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    Searched refs:shaderVersion (Results 1 - 22 of 22) sorted by null

  /external/chromium_org/third_party/angle/src/compiler/translator/
OutputESSL.cpp 14 int shaderVersion)
15 : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion)
RegenerateStructNames.h 19 int shaderVersion)
21 mShaderVersion(shaderVersion),
OutputESSL.h 20 int shaderVersion);
OutputGLSL.cpp 14 int shaderVersion)
15 : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion)
OutputGLSL.h 20 int shaderVersion);
DirectiveHandler.h 21 int& shaderVersion);
SymbolTable.cpp 101 TSymbol *TSymbolTable::find(const TString &name, int shaderVersion,
109 if (level == ESSL3_BUILTINS && shaderVersion != 300)
111 if (level == ESSL1_BUILTINS && shaderVersion != 100)
127 const TString &name, int shaderVersion) const
131 if (level == ESSL3_BUILTINS && shaderVersion != 300)
133 if (level == ESSL1_BUILTINS && shaderVersion != 100)
glslang.l 238 if (context->shaderVersion < 300) {
247 if (context->shaderVersion >= 300)
402 TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->shaderVersion);
425 if (context->shaderVersion < 300)
437 if (context->shaderVersion >= 300)
451 if (context->shaderVersion < 300)
465 if (context->shaderVersion < 300)
482 if (context->shaderVersion < 300)
ParseContext.h 44 shaderVersion(100),
45 directiveHandler(ext, diagnostics, shaderVersion),
52 int shaderVersion;
70 int getShaderVersion() const { return shaderVersion; }
123 const TFunction* findFunction(const TSourceLoc& line, TFunction* pfnCall, int shaderVersion, bool *builtIn = 0);
Compiler.h 68 int getShaderVersion() const { return shaderVersion; }
171 int shaderVersion;
DirectiveHandler.cpp 30 int& shaderVersion)
33 mShaderVersion(shaderVersion)
OutputGLSLBase.h 24 int shaderVersion);
Compiler.cpp 118 shaderVersion = 100;
180 shaderVersion = parseContext.getShaderVersion();
194 if (success && shaderVersion == 300 && shaderType == GL_FRAGMENT_SHADER)
268 RegenerateStructNames gen(symbolTable, shaderVersion);
SymbolTable.h 375 TSymbol *find(const TString &name, int shaderVersion,
377 TSymbol *findBuiltIn(const TString &name, int shaderVersion) const;
glslang_lex.cpp     [all...]
glslang.y 124 if (context->shaderVersion != 100) { \
131 if (context->shaderVersion != 300) { \
338 fnCandidate = context->findFunction(@1, fnCall, context->shaderVersion, &builtIn);
832 TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find($1->getMangledName(), context->shaderVersion));
849 TSymbol *prevSym = context->symbolTable.find($1->getName(), context->shaderVersion);
    [all...]
ValidateLimitations.cpp 478 TSymbol* symbol = symbolTable.find(node->getName(), GetGlobalParseContext()->shaderVersion);
ParseContext.cpp 1041 if (symbolTable.findBuiltIn(variable->getName(), shaderVersion) &&
1065 const TFunction* TParseContext::findFunction(const TSourceLoc& line, TFunction* call, int shaderVersion, bool *builtIn)
1070 const TSymbol* symbol = symbolTable.find(call->getName(), shaderVersion, builtIn);
    [all...]
OutputGLSLBase.cpp 48 int shaderVersion)
56 mShaderVersion(shaderVersion)
glslang_tab.cpp 380 if (context->shaderVersion != 100) { \
387 if (context->shaderVersion != 300) { \
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
ShaderD3D.cpp 223 size_t shaderVersion = 100;
224 ShGetInfo(compiler, SH_SHADER_VERSION, &shaderVersion);
226 mShaderVersion = static_cast<int>(shaderVersion);
228 if (shaderVersion == 300 && mRenderer->getCurrentClientVersion() < 3)
DynamicHLSL.cpp 706 int shaderVersion = vertexShader->getShaderVersion();
805 if (shaderVersion < 300)
    [all...]

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