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Searched
refs:rubyCount
(Results
1 - 5
of
5
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
InventoryComponent.java
61
public int
rubyCount
;
70
rubyCount
= 0;
76
rubyCount
+= other.
rubyCount
;
AnimationComponent.java
176
final int
rubyCount
= inventory.
rubyCount
;
177
if (
rubyCount
!= mLastRubyCount) {
178
mLastRubyCount =
rubyCount
;
179
switch (
rubyCount
) {
PlayerComponent.java
253
if (inventory.
rubyCount
>= MAX_GEMS_PER_LEVEL) {
352
if (inventory.
rubyCount
== 1) {
354
} else if (inventory.
rubyCount
== 2) {
HudSystem.java
226
mRubyDigitsChanged = (mRubyCount != newInventory.
rubyCount
);
229
mRubyCount = newInventory.
rubyCount
;
GameObjectFactory.java
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