/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_context.h | 90 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context 118 SETUP_FLUSHED, /**< scene is null */ 119 SETUP_CLEARED, /**< scene exists but has only clears */ 120 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ 124 const struct lp_rast_state *stored; /**< what's in the scene */ 187 lp_setup_alloc_triangle(struct lp_scene *scene,
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lp_setup_line.c | 280 struct lp_scene *scene = setup->scene; local 577 line = lp_setup_alloc_triangle(scene,
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lp_setup_point.c | 321 struct lp_scene *scene = setup->scene; local 357 point = lp_setup_alloc_triangle(scene,
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lp_rast.c | 56 * Begin rasterizing a scene. 57 * Called once per scene by one thread. 61 struct lp_scene *scene ) 64 rast->curr_scene = scene; 68 lp_scene_begin_rasterization( scene ); 69 lp_scene_bin_iter_begin( scene ); 82 debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n", 97 const struct lp_scene *scene = task->scene; local 111 struct pipe_surface *zsbuf = task->scene->fb.zsbuf 153 const struct lp_scene *scene = task->scene; local 215 const struct lp_scene *scene = task->scene; local 305 const struct lp_scene *scene = task->scene; local 336 const struct lp_scene *scene = task->scene; local 399 const struct lp_scene *scene = task->scene; local 432 const struct lp_scene *scene = task->scene; local 581 const struct lp_scene *scene = task->scene; local [all...] |
lp_setup_tri.c | 76 * The memory is allocated from the per-scene pool, not per-tile. 82 lp_setup_alloc_triangle(struct lp_scene *scene, 95 tri = lp_scene_alloc_aligned( scene, *tri_size, 16 ); 201 struct lp_scene *scene = setup->scene; local 207 if (!scene->fb.zsbuf) { 211 lp_scene_bin_reset( scene, tx, ty ); 215 return lp_scene_bin_cmd_with_state( scene, tx, ty, 221 return lp_scene_bin_cmd_with_state( scene, tx, ty, 231 * framebuffer tiles are touched. Put the triangle in the scene' 242 struct lp_scene *scene = setup->scene; local 564 struct lp_scene *scene = setup->scene; local [all...] |
/frameworks/base/core/java/android/transition/ |
TransitionManager.java | 31 * change of {@link Scene}. To use the manager, add scenes along with 32 * transition objects with calls to {@link #setTransition(Scene, Transition)} 33 * or {@link #setTransition(Scene, Scene, Transition)}. Setting specific 34 * transitions for scene changes is not required; by default, a Scene change 36 * situations. Specifying other transitions for particular scene changes is 44 * that transition to the from/to scene information in that tag. 45 * For example, here is a resource file that declares several scene 52 * creating a scene from a layout in code by callin [all...] |
/frameworks/support/v17/leanback/kitkat/android/support/v17/leanback/transition/ |
TransitionHelperKitkat.java | 22 import android.transition.Scene; 42 Scene scene = new Scene(sceneRoot); local 43 scene.setEnterAction(enterAction); 44 return scene; 216 static void runTransition(Object scene, Object transition) { 217 TransitionManager.go((Scene) scene, (Transition) transition);
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/sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/ |
CaptureLoader.java | 17 package com.android.hierarchyviewer.scene;
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ViewNode.java | 17 package com.android.hierarchyviewer.scene;
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ViewHierarchyScene.java | 17 package com.android.hierarchyviewer.scene; 203 public GradientWidget(ViewHierarchyScene scene, ViewNode node) { 204 super(scene);
