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    Searched refs:set_glActiveTexture (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/tests/ut_renderer/
RenderingThread.cpp 306 m_glActiveTexture = m_glDec.set_glActiveTexture(s_glActiveTexture);
  /device/generic/goldfish/opengl/tests/gles_android_wrapper/
gles_dispatch.cpp 63 ptr = dlsym(gles_android,"glActiveTexture"); disp->set_glActiveTexture((glActiveTexture_t)ptr);
gles_dispatch.h 333 glActiveTexture_t set_glActiveTexture(glActiveTexture_t f) { glActiveTexture_t retval = glActiveTexture; glActiveTexture = f; return retval;}
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