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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_screen.h 33 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
52 } tic; member in struct:nv50_screen
110 uint32_t tic; member in struct:nv50_format
118 nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic)
120 if (tic->id >= 0)
121 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
132 nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic)
134 if (tic->id >= 0)
    [all...]
nv50_tex.c 55 nv50_init_tic_entry_linear(uint32_t *tic, struct pipe_resource *res)
58 tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER;
59 tic[4] = res->width0;
63 tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_RECT;
65 tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
66 tic[3] = mt->level[0].pitch;
67 tic[4] = res->width0;
68 tic[5] = (1 << 16) | res->height0;
79 uint32_t *tic; local
99 tic = &view->tic[0]
208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]); local
    [all...]
nv50_stateobj_tex.h 21 uint32_t tic[8]; member in struct:nv50_tic_entry
nv50_screen.c 286 if (screen->tic.entries)
287 FREE(screen->tic.entries);
471 /* max TIC (bits 4:8) & TSC bindings, per program type */
761 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
765 screen->tic.entries = CALLOC(4096, sizeof(void *));
766 screen->tsc.entries = screen->tic.entries + 2048;
785 int i = screen->tic.next;
787 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
790 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
792 if (screen->tic.entries[i]
    [all...]
nv50_surface.c 697 ent->tic[2] &= ~(1 << 31); /* scaled coordinates, ok with 3d textures ? */
701 ent->tic[3] = 0x20000000; /* affects quality of near vertical edges in MS8 */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_screen.h 34 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
48 } tic; member in struct:nvc0_screen
109 uint32_t tic; member in struct:nvc0_format
117 nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
119 if (tic->id >= 0)
120 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
131 nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
133 if (tic->id >= 0)
    [all...]
nvc0_tex.c 63 uint32_t *tic; local
84 tic = &view->tic[0];
88 tic[0] = nvc0_format_table[view->pipe.format].tic;
92 swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int);
93 swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int);
94 swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int);
95 swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int);
96 tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK)
220 struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]); local
286 struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]); local
    [all...]
nvc0_screen.c 274 if (screen->tic.entries)
275 FREE(screen->tic.entries);
593 /* TIC and TSC entries for each unit (nve4+ only) */
756 screen->tic.entries = CALLOC(4096, sizeof(void *));
757 screen->tsc.entries = screen->tic.entries + 2048;
778 int i = screen->tic.next;
780 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
783 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
785 if (screen->tic.entries[i])
786 nv50_tic_entry(screen->tic.entries[i])->id = -1
    [all...]
nvc0_surface.c 763 ent->tic[2] &= ~(1 << 31); /* scaled coordinates, ok with 3d textures ? */
769 ent->tic[3] = 0x20000000;
771 ent->tic[3] = 0;
772 ent->tic[6] = 0;
961 /* Would need more shader variants or, better, just change the TIC target.
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_screen.h 33 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
52 } tic; member in struct:nv50_screen
110 uint32_t tic; member in struct:nv50_format
118 nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic)
120 if (tic->id >= 0)
121 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
132 nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic)
134 if (tic->id >= 0)
    [all...]
nv50_tex.c 55 nv50_init_tic_entry_linear(uint32_t *tic, struct pipe_resource *res)
58 tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER;
59 tic[4] = res->width0;
63 tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_RECT;
65 tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
66 tic[3] = mt->level[0].pitch;
67 tic[4] = res->width0;
68 tic[5] = (1 << 16) | res->height0;
79 uint32_t *tic; local
99 tic = &view->tic[0]
208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]); local
    [all...]
nv50_stateobj_tex.h 21 uint32_t tic[8]; member in struct:nv50_tic_entry
nv50_screen.c 286 if (screen->tic.entries)
287 FREE(screen->tic.entries);
471 /* max TIC (bits 4:8) & TSC bindings, per program type */
761 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
765 screen->tic.entries = CALLOC(4096, sizeof(void *));
766 screen->tsc.entries = screen->tic.entries + 2048;
785 int i = screen->tic.next;
787 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
790 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
792 if (screen->tic.entries[i]
    [all...]
nv50_surface.c 697 ent->tic[2] &= ~(1 << 31); /* scaled coordinates, ok with 3d textures ? */
701 ent->tic[3] = 0x20000000; /* affects quality of near vertical edges in MS8 */
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.h 34 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
48 } tic; member in struct:nvc0_screen
109 uint32_t tic; member in struct:nvc0_format
117 nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
119 if (tic->id >= 0)
120 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
131 nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
133 if (tic->id >= 0)
    [all...]
nvc0_tex.c 63 uint32_t *tic; local
84 tic = &view->tic[0];
88 tic[0] = nvc0_format_table[view->pipe.format].tic;
92 swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int);
93 swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int);
94 swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int);
95 swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int);
96 tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK)
220 struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]); local
286 struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]); local
    [all...]
nvc0_screen.c 274 if (screen->tic.entries)
275 FREE(screen->tic.entries);
593 /* TIC and TSC entries for each unit (nve4+ only) */
756 screen->tic.entries = CALLOC(4096, sizeof(void *));
757 screen->tsc.entries = screen->tic.entries + 2048;
778 int i = screen->tic.next;
780 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
783 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
785 if (screen->tic.entries[i])
786 nv50_tic_entry(screen->tic.entries[i])->id = -1
    [all...]
nvc0_surface.c 763 ent->tic[2] &= ~(1 << 31); /* scaled coordinates, ok with 3d textures ? */
769 ent->tic[3] = 0x20000000;
771 ent->tic[3] = 0;
772 ent->tic[6] = 0;
961 /* Would need more shader variants or, better, just change the TIC target.
    [all...]
  /external/chromium_org/ui/keyboard/
keyboard_util.cc 168 ui::TextInputClient* tic = input_method->GetTextInputClient();
169 if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE)
172 tic->InsertText(text);
247 ui::TextInputClient* tic = input_method->GetTextInputClient();
250 tic->InsertChar(static_cast<uint16>(key_value), ui::EF_NONE);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_build_util.cpp 245 BuildUtil::mkTex(operation op, TexTarget targ, uint8_t tic, uint8_t tsc,
255 tex->setTexture(targ, tic, tsc);
nv50_ir_build_util.h 76 Instruction *mkTex(operation, TexTarget, uint8_t tic, uint8_t tsc,
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_build_util.cpp 245 BuildUtil::mkTex(operation op, TexTarget targ, uint8_t tic, uint8_t tsc,
255 tex->setTexture(targ, tic, tsc);
nv50_ir_build_util.h 76 Instruction *mkTex(operation, TexTarget, uint8_t tic, uint8_t tsc,

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