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  /external/mesa3d/docs/
MESA_multithread_makecurrent.spec 32 The GLX context setup encourages multithreaded applications to
37 For some applications, maintaining per-thread contexts and
42 implement. This extension gives those applications that option by
  /external/openssl/crypto/store/
README 47 the need from most, if not all, current applications. Applications
50 S/MIME applications would typically use Email to look up recipient
  /external/qemu/distrib/jpeg-6b/
coderules.doc 87 we want it to be reentrant so that it can be used by applications that process
113 applications may want only one half of the library.
118 applications.
jconfig.doc 97 * but they don't need to be visible to applications using the library.
116 * but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
117 * Other applications can ignore these.
jconfig.h 98 * but they don't need to be visible to applications using the library.
117 * but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
118 * Other applications can ignore these.
jdatadst.c 10 * are sufficient for most applications, some will want to use a different
60 * In typical applications, this should write the entire output buffer
65 * In applications that need to be able to suspend compression due to output
  /frameworks/base/core/java/android/content/res/
AssetManager.java 31 * for the way most applications will want to retrieve their resource data.
82 * Applications will not generally use this method, instead retrieving the
84 * use by applications.
356 * package (not only its assets). Applications should not normally use
369 * package (not only its assets). Applications should not normally use
381 * Open a non-asset in a specified package. Not for use by applications.
393 * Open a non-asset in a specified package. Not for use by applications.
462 * applications.
474 * applications.
608 * either a directory or ZIP file. Not for use by applications. Return
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  /frameworks/base/core/java/android/nfc/tech/
NfcA.java 31 * <p>The primary NFC-A I/O operation is {@link #transceive}. Applications must
99 * <p>Applications must not append the EoD (CRC) to the payload,
101 * <p>Applications must only send commands that are complete bytes,
NfcB.java 29 * <p>The primary NFC-B I/O operation is {@link #transceive}. Applications must
95 * <p>Applications must not append the EoD (CRC) to the payload,
97 * <p>Applications must not send commands that manage the polling
  /frameworks/base/docs/html/google/play-services/
location.jd 17 The location APIs make it easy for you to build location-aware applications, without needing to
90 <em>Features for advanced applications</em>: For advanced applications that want to do their own
  /frameworks/base/docs/html/guide/topics/connectivity/usb/
index.jd 26 applications and environments can still interact with Android applications that can correctly
50 <p>When debugging applications that use USB accessory or host features, you most likely will have
  /frameworks/base/docs/html/training/notepad/
index.jd 8 to the Android framework and the tools you use to build applications on it.
29 applications before, you can still use the tutorial, but you might need to work
49 for building Android applications. We recommend you complete the Hello World
  /frameworks/base/drm/java/android/drm/
package.html 19 <p>The Android platform provides an extensible DRM framework that lets applications manage
26 <li>A DRM framework API, which is exposed to applications through the Android
27 application framework and runs through the Dalvik VM for standard applications.</li>
  /frameworks/base/media/java/android/media/
AudioPort.java 24 * All attributes that are relevant for applications to make routing selection are decribed
30 * This object is always created by the framework and read only by applications.
31 * A list of all audio port descriptors currently available for applications to control
  /frameworks/opt/telephony/src/java/com/android/internal/telephony/
SmsApplication.java 281 Collection<SmsApplicationData> applications, String packageName) {
286 for (SmsApplicationData application : applications) {
312 Collection<SmsApplicationData> applications = getApplicationCollectionInternal(context, local
326 applicationData = getApplicationForPackage(applications, defaultApplication);
338 applicationData = getApplicationForPackage(applications, defaultPackage);
341 // Are there any applications?
342 if (applications.size() != 0) {
343 applicationData = (SmsApplicationData)applications.toArray()[0];
474 Collection<SmsApplicationData> applications = getApplicationCollection(context); local
475 SmsApplicationData applicationData = getApplicationForPackage(applications, packageName)
632 Collection<SmsApplicationData> applications = getApplicationCollection(context); local
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  /libcore/luni/src/main/java/org/xml/sax/
EntityResolver.java 31 * <p>Many SAX applications will not need to implement this interface,
32 * but it will be especially useful for applications that build
34 * or for applications that use URI types other than URLs.</p>
  /packages/apps/Launcher3/src/com/android/launcher3/
AppsCustomizeTabHost.java 86 return AppsCustomizePagedView.ContentType.Applications;
90 return AppsCustomizePagedView.ContentType.Applications;
97 if (type == AppsCustomizePagedView.ContentType.Applications) {
  /packages/apps/Settings/src/com/android/settings/location/
RecentLocationApps.java 39 import com.android.settings.applications.InstalledAppDetails;
45 * Retrieves the information of applications which accessed location recently.
101 * Fills a list of applications which queried location recently within specified time.
  /frameworks/base/docs/html/sdk/
index.jd 140 3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable and non-exclusive license to use the SDK solely to develop applications to run on the Android platform.
150 3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.
158 4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software applications that you develop using the SDK, including any intellectual property rights that subsist in those applications.
160 4.2 You agree to use the SDK and write applications only for purposes that are permitted by (a) this License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).
162 4.3 You agree that if you use the SDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.
166 4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.
172 5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.
181 <h3>7. Third Party Applications</h3>
182 7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, yo (…)
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  /docs/source.android.com/src/devices/tech/security/selinux/
customize.jd 32 risk breaking the Android SELinux implementation and the applications it
33 governs. This includes third-party applications that will likely need to be
34 improved to be compliant and operational. Applications must require no
63 they should take great care not to break existing applications. Here is how we
173 <p>The final block of the example starting with <code>allow dhcp netd:fd use;</code> depicts how applications may be allowed to interact with one another. The
  /frameworks/base/core/java/android/util/
DisplayMetrics.java 42 * It is recommended that applications not generally target this as a first
66 * {@link #DENSITY_XHIGH} (320dpi). This is not a density that applications should target,
79 * This is not a density that applications should target, instead relying
92 * This is not a density that applications should target, instead relying
98 * Standard quantized DPI for extra-extra-extra-high-density screens. Applications
  /frameworks/base/core/java/android/view/inputmethod/
InputMethod.java 33 * <p>Applications will not normally use this interface themselves, instead
62 * that other applications can not abuse it.
84 * This token <strong>must not</strong> be passed to applications, since
85 * it grants special priviledges that should not be given to applications.
152 * applications for interacting with the input method. You can later
  /frameworks/base/docs/html/google/play/billing/
billing_overview.jd 61 <p>In-app Billing can be implemented only in applications that you publish
95 anything that requires physical delivery. Unlike with priced applications, once
99 applications. In-app products are always explicitly associated with one and
123 access for testing applications that are unpublished.</p>
172 <li>Unmanaged items that you have defined for existing applications will be
  /frameworks/base/docs/html/google/play/licensing/
setting-up.jd 56 <li>Publish the applications to which you have added licensing support</li>
77 & APIs page (under All Applications).</li>
113 <p>As described earlier, applications check licensing status not by contacting
146 Android applications, see <a
277 since it lets you reuse your licensing code across multiple applications and
304 share its code and resources across multiple applications. </p>
470 <em>only</em> to license checks for applications that you have uploaded, made by
497 applications associated with the publisher account. If you are testing multiple
498 applications at once, changing the test response will affect all of those
499 applications on their next license check (if the user is signed in t
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  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher.jd 40 Launcher applications and appear on the user?s Home screen. Launcher icons can also be used to
72 alt="Example launcher icons for system and third-party applications"
75 <strong>Figure 1.</strong> Example launcher icons for system applications (left) and
76 third-party applications (right).
108 applications.</p>

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