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/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/ |
LayoutRenderer.java | 19 import com.android.hierarchyviewer.scene.ViewHierarchyScene; 20 import com.android.hierarchyviewer.scene.ViewNode; 38 private ViewHierarchyScene scene; field in class:LayoutRenderer 41 LayoutRenderer(ViewHierarchyScene scene, JComponent sceneView) { 42 this.scene = scene; 74 if (scene == null) { 78 ViewNode root = scene.getRoot(); 92 Set<?> selection = scene.getSelectedObjects(); 135 if (scene == null) [all...] |
Workspace.java | 24 import com.android.hierarchyviewer.scene.CaptureLoader; 25 import com.android.hierarchyviewer.scene.ProfilesLoader; 26 import com.android.hierarchyviewer.scene.VersionLoader; 27 import com.android.hierarchyviewer.scene.ViewHierarchyLoader; 28 import com.android.hierarchyviewer.scene.ViewHierarchyScene; 29 import com.android.hierarchyviewer.scene.ViewManager; 30 import com.android.hierarchyviewer.scene.ViewNode; 31 import com.android.hierarchyviewer.scene.WindowsLoader; 145 private ViewHierarchyScene scene; field in class:Workspace 658 scene.setZoomFactor(slider.getValue() / 100.0d) [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
SceneManager.java | 34 import com.android.scenegraph.Scene; 72 Scene mActiveScene; 228 throw new RuntimeException("Scene manager not initialized"); 235 throw new RuntimeException("Scene manager not initialized"); 241 public Scene mLoadedScene; 247 public Scene getActiveScene() { 251 public void setActiveScene(Scene s) { 424 ColladaScene scene = new ColladaScene(name, cb); local 425 scene.init(mRS, mRes);
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
Bridge.java | 308 * the scene. 316 RenderSessionImpl scene = new RenderSessionImpl(params); local 319 lastResult = scene.init(params.getTimeout()); 321 lastResult = scene.inflate(); 323 lastResult = scene.render(true /*freshRender*/); 327 scene.release(); 331 return new BridgeRenderSession(scene, lastResult); 427 * will do the clean-up, and make the thread unable to do further scene actions. 438 * Cleans up thread-specific data. After this, the thread cannot be used for scene actions. 441 * call to this will prevent the thread from doing further scene action [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 56 * Begin rasterizing a scene. 57 * Called once per scene by one thread. 61 struct lp_scene *scene ) 64 rast->curr_scene = scene; 68 lp_scene_begin_rasterization( scene ); 69 lp_scene_bin_iter_begin( scene ); 82 debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n", 97 const struct lp_scene *scene = task->scene; local 111 struct pipe_surface *zsbuf = task->scene->fb.zsbuf 153 const struct lp_scene *scene = task->scene; local 215 const struct lp_scene *scene = task->scene; local 305 const struct lp_scene *scene = task->scene; local 336 const struct lp_scene *scene = task->scene; local 399 const struct lp_scene *scene = task->scene; local 432 const struct lp_scene *scene = task->scene; local 581 const struct lp_scene *scene = task->scene; local [all...] |
lp_setup_tri.c | 76 * The memory is allocated from the per-scene pool, not per-tile. 82 lp_setup_alloc_triangle(struct lp_scene *scene, 95 tri = lp_scene_alloc_aligned( scene, *tri_size, 16 ); 201 struct lp_scene *scene = setup->scene; local 207 if (!scene->fb.zsbuf) { 211 lp_scene_bin_reset( scene, tx, ty ); 215 return lp_scene_bin_cmd_with_state( scene, tx, ty, 221 return lp_scene_bin_cmd_with_state( scene, tx, ty, 231 * framebuffer tiles are touched. Put the triangle in the scene' 242 struct lp_scene *scene = setup->scene; local 564 struct lp_scene *scene = setup->scene; local [all...] |
/external/chromium_org/v8/benchmarks/spinning-balls/ |
