/external/deqp/framework/common/ |
tcuTextureUtil.cpp | 569 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixStencil(stencil, 0, 0); 580 access.setPixStencil(stencil, x, y, z); [all...] |
tcuTexture.hpp | 317 void setPixStencil (int stencil, int x, int y, int z = 0) const; [all...] |
tcuTexture.cpp | [all...] |
/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.cpp | 140 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (SFAIL_EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \ 276 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \ [all...] |
/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 190 dst.setPixStencil(newVal, x, y); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |