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Searched
refs:texColor
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/cc/output/
shader.cc
709
vec4
texColor
= TextureLookup(s_texture, v_texCoord);
710
gl_FragColor =
texColor
* alpha;
725
vec4
texColor
= TextureLookup(s_texture, v_texCoord);
726
float nonZeroAlpha = max(
texColor
.a, 0.00001);
727
texColor
= vec4(
texColor
.rgb / nonZeroAlpha, nonZeroAlpha);
728
texColor
= colorMatrix *
texColor
+ colorOffset;
729
texColor
.rgb *=
texColor
.a
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...]
/external/chromium_org/third_party/angle/samples/angle/particle_system/
ParticleSystem.cpp
70
vec4
texColor
;
71
texColor
= texture2D(s_texture, gl_PointCoord);
72
gl_FragColor = vec4(u_color) *
texColor
;
/external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc
199
vec4
texColor
= texture2D(s_texture,
201
gl_FragColor = vec4(
texColor
.x,
202
texColor
.y,
203
texColor
.z,
204
texColor
.w) * alpha;
216
vec4
texColor
= texture2D(s_texture, v_texCoord);
217
gl_FragColor =
texColor
* alpha;
/external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp
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