/external/chromium_org/content/browser/gpu/ |
gpu_memory_buffer_factory_host_impl.h | 25 unsigned internalformat,
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/external/chromium_org/content/common/gpu/client/ |
gpu_memory_buffer_factory_host.h | 28 unsigned internalformat,
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/external/chromium_org/gpu/command_buffer/client/ |
gpu_memory_buffer_tracker.h | 29 int32 internalformat,
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/external/chromium_org/gpu/command_buffer/service/ |
renderbuffer_manager.h | 85 GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { 87 internal_format_ = internalformat; 115 // Renderbuffer internalformat set through RenderbufferStorage(). 147 GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLTexture.h | 56 void setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type); 89 , internalFormat(0) 99 internalFormat = internalFmt; 106 GLenum internalFormat;
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WebGLTexture.cpp | 147 void WebGLTexture::setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type) 151 // We assume level, internalFormat, width, height, and type have all been 156 m_info[index][level].setInfo(internalFormat, width, height, type); 176 info.setInfo(info0.internalFormat, width, height, info0.type); 189 return info->internalFormat; 292 || info.internalFormat != first.internalFormat || info.type != first.type 339 || info0.internalFormat != first.internalFormat || info0.type != first.type 354 || info.internalFormat != info0.internalFormat || info.type != info0.type) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
RenderTarget9.h | 24 RenderTarget9(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples);
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renderer9_utils.cpp | 266 GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).internalFormat; 267 GLenum convertedFormat = gl::GetInternalFormatInfo(internalFormat).format; 271 static gl::TextureCaps GenerateTextureFormatCaps(GLenum internalFormat, IDirect3D9 *d3d9, D3DDEVTYPE deviceType, 276 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalFormat); 277 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); 324 for (gl::FormatSet::const_iterator internalFormat = allFormats.begin(); internalFormat != allFormats.end(); ++internalFormat) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
TextureUtils.cpp | 43 GLenum internalformat, GLsizei width, 49 typedef void (GLAPIENTRY *glTexImage2DPtr_t ) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 53 switch (internalformat) { 96 unsigned char* uncompressed = uncompressTexture(internalformat,uncompressedFrmt,width,height,imageSize,data,i);
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
PaletteTexture.h | 23 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);
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TextureUtils.h | 27 GLenum internalformat, GLsizei width,
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/external/chromium_org/content/browser/compositor/ |
gpu_surfaceless_browser_compositor_output_surface.cc | 24 unsigned internalformat) 30 internalformat_(internalformat) {
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
colortab.h | 39 _mesa_ColorTable( GLenum target, GLenum internalformat, 54 _mesa_ColorTable( GLenum target, GLenum internalformat,
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/external/mesa3d/src/mesa/main/ |
colortab.h | 39 _mesa_ColorTable( GLenum target, GLenum internalformat, 54 _mesa_ColorTable( GLenum target, GLenum internalformat,
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 9 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) 10 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset ) 30 void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) 108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) 110 void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params )
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/external/chromium_org/cc/test/ |
test_gles2_interface.h | 74 GLint internalformat, 92 GLenum internalformat, 104 GLenum internalformat, 122 GLenum internalformat, 131 GLenum internalformat, 152 GLenum internalformat,
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
validationES3.cpp | 26 GLenum internalFormat; 38 static inline void InsertES3FormatCombo(ES3FormatCombinationSet *set, GLenum internalFormat, GLenum format, GLenum type) 41 info.internalFormat = internalFormat; 219 static bool ValidateTexImageFormatCombination(gl::Context *context, GLenum internalFormat, GLenum format, GLenum type) 223 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); 239 const gl::InternalFormat &info = gl::GetInternalFormatInfo(i->internalFormat); 266 searchFormat.internalFormat = internalFormat [all...] |
Framebuffer.cpp | 405 GLenum internalformat = colorbuffer->getInternalFormat(); local 407 const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); 408 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); 485 GLenum internalformat = mDepthbuffer->getInternalFormat(); local 487 const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); 488 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); 540 GLenum internalformat = mStencilbuffer->getInternalFormat(); local 542 const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 66 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat) 69 switch (internalFormat) 77 throw tcu::InternalError(string("Can't map GL unsized internal format (") + tcu::toHex(internalFormat).toString() + ") to texture format"); 634 BasicTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height) 635 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height)) 636 , m_internalFormat (internalFormat) 689 BasicTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size) 690 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) 691 , m_internalFormat (internalFormat) 738 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers [all...] |
/frameworks/native/opengl/libs/ |
trace.in | 83 TRACE_GL_VOID(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data), 8, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLint", border, "GLsizei", imageSize, "const void *", data) 84 TRACE_GL_VOID(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const void *", data) 85 TRACE_GL_VOID(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const void *", data) 92 TRACE_GL_VOID(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x (…) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_renderbuffer.c | 57 GLenum internalFormat, 63 switch (internalFormat) { 145 rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); 148 internalFormat == GL_RGBA16_SNORM && 157 /* the internalFormat should have been error checked long ago */ 276 rb->InternalFormat = GL_RGBA; 315 rb->InternalFormat = GL_DEPTH_COMPONENT16; 318 rb->InternalFormat = GL_DEPTH_COMPONENT24; 321 rb->InternalFormat = GL_DEPTH_COMPONENT32; 360 rb->InternalFormat = GL_STENCIL_INDEX8 [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.c | 57 GLenum internalFormat, 63 switch (internalFormat) { 145 rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); 148 internalFormat == GL_RGBA16_SNORM && 157 /* the internalFormat should have been error checked long ago */ 276 rb->InternalFormat = GL_RGBA; 315 rb->InternalFormat = GL_DEPTH_COMPONENT16; 318 rb->InternalFormat = GL_DEPTH_COMPONENT24; 321 rb->InternalFormat = GL_DEPTH_COMPONENT32; 360 rb->InternalFormat = GL_STENCIL_INDEX8 [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
RenderTarget11.cpp | 221 mInternalFormat = dxgiFormatInfo.internalFormat; 222 mActualFormat = dxgiFormatInfo.internalFormat; 268 mInternalFormat = dxgiFormatInfo.internalFormat; 269 mActualFormat = dxgiFormatInfo.internalFormat; 273 RenderTarget11::RenderTarget11(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples) 281 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalFormat); 284 const gl::TextureCaps &textureCaps = mRenderer->getRendererTextureCaps().get(internalFormat); 401 mInternalFormat = internalFormat; 403 mActualFormat = dxgiFormatInfo.internalFormat;
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 77 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data); 78 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data); 79 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data); 83 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border); 84 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border); 89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height); 90 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth); 101 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height); 102 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height);
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/external/deqp/modules/gles31/functional/ |
es31fTextureLevelStateQueryTests.cpp | 60 glw::GLenum internalFormat; 300 static void generateColorTextureGenerationGroup (std::vector<TextureGenerationSpec>& group, int max2DSamples, int max2DArraySamples, glw::GLenum internalFormat) 385 level.internalFormat = internalFormat; 407 level.internalFormat = internalFormat; 415 static void generateColorMultisampleTextureGenerationGroup (std::vector<TextureGenerationSpec>& group, int max2DSamples, int max2DArraySamples, glw::GLenum internalFormat) 455 level.internalFormat = internalFormat; 535 level.internalFormat = renderableInternalFormats[internalFormatNdx] [all...] |