v.js | 55 var scene = void 0; variable 57 var scene = void 0; variable 295 function Scene(width, height) { 316 Scene.prototype.drawPoint = function (x, y, z, color) { 335 Scene.prototype.drawDyingPoints = function () { 338 // Rotate the scene around y-axis. 339 scene.drawPoint(point.x, point.y, point.z, point.color()); 352 Scene.prototype.draw = function () { 403 scene.draw(); 482 scene = new Scene(640, 480) [all...] |
/hardware/ti/omap4xxx/camera/OMXCameraAdapter/ |
OMX3A.cpp | 43 OMX_SCENEMODETYPE scene) { 48 // 1. Find camera's scene mode LUT 57 // 2. Find scene mode entry in table 63 if(cameraLUT[i].scene == scene) { 96 // if setting preset scene mode, previewing, and not in the middle of capture 97 // set preset scene mode immediately instead of in next FBD 101 // re-apply EV compensation after setting scene mode since it probably reset it 725 OMX_CONFIG_SCENEMODETYPE scene; local 735 OMX_INIT_STRUCT_PTR (&scene, OMX_CONFIG_SCENEMODETYPE) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureMultisampleTests.cpp | 139 void convertToSceneSpec (TriangleSceneSpec& scene, const tcu::Vec2& samplePos) const; 225 // generate test scene 442 TriangleSceneSpec scene; local 448 convertToSceneSpec(scene, m_samplePositions[sampleNdx]); 459 return gls::RasterizationTestUtil::verifyTriangleGroupRasterization(glSurface, scene, args, m_testCtx.getLog(), deqp::gls::RasterizationTestUtil::VERIFICATIONMODE_STRICT); 510 void SamplePosRasterizationTest::convertToSceneSpec (TriangleSceneSpec& scene, const tcu::Vec2& samplePos) const 527 scene.triangles.push_back(triangle); [all...] |
/hardware/ti/omap4-aah/camera/OMXCameraAdapter/ |
OMX3A.cpp | 38 OMX_SCENEMODETYPE scene) { 43 // 1. Find camera's scene mode LUT 52 // 2. Find scene mode entry in table 58 if(cameraLUT[i].scene == scene) { 91 // if setting preset scene mode, previewing, and not in the middle of capture 92 // set preset scene mode immediately instead of in next FBD 96 // re-apply EV compensation after setting scene mode since it probably reset it 919 OMX_CONFIG_SCENEMODETYPE scene; local 929 OMX_INIT_STRUCT_PTR (&scene, OMX_CONFIG_SCENEMODETYPE) [all...] |
/device/moto/shamu/camera/QCamera2/HAL/ |
QCamera2HWICallbacks.cpp | 262 * DESCRIPTION: send a preview callback when a specific selected scene is applied 277 cam_scene_mode_type *scene = NULL; local 282 ALOGE("%s: Invalid scene select input", __func__); 288 ALOGV("%s: No selected scene", __func__); 303 ALOGE("%s: No metadata buffer found in scene select super buffer", __func__); 309 scene = (cam_scene_mode_type *) 313 if (NULL == scene) { 314 ALOGE("%s: No current scene metadata!", __func__); 318 if ((*scene == selectedScene) && 336 ALOGE("%s: Error triggering scene select preview callback", __func__) 1407 int32_t *scene = local [all...] |
/device/moto/shamu/camera/QCamera2/stack/mm-camera-test/src/ |
mm_qcamera_app.c | 2140 cam_scene_mode_type scene = *(( int * )in_data); local [all...] |
/hardware/ti/omap4xxx/test/CameraHal/ |
camera_test_menu.cpp | 161 const char *scene [] = { variable 786 printf("\n\r\tSupported Scene Modes: %s", params.get(CameraParameters::KEY_SUPPORTED_SCENE_MODES)); 1172 params.set(params.KEY_SCENE_MODE, scene[scene_mode]); [all...] |
/hardware/samsung_slsi/exynos5/libcamera2/ |
ExynosCameraHWInterface2.h | 259 ctl_scene_info_t scene; member in struct:android::request_control_info
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/frameworks/base/policy/src/com/android/internal/policy/impl/ |
PhoneWindow.java | 64 import android.transition.Scene; 174 private Scene mContentScene; 358 public Scene getContentScene() { 374 final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID, 404 final Scene newScene = new Scene(mContentParent, view); 431 private void transitionTo(Scene scene) { 433 scene.enter() [all...] |