/external/deqp/framework/referencerenderer/ |
rrRenderState.hpp | 179 StencilOp sFail; 188 , sFail (STENCILOP_KEEP)
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rrFragmentOperations.cpp | 147 switch (stencilState.sFail) [all...] |
rrRenderer.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 130 GLenum sFail; 141 , sFail (sFail_) 161 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass) 163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); 242 context.stencilOp(op.sFail, op.dFail, op.dPass);
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es2fDepthStencilTests.cpp | 373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); 818 deUint32 sFail; 875 params.stencil[visible].stencilFailOp = functionCases[ndx].sFail; 918 for (int sFail = 0; sFail < DE_LENGTH_OF_ARRAY(stencilOps); sFail++) 927 name << stencilOps[sFail].name << "_" << stencilOps[dFail].name << "_" << stencilOps[dPass].name; 946 params.stencil[visible].stencilFailOp = stencilOps[sFail].op; [all...] |
es2fRandomFragmentOpTests.cpp | 82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp);
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/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 133 GLenum sFail; 144 , sFail (sFail_) 164 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass) 166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); 245 context.stencilOp(op.sFail, op.dFail, op.dPass);
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es3fDepthStencilTests.cpp | 373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); 818 deUint32 sFail; 875 params.stencil[visible].stencilFailOp = functionCases[ndx].sFail; 918 for (int sFail = 0; sFail < DE_LENGTH_OF_ARRAY(stencilOps); sFail++) 927 name << stencilOps[sFail].name << "_" << stencilOps[dFail].name << "_" << stencilOps[dPass].name; 946 params.stencil[visible].stencilFailOp = stencilOps[sFail].op; [all...] |
es3fRandomFragmentOpTests.cpp | 82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp);
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 288 state.fragOps.stencilStates[0].sFail = rr::STENCILOP_KEEP; [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |