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    Searched refs:setPixDepth (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/common/
tcuTextureUtil.cpp 541 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixDepth(depth, 0, 0);
552 access.setPixDepth(depth, x, y, z);
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tcuTexture.hpp 316 void setPixDepth (float depth, int x, int y, int z = 0) const;
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tcuTexture.cpp     [all...]
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp 201 access.setPixDepth(sampleDepthFloat, 0, 0, 0); \
260 depthBuffer.setPixDepth(clampedDepth, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
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  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 420 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0);
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  /external/deqp/modules/gles3/functional/
es3fTextureShadowTests.cpp 71 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z);
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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