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    Searched refs:setPixStencil (Results 1 - 6 of 6) sorted by null

  /external/deqp/framework/common/
tcuTextureUtil.cpp 569 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixStencil(stencil, 0, 0);
580 access.setPixStencil(stencil, x, y, z);
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tcuTexture.hpp 317 void setPixStencil (int stencil, int x, int y, int z = 0) const;
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tcuTexture.cpp     [all...]
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp 140 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (SFAIL_EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
276 stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
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  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 190 dst.setPixStencil(newVal, x, y);
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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