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    Searched refs:s_bounded_input_width_offset (Results 1 - 2 of 2) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3video.h 118 uint32_t s_bounded_input_width_offset; // offset from the left side (used for centering) member in struct:SDL_PrivateVideoData
155 #define s_bounded_input_width_offset (this->hidden->s_bounded_input_width_offset) macro
SDL_ps3video.c 297 s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1;
333 frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size +
365 s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1;
367 s_center[0] = frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size +

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