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full:applications
(Results
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/external/mesa3d/docs/
MESA_multithread_makecurrent.spec
32
The GLX context setup encourages multithreaded
applications
to
37
For some
applications
, maintaining per-thread contexts and
42
implement. This extension gives those
applications
that option by
/external/openssl/crypto/store/
README
47
the need from most, if not all, current
applications
.
Applications
50
S/MIME
applications
would typically use Email to look up recipient
/external/qemu/distrib/jpeg-6b/
coderules.doc
87
we want it to be reentrant so that it can be used by
applications
that process
113
applications
may want only one half of the library.
118
applications
.
jconfig.doc
97
* but they don't need to be visible to
applications
using the library.
116
* but only the sample
applications
cjpeg/djpeg (see cjpeg.c, djpeg.c).
117
* Other
applications
can ignore these.
jconfig.h
98
* but they don't need to be visible to
applications
using the library.
117
* but only the sample
applications
cjpeg/djpeg (see cjpeg.c, djpeg.c).
118
* Other
applications
can ignore these.
jdatadst.c
10
* are sufficient for most
applications
, some will want to use a different
60
* In typical
applications
, this should write the entire output buffer
65
* In
applications
that need to be able to suspend compression due to output
/frameworks/base/core/java/android/content/res/
AssetManager.java
31
* for the way most
applications
will want to retrieve their resource data.
82
*
Applications
will not generally use this method, instead retrieving the
84
* use by
applications
.
356
* package (not only its assets).
Applications
should not normally use
369
* package (not only its assets).
Applications
should not normally use
381
* Open a non-asset in a specified package. Not for use by
applications
.
393
* Open a non-asset in a specified package. Not for use by
applications
.
462
*
applications
.
474
*
applications
.
608
* either a directory or ZIP file. Not for use by
applications
. Return
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/frameworks/base/core/java/android/nfc/tech/
NfcA.java
31
* <p>The primary NFC-A I/O operation is {@link #transceive}.
Applications
must
99
* <p>
Applications
must not append the EoD (CRC) to the payload,
101
* <p>
Applications
must only send commands that are complete bytes,
NfcB.java
29
* <p>The primary NFC-B I/O operation is {@link #transceive}.
Applications
must
95
* <p>
Applications
must not append the EoD (CRC) to the payload,
97
* <p>
Applications
must not send commands that manage the polling
/frameworks/base/docs/html/google/play-services/
location.jd
17
The location APIs make it easy for you to build location-aware
applications
, without needing to
90
<em>Features for advanced
applications
</em>: For advanced
applications
that want to do their own
/frameworks/base/docs/html/guide/topics/connectivity/usb/
index.jd
26
applications
and environments can still interact with Android
applications
that can correctly
50
<p>When debugging
applications
that use USB accessory or host features, you most likely will have
/frameworks/base/docs/html/training/notepad/
index.jd
8
to the Android framework and the tools you use to build
applications
on it.
29
applications
before, you can still use the tutorial, but you might need to work
49
for building Android
applications
. We recommend you complete the Hello World
/frameworks/base/drm/java/android/drm/
package.html
19
<p>The Android platform provides an extensible DRM framework that lets
applications
manage
26
<li>A DRM framework API, which is exposed to
applications
through the Android
27
application framework and runs through the Dalvik VM for standard
applications
.</li>
/frameworks/base/media/java/android/media/
AudioPort.java
24
* All attributes that are relevant for
applications
to make routing selection are decribed
30
* This object is always created by the framework and read only by
applications
.
31
* A list of all audio port descriptors currently available for
applications
to control
/frameworks/opt/telephony/src/java/com/android/internal/telephony/
SmsApplication.java
281
Collection<SmsApplicationData>
applications
, String packageName) {
286
for (SmsApplicationData application :
applications
) {
312
Collection<SmsApplicationData>
applications
= getApplicationCollectionInternal(context,
local
326
applicationData = getApplicationForPackage(
applications
, defaultApplication);
338
applicationData = getApplicationForPackage(
applications
, defaultPackage);
341
// Are there any
applications
?
