/external/deqp/modules/gles31/functional/ |
es31fVertexAttributeBindingTests.cpp | 153 glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::__anon24991::BindingRenderCase 160 , m_program (DE_NULL) 192 delete m_program; 193 m_program = DE_NULL; 323 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position"); 324 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); 325 const int colorUniformLoc = gl.glGetUniformLocation(m_program->getProgram(), "u_color"); 335 gl.glUseProgram(m_program->getProgram()); 490 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 491 m_testCtx.getLog() << *m_program; [all...] |
es31fLayoutBindingTests.cpp | 231 const glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::__anon24893::LayoutBindingRenderCase 265 , m_program (DE_NULL) 371 DE_ASSERT(!m_program); 373 m_program = generateShaders(); 374 m_testCtx.getLog() << *m_program; 376 if (!m_program->isOk()) 382 const deUint32 program = m_program->getProgram(); 424 if (m_program) 426 delete m_program; 427 m_program = DE_NULL 595 const glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::__anon24893::LayoutBindingNegativeCase [all...] |
es31fTextureGatherTests.cpp | 1014 MovePtr<ShaderProgram> m_program; member in class:deqp::gles31::Functional::__anon24974::TextureGatherCase [all...] |
es31fGeometryShaderTests.cpp | 2139 VertexExpanderShader m_program; member in class:deqp::gles31::Functional::__anon24884::GeometryExpanderRenderTest 2166 VertexEmitterShader m_program; member in class:deqp::gles31::Functional::__anon24884::EmitTest 2200 VertexVaryingShader m_program; member in class:deqp::gles31::Functional::__anon24884::VaryingTest 2265 VertexExpanderShader* m_program; member in class:deqp::gles31::Functional::__anon24884::NegativeDrawCase 2366 OutputCountShader* m_program; member in class:deqp::gles31::Functional::__anon24884::OutputCountCase 2475 BuiltinVariableShader m_program; member in class:deqp::gles31::Functional::__anon24884::BuiltinVariableRenderTest 3593 VaryingOutputCountShader* m_program; member in class:deqp::gles31::Functional::__anon24884::VaryingOutputCountCase [all...] |
/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 370 , m_program (DE_NULL) 382 , m_program (DE_NULL) 404 DE_ASSERT(!m_program); 405 m_program = new ShaderProgram(m_renderCtx, makeVtxFragSources(m_vertShaderSource, m_fragShaderSource)); 409 log << *m_program; // Always log shader program. local 411 if (!m_program->isOk()) 426 delete m_program; 427 m_program = DE_NULL; 442 DE_ASSERT(m_program); 443 deUint32 programID = m_program->getProgram() [all...] |
glsShaderExecUtil.cpp | 408 bool isOk (void) const { return m_program.isOk(); } 409 void log (tcu::TestLog& dst) const { dst << m_program; } local 410 deUint32 getProgram (void) const { return m_program.getProgram(); } 415 glu::ShaderProgram m_program; member in class:deqp::gls::ShaderExecUtil::VertexProcessorExecutor 447 , m_program (renderCtx, 513 glu::draw(m_renderCtx, m_program.getProgram(), (int)vertexArrays.size(), vertexArrays.empty() ? DE_NULL : &vertexArrays[0], 599 bool isOk (void) const { return m_program.isOk(); } 600 void log (tcu::TestLog& dst) const { dst << m_program; } local 601 deUint32 getProgram (void) const { return m_program.getProgram(); } 608 glu::ShaderProgram m_program; member in class:deqp::gls::ShaderExecUtil::FragmentShaderExecutor 845 void log (tcu::TestLog& dst) const { dst << m_program; } local 867 glu::ShaderProgram m_program; member in class:deqp::gls::ShaderExecUtil::BufferIoExecutor [all...] |
glsVertexArrayTests.hpp | 232 sglr::ShaderProgram* m_program; member in class:deqp::gls::ContextArrayPack
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/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 67 : m_program (0) 72 m_program = glCreateProgram(); 100 glAttachShader(m_program, m_vertexShader); 101 glAttachShader(m_program, m_fragmentShader); 102 glLinkProgram(m_program); 103 glGetProgramiv(m_program, GL_LINK_STATUS, &linkStatus); 114 glDeleteProgram(m_program); 123 glDeleteProgram(m_program); 127 deUint32 getProgram (void) const {return m_program; } 130 deUint32 m_program; member in class:deqp::egl::__anon24448::Program [all...] |
