue(math.isnan(round(NAN)))
714 self.assertEqual(round(INF, n), INF)
715 self.assertEqual(round(-INF, n), -INF)
716 self.assertTrue(math.isnan(round(NAN, n)))
718 self.assertRaises(TypeError, round, INF, 0.0
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