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full:boost
(Results
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/external/chromium_org/third_party/opus/src/silk/fixed/
noise_shape_analysis_FIX.c
412
/* More harmonic
boost
for noisy input signals */
/external/chromium_org/third_party/webrtc/modules/audio_device/android/
audio_record_jni.cc
693
available = false; // Mic
boost
not supported on Android
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/external/libopus/silk/fixed/
noise_shape_analysis_FIX.c
412
/* More harmonic
boost
for noisy input signals */
/external/llvm/include/llvm/Analysis/
TargetTransformInfo.h
240
/// significantly
boost
the performance when the population is dense, and it
/external/oprofile/
TODO
38
o remove 2.95/2.2 support so we can use
boost
multi index container in
/external/smack/src/org/jivesoftware/smack/
BOSHConnection.java
594
// and a performance
boost
.
/external/sonivox/arm-fm-22k/lib_src/
eas_mixer.c
54
/* need to
boost
stereo by ~3dB to compensate for the panner */
/external/sonivox/arm-hybrid-22k/lib_src/
eas_mixer.c
54
/* need to
boost
stereo by ~3dB to compensate for the panner */
/external/sonivox/arm-wt-22k/lib_src/
eas_mixer.c
54
/* need to
boost
stereo by ~3dB to compensate for the panner */
/external/stlport/stlport/stl/config/
features.h
540
* stlport is used as file name by
boost
and folder name under beos:
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/external/svox/pico/compat/jni/
com_android_tts_compat_SynthProxy.cpp
36
// EQ +
BOOST
parameters
/external/valgrind/main/docs/internals/
3_8_BUGSTATUS.txt
99
306171
Boost
.Context appears to cause Valgrind to crash
/frameworks/av/include/media/
AudioRecord.h
511
bool mAwaitBoost; // thread should wait for priority
boost
before running
/frameworks/av/media/libstagefright/codecs/mp3dec/src/
pvmp3_equalizer.cpp
140
/* BASS
BOOST
*/
/frameworks/base/docs/html/about/versions/
android-2.3-highlights.jd
357
by adding equalization, bass
boost
, headphone virtualization (widened
android-3.1-highlights.jd
378
an extra performance
boost
for some types of blits and is especially useful for
jelly-bean.jd
87
<strong>reduced touch latency</strong>, <strong>CPU input
boost
</strong>, and
91
<p>For a graphics performance
boost
, the hardware-accelerated 2D renderer now
653
<strong>reduced touch latency</strong>, and <strong>CPU input
boost
</strong>
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/hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyManagerBase.h
571
// to
boost
soft sounds, used to adjust volume curves accordingly
/ndk/sources/cxx-stl/stlport/stlport/stl/config/
features.h
534
* stlport is used as file name by
boost
and folder name under beos:
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/packages/apps/MusicFX/src/com/android/musicfx/
ActivityMusic.java
366
// Initialize the Bass
Boost
elements.
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/x86_64-linux/include/c++/4.6/bits/
boost_concept_check.h
38
// GCC Note: based on version 1.12.0 of the
Boost
library.
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/x86_64-linux/include/c++/4.8/bits/
boost_concept_check.h
37
// GCC Note: based on version 1.12.0 of the
Boost
library.
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/c++/4.8.3/bits/
boost_concept_check.h
37
// GCC Note: based on version 1.12.0 of the
Boost
library.
/prebuilts/ndk/5/sources/cxx-stl/gnu-libstdc++/include/bits/
boost_concept_check.h
37
// GCC Note: based on version 1.12.0 of the
Boost
library.
/prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/config/
features.h
534
* stlport is used as file name by
boost
and folder name under beos:
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