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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
paint.h 35 struct vg_paint;
40 struct vg_paint *paint_create(struct vg_context *ctx);
41 void paint_destroy(struct vg_paint *paint);
43 void paint_set_color(struct vg_paint *paint,
45 void paint_get_color(struct vg_paint *paint,
48 void paint_set_coloriv(struct vg_paint *paint,
50 void paint_get_coloriv(struct vg_paint *paint,
53 void paint_set_colori(struct vg_paint *paint,
56 VGuint paint_colori(struct vg_paint *paint);
58 void paint_set_type(struct vg_paint *paint, VGPaintType type)
    [all...]
shader.h 33 struct vg_paint;
46 void shader_set_paint(struct shader *shader, struct vg_paint *paint);
47 struct vg_paint *shader_paint(struct shader *shader);
handle.h 51 struct vg_paint;
102 paint_to_handle(struct vg_paint *paint)
157 static INLINE struct vg_paint *
160 return (struct vg_paint *) handle_to_pointer(h);
paint.c 41 struct vg_paint { struct
143 static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p)
175 static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p)
195 struct vg_paint * paint_create(struct vg_context *ctx)
197 struct vg_paint *paint = CALLOC_STRUCT(vg_paint);
226 void paint_destroy(struct vg_paint *paint)
240 void paint_set_color(struct vg_paint *paint,
254 static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer)
264 static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint
    [all...]
vg_state.h 102 struct vg_paint *stroke_paint;
103 struct vg_paint *fill_paint;
api_params.c 998 struct vg_paint *p = handle_to_paint(object);
1043 struct vg_paint *paint = handle_to_paint(object);
1059 struct vg_paint *paint = handle_to_paint(object);
1064 struct vg_paint *p = handle_to_paint(object);
1073 struct vg_paint *paint = handle_to_paint(object);
1136 struct vg_paint *paint = handle_to_paint(object);
1148 struct vg_paint *paint = handle_to_paint(object);
    [all...]
api_paint.c 103 struct vg_paint *p;
126 struct vg_paint *p;
polygon.h 34 struct vg_paint;
shader.c 49 struct vg_paint *paint;
94 void shader_set_paint(struct shader *shader, struct vg_paint *paint)
99 struct vg_paint * shader_paint(struct shader *shader)
vg_context.h 130 struct vg_paint *default_paint;
  /external/mesa3d/src/gallium/state_trackers/vega/
paint.h 35 struct vg_paint;
40 struct vg_paint *paint_create(struct vg_context *ctx);
41 void paint_destroy(struct vg_paint *paint);
43 void paint_set_color(struct vg_paint *paint,
45 void paint_get_color(struct vg_paint *paint,
48 void paint_set_coloriv(struct vg_paint *paint,
50 void paint_get_coloriv(struct vg_paint *paint,
53 void paint_set_colori(struct vg_paint *paint,
56 VGuint paint_colori(struct vg_paint *paint);
58 void paint_set_type(struct vg_paint *paint, VGPaintType type)
    [all...]
shader.h 33 struct vg_paint;
46 void shader_set_paint(struct shader *shader, struct vg_paint *paint);
47 struct vg_paint *shader_paint(struct shader *shader);
handle.h 51 struct vg_paint;
102 paint_to_handle(struct vg_paint *paint)
157 static INLINE struct vg_paint *
160 return (struct vg_paint *) handle_to_pointer(h);
paint.c 41 struct vg_paint { struct
143 static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p)
175 static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p)
195 struct vg_paint * paint_create(struct vg_context *ctx)
197 struct vg_paint *paint = CALLOC_STRUCT(vg_paint);
226 void paint_destroy(struct vg_paint *paint)
240 void paint_set_color(struct vg_paint *paint,
254 static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer)
264 static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint
    [all...]
vg_state.h 102 struct vg_paint *stroke_paint;
103 struct vg_paint *fill_paint;
api_params.c 998 struct vg_paint *p = handle_to_paint(object);
1043 struct vg_paint *paint = handle_to_paint(object);
1059 struct vg_paint *paint = handle_to_paint(object);
1064 struct vg_paint *p = handle_to_paint(object);
1073 struct vg_paint *paint = handle_to_paint(object);
1136 struct vg_paint *paint = handle_to_paint(object);
1148 struct vg_paint *paint = handle_to_paint(object);
    [all...]
api_paint.c 103 struct vg_paint *p;
126 struct vg_paint *p;
polygon.h 34 struct vg_paint;
shader.c 49 struct vg_paint *paint;
94 void shader_set_paint(struct shader *shader, struct vg_paint *paint)
99 struct vg_paint * shader_paint(struct shader *shader)
vg_context.h 130 struct vg_paint *default_paint;

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