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  /external/replicaisland/src/com/replica/replicaisland/
InventoryComponent.java 61 public int rubyCount;
70 rubyCount = 0;
76 rubyCount += other.rubyCount;
AnimationComponent.java 176 final int rubyCount = inventory.rubyCount;
177 if (rubyCount != mLastRubyCount) {
178 mLastRubyCount = rubyCount;
179 switch (rubyCount) {
PlayerComponent.java 253 if (inventory.rubyCount >= MAX_GEMS_PER_LEVEL) {
352 if (inventory.rubyCount == 1) {
354 } else if (inventory.rubyCount == 2) {
HudSystem.java 226 mRubyDigitsChanged = (mRubyCount != newInventory.rubyCount);
229 mRubyCount = newInventory.rubyCount;
GameObjectFactory.java     [all...]

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