HomeSort by relevance Sort by last modified time
    Searched refs:MaxTextureUnits (Results 26 - 50 of 93) sorted by null

12 3 4

  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_maos_arrays.c 251 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
radeon_maos_verts.c 345 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
radeon_tex.c 367 for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
radeon_ioctl.c 67 int i, mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
atifragshader.c 464 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) {
470 ((coord - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) {
536 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) {
542 ((interp - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) {
attrib.c 319 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
437 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
445 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
631 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
680 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
    [all...]
context.c 570 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
711 assert(ctx->Const.MaxTextureUnits > 0);
712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
713 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
714 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.c 163 ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS;
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_maos_arrays.c 251 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
radeon_maos_verts.c 345 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
radeon_tex.c 367 for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
radeon_ioctl.c 67 int i, mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
  /external/mesa3d/src/mesa/main/
atifragshader.c 464 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) {
470 ((coord - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) {
536 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) {
542 ((interp - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) {
attrib.c 319 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
437 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
445 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
631 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
680 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
    [all...]
context.c 570 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
711 assert(ctx->Const.MaxTextureUnits > 0);
712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
713 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
714 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
    [all...]
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 387 static int MaxTextureUnits();
  /external/chromium_org/third_party/mesa/src/src/glsl/
glsl_parser_extras.cpp 76 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
builtin_variables.cpp 552 state->Const.MaxTextureUnits);
617 state->Const.MaxTextureUnits));
    [all...]
  /external/mesa3d/src/glsl/
glsl_parser_extras.cpp 76 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_context.c 167 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_context.c 167 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_cmdbuf.c 59 mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
r200_tex.c 425 for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_cmdbuf.c 59 mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
r200_tex.c 425 for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {

Completed in 1284 milliseconds

12 3 4