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    Searched refs:yuvTexStrideY (Results 1 - 6 of 6) sorted by null

  /frameworks/native/libs/gui/tests/
FillBuffer.cpp 29 int yuvTexStrideY = stride;
30 int yuvTexOffsetV = yuvTexStrideY * h;
31 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
39 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
57 int yuvTexStrideY = stride;
58 int yuvTexOffsetV = yuvTexStrideY * h;
59 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
66 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
SurfaceTextureGL_test.cpp 230 int yuvTexStrideY = stride;
231 int yuvTexOffsetV = yuvTexStrideY * texHeight;
232 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
252 img[yuvTexOffsetY + y*yuvTexStrideY + x] = 128;
CpuConsumer_test.cpp 234 int yuvTexStrideY = stride;
240 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
  /frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp 84 const int yuvTexStrideY = (yuvTexWidth + 0xf) & ~0xf;
85 const int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight;
86 const int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
109 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 198 int yuvTexStrideY = yuvTexBuffer->getStride();
199 int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight;
200 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
214 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
  /frameworks/av/media/libstagefright/tests/
SurfaceMediaSource_test.cpp 544 int yuvTexStrideY = stride;
545 int yuvTexOffsetV = yuvTexStrideY * h;
546 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
554 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
573 int yuvTexStrideY = stride;
574 int yuvTexOffsetV = yuvTexStrideY * h;
575 int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
582 buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
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