342
if (
applications
.size() != 0) {
343
applicationData = (SmsApplicationData)
applications
.toArray()[0];
474
Collection<SmsApplicationData>
applications
= getApplicationCollection(context);
local
475
SmsApplicationData applicationData = getApplicationForPackage(
applications
, packageName)
632
Collection<SmsApplicationData>
applications
= getApplicationCollection(context);
local
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/libcore/luni/src/main/java/org/xml/sax/
EntityResolver.java
31
* <p>Many SAX
applications
will not need to implement this interface,
32
* but it will be especially useful for
applications
that build
34
* or for
applications
that use URI types other than URLs.</p>
/packages/apps/Launcher3/src/com/android/launcher3/
AppsCustomizeTabHost.java
86
return AppsCustomizePagedView.ContentType.
Applications
;
90
return AppsCustomizePagedView.ContentType.
Applications
;
97
if (type == AppsCustomizePagedView.ContentType.
Applications
) {
/packages/apps/Settings/src/com/android/settings/location/
RecentLocationApps.java
39
import com.android.settings.
applications
.InstalledAppDetails;
45
* Retrieves the information of
applications
which accessed location recently.
101
* Fills a list of
applications
which queried location recently within specified time.
/frameworks/base/docs/html/sdk/
index.jd
140
3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable and non-exclusive license to use the SDK solely to develop
applications
to run on the Android platform.
150
3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with
applications
developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.
158
4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software
applications
that you develop using the SDK, including any intellectual property rights that subsist in those
applications
.
160
4.2 You agree to use the SDK and write
applications
only for purposes that are permitted by (a) this License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).
162
4.3 You agree that if you use the SDK to develop
applications
for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.
166
4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or
applications
for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.
172
5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all
applications
that are developed under your developer credentials.
181
<h3>7. Third Party
Applications
</h3>
182
7.1 If you use the SDK to run
applications
developed by a third party or that access data, content or resources provided by a third party, yo (…)
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/docs/source.android.com/src/devices/tech/security/selinux/
customize.jd
32
risk breaking the Android SELinux implementation and the
applications
it
33
governs. This includes third-party
applications
that will likely need to be
34
improved to be compliant and operational.
Applications
must require no
63
they should take great care not to break existing
applications
. Here is how we
173
<p>The final block of the example starting with <code>allow dhcp netd:fd use;</code> depicts how
applications
may be allowed to interact with one another. The
/frameworks/base/core/java/android/util/
DisplayMetrics.java
42
* It is recommended that
applications
not generally target this as a first
66
* {@link #DENSITY_XHIGH} (320dpi). This is not a density that
applications
should target,
79
* This is not a density that
applications
should target, instead relying
92
* This is not a density that
applications
should target, instead relying
98
* Standard quantized DPI for extra-extra-extra-high-density screens.
Applications
/frameworks/base/core/java/android/view/inputmethod/
InputMethod.java
33
* <p>
Applications
will not normally use this interface themselves, instead
62
* that other
applications
can not abuse it.
84
* This token <strong>must not</strong> be passed to
applications
, since
85
* it grants special priviledges that should not be given to
applications
.
152
*
applications
for interacting with the input method. You can later
/frameworks/base/docs/html/google/play/billing/
billing_overview.jd
61
<p>In-app Billing can be implemented only in
applications
that you publish
95
anything that requires physical delivery. Unlike with priced
applications
, once
99
applications
. In-app products are always explicitly associated with one and
123
access for testing
applications
that are unpublished.</p>
172
<li>Unmanaged items that you have defined for existing
applications
will be
/frameworks/base/docs/html/google/play/licensing/
setting-up.jd
56
<li>Publish the
applications
to which you have added licensing support</li>
77
& APIs page (under All
Applications
).</li>
113
<p>As described earlier,
applications
check licensing status not by contacting
146
Android
applications
, see <a
277
since it lets you reuse your licensing code across multiple
applications
and
304
share its code and resources across multiple
applications
. </p>
470
<em>only</em> to license checks for
applications
that you have uploaded, made by
497
applications
associated with the publisher account. If you are testing multiple
498
applications
at once, changing the test response will affect all of those
499
applications
on their next license check (if the user is signed in t
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all
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/frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher.jd
40
Launcher
applications
and appear on the user?s Home screen. Launcher icons can also be used to
72
alt="Example launcher icons for system and third-party
applications
"
75
<strong>Figure 1.</strong> Example launcher icons for system
applications
(left) and
76
third-party
applications
(right).
108
applications
.</p>
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