HomeSort by relevance Sort by last modified time
    Searched refs:tex (Results 351 - 375 of 622) sorted by null

<<11121314151617181920>>

  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_rast_priv.h 202 cbuf->u.tex.first_layer,
203 cbuf->u.tex.level,
lp_texture.c 562 assert(surf_tmpl->u.tex.level <= pt->last_level);
570 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
571 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
574 ps->u.tex.level = surf_tmpl->u.tex.level;
575 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
576 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
697 printf("transfer map tex %u mode %s\n", lpr->id, mode)
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_hyperz.c 155 if (zstex->tex.zcomp8x8[fb->zsbuf->u.tex.level]) {
r300_fs.c 195 if (t->tex.is_npot) {
314 unsigned int tex_length = code->tex.length;
333 (code->tex.length > 0 ? code->tex.length + tex_iterations : 0) +
391 OUT_CB_TABLE(code->tex.inst + bank_tex_offset, bank_tex_length);
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_texture.c 556 unsigned level = surf_tmpl->u.tex.level;
558 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
562 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
571 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
572 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
573 surface->base.u.tex.level = level;
  /packages/apps/Camera/src/com/android/camera/
MosaicPreviewRenderer.java 189 public MosaicPreviewRenderer(SurfaceTexture tex, int w, int h, boolean isLandscape) {
190 mMosaicOutputSurfaceTexture = tex;
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 124 virtual void setActiveTexture(GLenum tex);
127 void setBindedTexture(GLenum target,unsigned int tex);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_build_util.cpp 248 TexInstruction *tex = new_TexInstruction(func, op); local
251 tex->setDef(d, def[d]);
253 tex->setSrc(s, src[s]);
255 tex->setTexture(targ, tic, tsc);
257 return tex;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_tex.c 146 address += view->pipe.u.tex.first_layer * mt->layer_stride;
147 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
198 tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
261 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
324 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_fs.c 195 if (t->tex.is_npot) {
314 unsigned int tex_length = code->tex.length;
333 (code->tex.length > 0 ? code->tex.length + tex_iterations : 0) +
391 OUT_CB_TABLE(code->tex.inst + bank_tex_offset, bank_tex_length);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_tex_sample.c 496 float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, samp->view->u.tex.first_level);
513 float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, samp->view->u.tex.first_level);
514 float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, samp->view->u.tex.first_level);
534 float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, samp->view->u.tex.first_level);
535 float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, samp->view->u.tex.first_level);
536 float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, samp->view->u.tex.first_level);
564 * \param addr the template tex address containing cube, z, face info.
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
xorg_renderer.c 289 struct pipe_resource **tex)
299 s0 = spt0[0] / tex[0]->width0;
300 t0 = spt0[1] / tex[0]->height0;
301 s1 = spt1[0] / tex[0]->width0;
302 t1 = spt1[1] / tex[0]->height0;
443 const int num_attribs = 2; /*pos + tex coord*/
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xvmc/
surface.c 360 struct pipe_resource *tex; local
384 tex = vl_screen_texture_from_drawable(context_priv->vscreen, drawable);
388 surf_templ.format = tex->format;
390 surf = pipe->create_surface(pipe, tex, &surf_templ);
444 pipe->screen, tex, 0, 0,
  /external/deqp/modules/glshared/
glsMemoryStressCase.cpp 583 deUint32 tex = 0; local
588 glGenTextures(1, &tex);
600 m_textures.push_back(tex);
602 glBindTexture(GL_TEXTURE_2D, tex);
642 m_textureRenderer.render(tex);
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_build_util.cpp 248 TexInstruction *tex = new_TexInstruction(func, op); local
251 tex->setDef(d, def[d]);
253 tex->setSrc(s, src[s]);
255 tex->setTexture(targ, tic, tsc);
257 return tex;
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_tex.c 146 address += view->pipe.u.tex.first_layer * mt->layer_stride;
147 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
198 tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
261 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
324 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 496 float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, samp->view->u.tex.first_level);
513 float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, samp->view->u.tex.first_level);
514 float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, samp->view->u.tex.first_level);
534 float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, samp->view->u.tex.first_level);
535 float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, samp->view->u.tex.first_level);
536 float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, samp->view->u.tex.first_level);
564 * \param addr the template tex address containing cube, z, face info.
    [all...]
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_renderer.c 289 struct pipe_resource **tex)
299 s0 = spt0[0] / tex[0]->width0;
300 t0 = spt0[1] / tex[0]->height0;
301 s1 = spt1[0] / tex[0]->width0;
302 t1 = spt1[1] / tex[0]->height0;
443 const int num_attribs = 2; /*pos + tex coord*/
  /external/mesa3d/src/gallium/state_trackers/xvmc/
surface.c 360 struct pipe_resource *tex; local
384 tex = vl_screen_texture_from_drawable(context_priv->vscreen, drawable);
388 surf_templ.format = tex->format;
390 surf = pipe->create_surface(pipe, tex, &surf_templ);
444 pipe->screen, tex, 0, 0,
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_texstate.c 1075 GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
1077 R200_STATECHANGE( rmesa, tex[unit] );
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c 1075 GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
1077 R200_STATECHANGE( rmesa, tex[unit] );
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_texture.c 562 assert(surf_tmpl->u.tex.level <= pt->last_level);
570 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
571 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
574 ps->u.tex.level = surf_tmpl->u.tex.level;
575 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
576 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
697 printf("transfer map tex %u mode %s\n", lpr->id, mode)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_surface.c 296 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode);
361 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode);
682 templ.u.tex.level = level;
683 templ.u.tex.first_layer = templ.u.tex.last_layer = layer;
712 templ.u.tex.first_layer = templ.u.tex.last_layer = layer;
713 templ.u.tex.first_level = templ.u.tex.last_level = level;
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_texture.c 490 * field and switch to a "normal" tex image if necessary.
587 sv_temp.u.tex.first_level =
588 sv_temp.u.tex.last_level = texImage->Level;
814 * ops and format conversion. In particular, if the dest tex format
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_surface.c 296 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode);
361 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode);
682 templ.u.tex.level = level;
683 templ.u.tex.first_layer = templ.u.tex.last_layer = layer;
712 templ.u.tex.first_layer = templ.u.tex.last_layer = layer;
713 templ.u.tex.first_level = templ.u.tex.last_level = level;

Completed in 591 milliseconds

<<11121314151617181920>>