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  /external/chromium_org/content/browser/gpu/
gpu_memory_buffer_factory_host_impl.h 25 unsigned internalformat,
  /external/chromium_org/content/common/gpu/client/
gpu_memory_buffer_factory_host.h 28 unsigned internalformat,
  /external/chromium_org/gpu/command_buffer/client/
gpu_memory_buffer_tracker.h 29 int32 internalformat,
  /external/chromium_org/gpu/command_buffer/service/
renderbuffer_manager.h 85 GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
87 internal_format_ = internalformat;
115 // Renderbuffer internalformat set through RenderbufferStorage().
147 GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLTexture.h 56 void setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type);
89 , internalFormat(0)
99 internalFormat = internalFmt;
106 GLenum internalFormat;
WebGLTexture.cpp 147 void WebGLTexture::setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type)
151 // We assume level, internalFormat, width, height, and type have all been
156 m_info[index][level].setInfo(internalFormat, width, height, type);
176 info.setInfo(info0.internalFormat, width, height, info0.type);
189 return info->internalFormat;
292 || info.internalFormat != first.internalFormat || info.type != first.type
339 || info0.internalFormat != first.internalFormat || info0.type != first.type
354 || info.internalFormat != info0.internalFormat || info.type != info0.type)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
RenderTarget9.h 24 RenderTarget9(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples);
renderer9_utils.cpp 266 GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).internalFormat;
267 GLenum convertedFormat = gl::GetInternalFormatInfo(internalFormat).format;
271 static gl::TextureCaps GenerateTextureFormatCaps(GLenum internalFormat, IDirect3D9 *d3d9, D3DDEVTYPE deviceType,
276 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalFormat);
277 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat);
324 for (gl::FormatSet::const_iterator internalFormat = allFormats.begin(); internalFormat != allFormats.end(); ++internalFormat)
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  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
TextureUtils.cpp 43 GLenum internalformat, GLsizei width,
49 typedef void (GLAPIENTRY *glTexImage2DPtr_t ) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
53 switch (internalformat) {
96 unsigned char* uncompressed = uncompressTexture(internalformat,uncompressedFrmt,width,height,imageSize,data,i);
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
PaletteTexture.h 23 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);
TextureUtils.h 27 GLenum internalformat, GLsizei width,
  /external/chromium_org/content/browser/compositor/
gpu_surfaceless_browser_compositor_output_surface.cc 24 unsigned internalformat)
30 internalformat_(internalformat) {
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
colortab.h 39 _mesa_ColorTable( GLenum target, GLenum internalformat,
54 _mesa_ColorTable( GLenum target, GLenum internalformat,
  /external/mesa3d/src/mesa/main/
colortab.h 39 _mesa_ColorTable( GLenum target, GLenum internalformat,
54 _mesa_ColorTable( GLenum target, GLenum internalformat,
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
9 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data )
10 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset )
30 void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height )
108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height )
109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
110 void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params )
  /external/chromium_org/cc/test/
test_gles2_interface.h 74 GLint internalformat,
92 GLenum internalformat,
104 GLenum internalformat,
122 GLenum internalformat,
131 GLenum internalformat,
152 GLenum internalformat,
  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES3.cpp 26 GLenum internalFormat;
38 static inline void InsertES3FormatCombo(ES3FormatCombinationSet *set, GLenum internalFormat, GLenum format, GLenum type)
41 info.internalFormat = internalFormat;
219 static bool ValidateTexImageFormatCombination(gl::Context *context, GLenum internalFormat, GLenum format, GLenum type)
223 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat);
239 const gl::InternalFormat &info = gl::GetInternalFormatInfo(i->internalFormat);
266 searchFormat.internalFormat = internalFormat
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Framebuffer.cpp 405 GLenum internalformat = colorbuffer->getInternalFormat(); local
407 const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat);
408 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
485 GLenum internalformat = mDepthbuffer->getInternalFormat(); local
487 const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat);
488 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
540 GLenum internalformat = mStencilbuffer->getInternalFormat(); local
542 const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp 66 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat)
69 switch (internalFormat)
77 throw tcu::InternalError(string("Can't map GL unsized internal format (") + tcu::toHex(internalFormat).toString() + ") to texture format");
634 BasicTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
635 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
636 , m_internalFormat (internalFormat)
689 BasicTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
690 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
691 , m_internalFormat (internalFormat)
738 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers
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  /frameworks/native/opengl/libs/
trace.in 83 TRACE_GL_VOID(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data), 8, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLint", border, "GLsizei", imageSize, "const void *", data)
84 TRACE_GL_VOID(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const void *", data)
85 TRACE_GL_VOID(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const void *", data)
92 TRACE_GL_VOID(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x (…)
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  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_renderbuffer.c 57 GLenum internalFormat,
63 switch (internalFormat) {
145 rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
148 internalFormat == GL_RGBA16_SNORM &&
157 /* the internalFormat should have been error checked long ago */
276 rb->InternalFormat = GL_RGBA;
315 rb->InternalFormat = GL_DEPTH_COMPONENT16;
318 rb->InternalFormat = GL_DEPTH_COMPONENT24;
321 rb->InternalFormat = GL_DEPTH_COMPONENT32;
360 rb->InternalFormat = GL_STENCIL_INDEX8
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 57 GLenum internalFormat,
63 switch (internalFormat) {
145 rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
148 internalFormat == GL_RGBA16_SNORM &&
157 /* the internalFormat should have been error checked long ago */
276 rb->InternalFormat = GL_RGBA;
315 rb->InternalFormat = GL_DEPTH_COMPONENT16;
318 rb->InternalFormat = GL_DEPTH_COMPONENT24;
321 rb->InternalFormat = GL_DEPTH_COMPONENT32;
360 rb->InternalFormat = GL_STENCIL_INDEX8
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderTarget11.cpp 221 mInternalFormat = dxgiFormatInfo.internalFormat;
222 mActualFormat = dxgiFormatInfo.internalFormat;
268 mInternalFormat = dxgiFormatInfo.internalFormat;
269 mActualFormat = dxgiFormatInfo.internalFormat;
273 RenderTarget11::RenderTarget11(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples)
281 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalFormat);
284 const gl::TextureCaps &textureCaps = mRenderer->getRendererTextureCaps().get(internalFormat);
401 mInternalFormat = internalFormat;
403 mActualFormat = dxgiFormatInfo.internalFormat;
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 77 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data);
78 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data);
79 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
83 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border);
84 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border);
89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
90 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth);
101 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
102 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height);
  /external/deqp/modules/gles31/functional/
es31fTextureLevelStateQueryTests.cpp 60 glw::GLenum internalFormat;
300 static void generateColorTextureGenerationGroup (std::vector<TextureGenerationSpec>& group, int max2DSamples, int max2DArraySamples, glw::GLenum internalFormat)
385 level.internalFormat = internalFormat;
407 level.internalFormat = internalFormat;
415 static void generateColorMultisampleTextureGenerationGroup (std::vector<TextureGenerationSpec>& group, int max2DSamples, int max2DArraySamples, glw::GLenum internalFormat)
455 level.internalFormat = internalFormat;
535 level.internalFormat = renderableInternalFormats[internalFormatNdx]
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