/external/chromium_org/third_party/angle/extensions/ |
ANGLE_depth_texture.txt | 114 Add a row to Table 3.5 "Packed pixel formats" (page 64): 116 type Parameter GL Type Components Pixel Formats 130 Table 3.6.B: UNSIGNED_INT formats 166 only if <target> is TEXTURE_2D. Using these formats in conjunction with 175 Textures with other base internal formats require RGBA component data. The 256 "* An internal format is color-renderable if it is one of the formats 258 RGBA or RGB. No other formats, including compressed internal formats, 262 internal formats from table 4.5 noted as depth-renderable, if it 264 format value of DEPTH24_STENCIL8_OES. No other formats are [all...] |
/external/chromium_org/third_party/mesa/src/docs/ |
RELNOTES-6.1 | 21 Half-precision floating point (GLhalf) pixel formats are supported 39 now. Adding new texture formats is straight-forward and there's no 40 longer any distinction between "hardware" and "software" formats.
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WL_bind_wayland_display.spec | 99 YUV formats. Depending on the exact YUV format in use, the 171 formats. (Kristian Høgsberg) 174 and just define the new YUV texture formats. Add support for
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_state_need_swtnl.c | 41 * format. Return SVGA3D_DECLTYPE_MAX for unsupported gallium formats. 66 /* There are many formats without hardware support. This case 214 * the wrong buffers and vertex formats. Try trivial/line-wide.
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
native_dri2.c | 532 choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32]) 538 formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; 539 formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; 542 formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM; 543 formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM; 544 formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; 545 formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; 548 formats[count++] = PIPE_FORMAT_B5G6R5_UNORM; 571 enum pipe_format formats[32]; local 596 num_formats = choose_color_format(mode, formats); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/ |
xa_tracker.h | 68 * Note that these formats should not be assumed to be binary compatible with 69 * pixman formats, but with the below macros and a format type map, 81 * Non-RGBA one- and two component formats.
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
glformats.c | 317 /* generic integer formats */ 329 /* specific integer formats */ 511 /* float texture formats */ 528 /* compressed formats */ 575 /* generic integer formats */ 587 /* sized integer formats */ 636 /* signed, normalized texture formats */ 852 * Convert various base formats to the cooresponding integer format. 975 * non-compressed format. For other formats, return the format as-is. 997 /* sRGB formats */ [all...] |
/external/chromium_org/third_party/yasm/source/patched-yasm/modules/objfmts/ |
yasm_objfmts.xml | 8 <title>Yasm Supported Object Formats</title> 32 <refpurpose>Yasm Supported Object Formats</refpurpose> 51 for different object formats (Yasm's primary output).</para>
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/external/chromium_org/tools/telemetry/telemetry/results/ |
results_options.py | 19 # Allowed output formats. The default is the first item in the list. 55 'Cannot set stream for \'gtest\' or \'none\' output formats.') 89 'formats.')
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/external/deqp/framework/referencerenderer/ |
rrVertexAttrib.hpp | 47 // Clamped formats, GLES3-style conversion: max{c / (2^(b-1) - 1), -1 } 53 // Scaled formats, GLES2-style conversion: (2c + 1) / (2^b - 1) 80 // reordered formats of GL_ARB_vertex_array_bgra
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/external/lldb/test/functionalities/memory/read/ |
TestMemoryRead.py | 19 """Test the 'memory read' command with plain and vector formats.""" 25 """Test the 'memory read' command with plain and vector formats.""" 36 """Test the 'memory read' command with plain and vector formats."""
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/external/mesa3d/docs/ |
RELNOTES-6.1 | 21 Half-precision floating point (GLhalf) pixel formats are supported 39 now. Adding new texture formats is straight-forward and there's no 40 longer any distinction between "hardware" and "software" formats.