teglGLES2SharingThreadedTests.cpp | 1488 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::CreateProgram 1517 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::DeleteProgram 1545 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::AttachShader 1586 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::DetachShader 1638 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::LinkProgram 1665 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::RenderBuffer 1733 SharedPtr<Program> m_program; member in class:deqp::egl::GLES2ThreadTest::RenderTexture [all...] |
/external/deqp/modules/gles2/functional/ |
es2fVertexTextureTests.cpp | 411 const glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::Vertex2DTextureCase 421 , m_program (DE_NULL) 458 DE_ASSERT(!m_program); 459 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShader, fragmentShader)); 461 if(!m_program->isOk()) 463 m_testCtx.getLog() << *m_program; 535 delete m_program; 536 m_program = DE_NULL; 562 glUseProgram(m_program->getProgram()); 632 const deUint32 programID = m_program->getProgram() 714 const glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::VertexCubeTextureCase [all...] |
/external/deqp/modules/gles3/functional/ |
es3fMultisampleTests.cpp | 239 glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::MultisampleCase 261 , m_program (DE_NULL) 281 delete m_program; 282 m_program = DE_NULL; 336 GLU_CHECK_CALL(glUseProgram(m_program->getProgram())); 388 GLU_CHECK_CALL(glUseProgram(m_program->getProgram())); 465 DE_ASSERT(!m_program); 467 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); 468 if (!m_program->isOk()) 471 GLU_CHECK_CALL(m_attrPositionLoc = glGetAttribLocation(m_program->getProgram(), "a_position")) [all...] |
es3fShaderApiTests.cpp | 449 , m_program (0) 492 m_program = program; 499 glDeleteProgram(m_program); 505 GLuint m_program; member in class:deqp::gles3::Functional::SimpleProgramCase 544 glDeleteProgram(m_program); 575 TCU_CHECK_MSG(checkLinkStatus(m_program), "Fail, expected LINK_STATUS to be TRUE."); [all...] |
es3fVertexTextureTests.cpp | 509 const glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::Vertex2DTextureCase 519 , m_program (DE_NULL) 559 DE_ASSERT(!m_program); 560 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShader, fragmentShader)); 562 if(!m_program->isOk()) 564 m_testCtx.getLog() << *m_program; 636 delete m_program; 637 m_program = DE_NULL; 663 glUseProgram(m_program->getProgram()); 733 const deUint32 programID = m_program->getProgram() 815 const glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::VertexCubeTextureCase 1153 const glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::Vertex2DArrayTextureCase 1492 const glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::Vertex3DTextureCase [all...] |
es3fShaderTextureFunctionTests.cpp | 1046 glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::TextureSizeCase [all...] |
/external/deqp/modules/gles3/performance/ |
es3pDepthTests.cpp | 105 const glu::ShaderProgram m_program; member in class:deqp::gles3::Performance::__anon24855::RenderData 113 : m_program (renderCtx, object.shader) 120 if (!m_program.isOk()) 121 log << m_program; local 125 gl.bindAttribLocation(m_program.getProgram(), 0, "a_position"); 578 TCU_CHECK(occluderData->m_program.isOk()); 579 TCU_CHECK(occludedData->m_program.isOk()); 589 logGeometry(resultTex.getAccess(), occluderData->m_program, occludedData->m_program); 702 gl.useProgram(data.m_program.getProgram()) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 445 ShaderProgram* m_program; member in class:sglr::rc::ShaderProgramObjectContainer [all...] |