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  /external/chromium_org/ui/gfx/win/
dpi.cc 128 // to all screens.
  /external/chromium_org/ui/login/
resource_loader.js 6 * @fileoverview Deferred resource loader for OOBE/Login screens.
  /external/mesa3d/src/egl/main/
eglapi.h 88 typedef EGLBoolean (*GetScreensMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
  /external/mesa3d/src/glx/
clientinfo.c 84 struct glx_screen *src = glx_dpy->screens[i];
  /frameworks/base/docs/html/about/versions/
android-3.0-highlights.jd 83 <p style="margin-top:1em;margin-bottom:.75em;"><strong>Customizable Home screens</strong></p>
85 <p>Five customizable Home screens give users instant access to all parts of the system from any context. Each screen offers a large grid that maintains spatial arrangement in all orientations. Users can select and manipulate Home screen widgets, app shortcuts, and wallpapers using a dedicated visual layout mode. Visual cues and drop shadows improve visibility when adjusting the layout of shortcuts and widgets. Each Home screen also offers a familiar launcher for access to all installed applications, as well as a Search box for universal search of apps, contacts, media files, web content, and more.</p>
180 <p>Android 3.0 offers an updated set of UI widgets that developers can use to quickly add new types of content to their applications. The new UI widgets are redesigned for use on larger screens such as tablets and incorporate the new holographic UI theme. Several new widget types are available, including a 3D stack, search box, a date/time picker, number picker, calendar, popup menu, and others. Most of the redesigned UI widgets can now be used as remote views in application widgets displayed on the home screen. Applications written for earlier versions can inherit the new Widget designs and themes.</p>
260 <p>Android 3.0 brings a new UI designed for tablets and other larger screen devices, but it also is fully compatible with applications developed for earlier versions of the platform, or for smaller screen sizes. Existing applications can seamlessly participate in the new holographic UI theme without code changes, by adding a single attribute in their manifest files. The platform emulates the Menu key, which is replaced by the overflow menu in the Action Bar in the new UI. Developers wanting to take fuller advantage of larger screen sizes can also create dedicated layouts and assets for larger screens and add them to their existing applications.</p>
  /frameworks/base/docs/html/design/building-blocks/
progress.jd 79 <p>This presented a challenge, because the Google Play apps use a variety of different layouts, and some of them are highly space-constrained. We didn't want this information to clutter the top-level screens, or compete too much with the cover art.</p>
  /frameworks/base/docs/html/design/tv/
patterns.jd 26 <p>App Banners represent your app or game on the home screens of TV devices and serve and as a way for
  /frameworks/base/docs/html/distribute/analyze/
build-better-apps.jd 23 which events or screens have the highest conversion rate or revenue. Once you
  /frameworks/base/docs/html/google/play-services/
cast.jd 20 big screens.</p>
  /frameworks/base/docs/html/guide/topics/resources/
overview.jd 64 the same application when it adds an alternative layout resource for larger screens.</p>
  /frameworks/base/docs/html/guide/webapps/
best-practices.jd 84 href="{@docRoot}guide/webapps/targeting.html">Targeting Screens from Web Apps</a>.</p>
  /frameworks/base/docs/html/training/implementing-navigation/
descendant.jd 49 <p>The basics of implementing this pattern are described in the <a href="{@docRoot}training/multiscreen/adaptui.html">Implementing Adaptive UI Flows</a> lesson of the <em>Designing for Multiple Screens</em> class. The class describes how to implement a master/detail flow using two activities on a handset and a single activity on a tablet.</p>
  /frameworks/base/docs/html/training/multiple-apks/
api.jd 340 <li>Double check your manifest filters for conflicting information (an APK that only supports cupcake on XLARGE screens isn?t going to be seen by anybody)</li>
364 supports-screens: 'small' 'normal' 'large' 'xlarge'
371 supports-screens and compatible-screens, and that you don?t have unintended "uses-feature" values
texture.jd 257 cupcake on XLARGE screens isn?t going to be seen by anybody)</li>
283 supports-screens: 'xlarge'
290 supports-screens and compatible-screens, and that you don?t have unintended "uses-feature" values
  /frameworks/base/docs/html-intl/intl/ru/training/multiscreen/
adaptui.jd 2 parent.title=Designing for Multiple Screens
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardAbsKeyInputView.java 32 * Base class for PIN and password unlock screens.
  /frameworks/base/packages/SystemUI/res/values-sw600dp/
dimens.xml 95 <!-- Screen pinning request, controls padding on bigger screens, bigger nav bar -->
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
DetailsFragment.java 33 * Wrapper fragment for leanback details screens.
DetailsSupportFragment.java 35 * Wrapper fragment for leanback details screens.
  /packages/apps/Launcher2/res/layout-land/
launcher.xml 33 <!-- The workspace contains 5 screens of cells -->
  /packages/apps/Launcher2/res/layout-port/
launcher.xml 51 <!-- The workspace contains 5 screens of cells -->
  /packages/apps/Launcher2/res/layout-sw720dp/
launcher.xml 51 <!-- The workspace contains 5 screens of cells -->
  /packages/apps/Launcher3/res/values/
strings.xml 96 <!-- Error message when user has filled all their home screens -->
97 <string name="completely_out_of_space">No more room on your Home screens.</string>
230 <string name="first_run_cling_create_screens_hint">Create more screens for apps and folders</string>
234 <string name="migration_cling_description">Import icons and folders from your old Home screens?</string>
  /packages/experimental/LoaderApp/src/com/android/loaderapp/fragments/
ContactsListFragment.java 158 // the configuration for running xlarge UIs on normal screens and vice versa
  /packages/services/Telephony/src/com/android/phone/
CdmaOptions.java 36 * List of Phone-specific settings screens.

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