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  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_context.c 37 #include "swrast.h"
49 * Recompute the value of swrast->_RasterMask, etc. according to
57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
176 swrast->AllowPixelFog));
182 * Update the swrast->_TextureCombinePrimary flag.
187 SWcontext *swrast = SWRAST_CONTEXT(ctx) local
218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
286 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
396 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
419 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
437 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
472 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
723 SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); local
825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
850 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
857 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
868 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
897 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
906 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_context.h 27 * \file swrast/s_context.h
33 * \mainpage swrast module
49 #include "swrast.h"
344 * For drivers that rely on swrast for fallback rendering, this is the
350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
351 if (swrast->Driver.SpanRenderStart)
352 swrast->Driver.SpanRenderStart(ctx);
360 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
361 if (swrast->Driver.SpanRenderFinish)
362 swrast->Driver.SpanRenderFinish(ctx)
    [all...]
s_lines.c 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
54 swrast->StippleCounter++;
206 swrast->Line = lineFunc; \
211 #define USE(lineFunc) swrast->Line = lineFunc
227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
236 ASSERT(swrast->Line);
240 || swrast->_FogEnabled
s_points.c 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
107 span.facing = swrast->PointLineFacing;
245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
280 span.facing = swrast->PointLineFacing;
365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
383 span.facing = swrast->PointLineFacing;
454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
460 SWspan *span = &(swrast->PointSpan);
470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */
479 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) |
544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_fragprog.c 35 * \brief Should swrast use a fragment program?
85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
220 struct gl_program_machine *machine = &swrast->FragProgMachine;
s_aalinetemp.h 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
45 (void) swrast;
108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
131 line.span.facing = swrast->PointLineFacing;
165 if (swrast->_InterpMode[attr] == GL_FLAT) {
196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
221 swrast->StippleCounter++;
s_feedback.c 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
84 if (swrast->StippleCounter == 0)
98 swrast->StippleCounter++;
s_texcombine.c 58 get_texel_array(SWcontext *swrast, GLuint unit)
61 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num()));
63 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4);
94 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
154 argRGB[term] = get_texel_array(swrast, unit);
202 argRGB[term] = get_texel_array(swrast, srcUnit);
250 argA[term] = get_texel_array(swrast, unit);
292 argA[term] = get_texel_array(swrast, srcUnit);
606 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
610 if (!swrast->TexelBuffer)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_context.c 37 #include "swrast.h"
49 * Recompute the value of swrast->_RasterMask, etc. according to
57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
176 swrast->AllowPixelFog));
182 * Update the swrast->_TextureCombinePrimary flag.
187 SWcontext *swrast = SWRAST_CONTEXT(ctx) local
218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
286 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
396 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
419 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
437 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
472 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
723 SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); local
825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
850 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
857 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
868 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
897 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
906 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_context.h 27 * \file swrast/s_context.h
33 * \mainpage swrast module
49 #include "swrast.h"
344 * For drivers that rely on swrast for fallback rendering, this is the
350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
351 if (swrast->Driver.SpanRenderStart)
352 swrast->Driver.SpanRenderStart(ctx);
360 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
361 if (swrast->Driver.SpanRenderFinish)
362 swrast->Driver.SpanRenderFinish(ctx)
    [all...]
s_lines.c 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
54 swrast->StippleCounter++;
206 swrast->Line = lineFunc; \
211 #define USE(lineFunc) swrast->Line = lineFunc
227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
236 ASSERT(swrast->Line);
240 || swrast->_FogEnabled
s_points.c 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
107 span.facing = swrast->PointLineFacing;
245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
280 span.facing = swrast->PointLineFacing;
365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
383 span.facing = swrast->PointLineFacing;
454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
460 SWspan *span = &(swrast->PointSpan);
470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */
479 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) |
544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_fragprog.c 35 * \brief Should swrast use a fragment program?
85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
220 struct gl_program_machine *machine = &swrast->FragProgMachine;
s_aalinetemp.h 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
45 (void) swrast;
108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
131 line.span.facing = swrast->PointLineFacing;
165 if (swrast->_InterpMode[attr] == GL_FLAT) {
196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
221 swrast->StippleCounter++;
s_feedback.c 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
84 if (swrast->StippleCounter == 0)
98 swrast->StippleCounter++;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10misc.h 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10misc.h 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10misc.h 36 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
39 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
  /external/chromium_org/third_party/mesa/src/src/mesa/
sources.mak 129 $(SRCDIR)swrast/s_aaline.c \
130 $(SRCDIR)swrast/s_aatriangle.c \
131 $(SRCDIR)swrast/s_alpha.c \
132 $(SRCDIR)swrast/s_atifragshader.c \
133 $(SRCDIR)swrast/s_bitmap.c \
134 $(SRCDIR)swrast/s_blend.c \
135 $(SRCDIR)swrast/s_blit.c \
136 $(SRCDIR)swrast/s_clear.c \
137 $(SRCDIR)swrast/s_copypix.c \
138 $(SRCDIR)swrast/s_context.c
    [all...]
  /external/mesa3d/src/mesa/
sources.mak 129 $(SRCDIR)swrast/s_aaline.c \
130 $(SRCDIR)swrast/s_aatriangle.c \
131 $(SRCDIR)swrast/s_alpha.c \
132 $(SRCDIR)swrast/s_atifragshader.c \
133 $(SRCDIR)swrast/s_bitmap.c \
134 $(SRCDIR)swrast/s_blend.c \
135 $(SRCDIR)swrast/s_blit.c \
136 $(SRCDIR)swrast/s_clear.c \
137 $(SRCDIR)swrast/s_copypix.c \
138 $(SRCDIR)swrast/s_context.c
    [all...]
  /external/chromium_org/third_party/mesa/src/doxygen/
Makefile 16 swrast.doxy \
  /external/mesa3d/doxygen/
Makefile 16 swrast.doxy \
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xm_dd.c 43 #include "swrast/swrast.h"
44 #include "swrast/s_context.h"
313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
315 if (swrast->NewState)
318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
354 if (swrast->NewState)
446 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
448 if (swrast->NewState
481 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
578 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
912 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
    [all...]
  /external/mesa3d/src/mesa/drivers/x11/
xm_dd.c 43 #include "swrast/swrast.h"
44 #include "swrast/s_context.h"
313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
315 if (swrast->NewState)
318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
354 if (swrast->NewState)
446 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
448 if (swrast->NewState
481 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
578 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
912 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
    [all...]
  /external/mesa3d/src/gallium/targets/egl-static/
Android.mk 44 # swrast
47 # swrast only
48 ifeq ($(MESA_GPU_DRIVERS),swrast)

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