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WL_bind_wayland_display.spec | 99 YUV formats. Depending on the exact YUV format in use, the 171 formats. (Kristian Høgsberg) 174 and just define the new YUV texture formats. Add support for
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_need_swtnl.c | 41 * format. Return SVGA3D_DECLTYPE_MAX for unsupported gallium formats. 66 /* There are many formats without hardware support. This case 214 * the wrong buffers and vertex formats. Try trivial/line-wide.
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
native_dri2.c | 532 choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32]) 538 formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; 539 formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; 542 formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM; 543 formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM; 544 formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; 545 formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; 548 formats[count++] = PIPE_FORMAT_B5G6R5_UNORM; 571 enum pipe_format formats[32]; local 596 num_formats = choose_color_format(mode, formats); [all...] |
/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_tracker.h | 68 * Note that these formats should not be assumed to be binary compatible with 69 * pixman formats, but with the below macros and a format type map, 81 * Non-RGBA one- and two component formats.
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/external/mesa3d/src/mesa/main/ |
glformats.c | 317 /* generic integer formats */ 329 /* specific integer formats */ 511 /* float texture formats */ 528 /* compressed formats */ 575 /* generic integer formats */ 587 /* sized integer formats */ 636 /* signed, normalized texture formats */ 852 * Convert various base formats to the cooresponding integer format. 975 * non-compressed format. For other formats, return the format as-is. 997 /* sRGB formats */ [all...] |
/external/pixman/test/ |
composite-traps-test.c | 13 static pixman_format_code_t formats[] = variable 95 pixman_format_code_t src_format = RANDOM_ELT(formats); 147 dst_format = RANDOM_ELT(formats);
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlbuildaudiocvt.html | 141 > are the source and destination format of the conversion. (For information on audio formats see <A 157 > are the number of channels in the source and destination formats. Finally, <TT 167 > are the frequency or samples-per-second of the source and destination formats. Once again, see <A
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_PixelFormat.3 | 50 8-bit pixel formats are the easiest to understand\&. Since its an 8-bit format, we have 8 \fBBitsPerPixel\fR and 1 \fBBytesPerPixel\fR\&. Since \fBBytesPerPixel\fR is 1, all pixels are represented by a Uint8 which contains an index into \fBpalette\fR->\fBcolors\fR\&. So, to determine the color of a pixel in a 8-bit surface: we read the color index from \fBsurface\fR->\fBpixels\fR and we use that index to read the \fI\fBSDL_Color\fR\fR structure from \fBsurface\fR->\fBformat\fR->\fBpalette\fR->\fBcolors\fR\&. Like so: 90 Pixel formats above 8-bit are an entirely different experience\&. They are considered to be "TrueColor" formats and the color information is stored in the pixels themselves, not in a palette\&. The mask, shift and loss fields tell us how the color information is encoded\&. The mask fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel\&.
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/frameworks/av/include/media/ |
mediarecorder.h | 55 // at the start of the audio only output formats. 57 /* These are audio only file formats */ 65 // at the end of the audio only output formats.
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/frameworks/base/media/java/android/media/ |
AudioPort.java | 78 int[] formats, AudioGain[] gains) { 83 mFormats = formats; 120 public int[] formats() { method in class:AudioPort
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/frameworks/native/include/gui/ |
CpuConsumer.h | 57 // this is the same as format, except for formats that are compatible with 64 // formats, these will all be 0. 89 // of a defaultFormat if no format is specified by producer. Formats are
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/frameworks/native/opengl/libagl/ |
state.cpp | 371 GGLFormat const * formats = gglGetPixelFormatTable(); local 372 params[0] = formats[index].ah - formats[index].al; 377 GGLFormat const * formats = gglGetPixelFormatTable(); local 378 params[0] = formats[index].rh - formats[index].rl; 383 GGLFormat const * formats = gglGetPixelFormatTable(); local 384 params[0] = formats[index].gh - formats[index].gl; 389 GGLFormat const * formats = gglGetPixelFormatTable() local [all...] |
/frameworks/wilhelm/tests/sandbox/ |
configbq.c | 33 PCM formats[] = { variable 94 // loop over all formats 98 for (format = formats; format->numChannels; ++format) {
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