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    Searched refs:setReleaseFence (Results 1 - 3 of 3) sorted by null

  /frameworks/native/include/gui/
GLConsumer.h 108 // setReleaseFence stores a fence that will signal when the current buffer
113 void setReleaseFence(const sp<Fence>& fence);
  /frameworks/native/libs/gui/
GLConsumer.cpp 528 void GLConsumer::setReleaseFence(const sp<Fence>& fence) {
534 ST_LOGE("setReleaseFence: failed to add the fence: %s (%d)",
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  /frameworks/native/services/surfaceflinger/
Layer.cpp 159 mSurfaceFlingerConsumer->setReleaseFence(layer->getAndResetReleaseFence());
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