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    Searched refs:texColor (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/cc/output/
shader.cc 709 vec4 texColor = TextureLookup(s_texture, v_texCoord);
710 gl_FragColor = texColor * alpha;
725 vec4 texColor = TextureLookup(s_texture, v_texCoord);
726 float nonZeroAlpha = max(texColor.a, 0.00001);
727 texColor = vec4(texColor.rgb / nonZeroAlpha, nonZeroAlpha);
728 texColor = colorMatrix * texColor + colorOffset;
729 texColor.rgb *= texColor.a
    [all...]
  /external/chromium_org/third_party/angle/samples/angle/particle_system/
ParticleSystem.cpp 70 vec4 texColor;
71 texColor = texture2D(s_texture, gl_PointCoord);
72 gl_FragColor = vec4(u_color) * texColor;
  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 199 vec4 texColor = texture2D(s_texture,
201 gl_FragColor = vec4(texColor.x,
202 texColor.y,
203 texColor.z,
204 texColor.w) * alpha;
216 vec4 texColor = texture2D(s_texture, v_texCoord);
217 gl_FragColor = texColor * alpha;
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]

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