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    Searched refs:xAdjust (Results 1 - 7 of 7) sorted by null

  /sdk/emulator/opengl/tests/ut_renderer/
X11Windowing.cpp 50 int xAdjust = X11_wmXAdjust;
66 x, y, x+xAdjust, y+yAdjust);
67 XMoveWindow(disp, win, x + xAdjust, y + yAdjust);
71 X11_wmXAdjust = xAdjust = x - xNew;
74 __FUNCTION__, xNew, yNew, xAdjust, yAdjust, x+xAdjust, y+yAdjust);
75 XMoveWindow(disp, win, x + xAdjust, y + yAdjust );
  /external/chromium_org/remoting/android/java/src/org/chromium/chromoting/
TrackingInputHandler.java 155 float xAdjust = 0;
160 xAdjust = -(rightDelta + leftDelta) / 2;
163 xAdjust = -Math.min(leftDelta, rightDelta);
166 xAdjust = Math.min(-leftDelta, -rightDelta);
178 mRenderData.transform.postTranslate(xAdjust, yAdjust);
  /external/icu/icu4c/source/layout/
LayoutEngine.cpp 389 float xAdjust = 0;
411 glyphStorage.adjustPosition(p, xAdjust, 0, success);
414 xAdjust -= xAdvance;
420 glyphStorage.adjustPosition(glyphCount, xAdjust, 0, success);
425 float xAdjust = 0;
453 glyphStorage.adjustPosition(p, xAdjust, 0, success);
456 xAdjust -= xAdvance;
462 glyphStorage.adjustPosition(glyphCount, xAdjust, 0, success);
LEGlyphStorage.h 421 * @param xAdjust the adjustment to the glyph's X position
427 void adjustPosition(le_int32 glyphIndex, float xAdjust, float yAdjust, LEErrorCode &success);
OpenTypeLayoutEngine.cpp 501 float xAdjust = 0, yAdjust = 0;
513 xAdjust += xKerning;
524 glyphStorage.adjustPosition(i, xAdjust + xPlacement, -(yAdjust + yPlacement), success);
526 xAdjust += fFontInstance->xUnitsToPoints(xAdvance);
530 glyphStorage.adjustPosition(glyphCount, xAdjust, -yAdjust, success);
LEGlyphStorage.cpp 441 void LEGlyphStorage::adjustPosition(le_int32 glyphIndex, float xAdjust, float yAdjust, LEErrorCode &success)
452 fPositions[glyphIndex * 2] += xAdjust;
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11wm.c 340 int xAdjust = X11_wmXAdjust;
362 x, y, x+xAdjust, y+yAdjust);
363 XMoveWindow(SDL_Display, WMwindow, x + xAdjust, y + yAdjust);
367 X11_wmXAdjust = xAdjust = x - xNew;
370 __FUNCTION__, xNew, yNew, xAdjust, yAdjust, x+xAdjust, y+yAdjust);
371 XMoveWindow(SDL_Display, WMwindow, x + xAdjust, y + yAdjust );

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