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  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 119 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
147 program = gl.createProgram();
148 vertexShader = gl.createShader(GL_VERTEX_SHADER);
149 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
151 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
153 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
154 gl.compileShader(vertexShader);
155 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
157 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
158 gl.compileShader(fragmentShader)
292 glw::Functions gl; local
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.h 20 namespace gl namespace
63 virtual void generateSwizzle(gl::Texture *texture);
64 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler);
65 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
67 virtual bool setUniformBuffers(const gl::Buffer *vertexUniformBuffers[], const gl::Buffer *fragmentUniformBuffers[]);
69 virtual void setRasterizerState(const gl::RasterizerState &rasterState);
70 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor
    [all...]
IndexBuffer9.cpp 28 gl::Error IndexBuffer9::initialize(unsigned int bufferSize, GLenum indexType, bool dynamic)
57 return gl::Error(GL_OUT_OF_MEMORY, "Failed to allocate internal index buffer of size, %lu.", bufferSize);
65 return gl::Error(GL_NO_ERROR);
74 gl::Error IndexBuffer9::mapBuffer(unsigned int offset, unsigned int size, void** outMappedMemory)
78 return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.");
87 return gl::Error(GL_OUT_OF_MEMORY, "Failed to lock internal index buffer, HRESULT: 0x%08x.", result);
91 return gl::Error(GL_NO_ERROR);
94 gl::Error IndexBuffer9::unmapBuffer()
98 return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.");
104 return gl::Error(GL_OUT_OF_MEMORY, "Failed to unlock internal index buffer, HRESULT: 0x%08x.", result)
    [all...]
Query9.cpp 32 gl::Error Query9::begin()
39 return gl::Error(GL_OUT_OF_MEMORY, "Internal query creation failed, result: 0x%X.", result);
47 return gl::Error(GL_OUT_OF_MEMORY, "Failed to begin internal query, result: 0x%X.", result);
50 return gl::Error(GL_NO_ERROR);
53 gl::Error Query9::end()
61 return gl::Error(GL_OUT_OF_MEMORY, "Failed to end internal query, result: 0x%X.", result);
67 return gl::Error(GL_NO_ERROR);
70 gl::Error Query9::getResult(GLuint *params)
74 gl::Error error = testQuery();
89 return gl::Error(GL_NO_ERROR)
    [all...]
Buffer9.cpp 33 gl::Error Buffer9::setData(const void* data, size_t size, GLenum usage)
39 return gl::Error(GL_OUT_OF_MEMORY, "Failed to resize internal buffer.");
56 return gl::Error(GL_NO_ERROR);
64 gl::Error Buffer9::setSubData(const void* data, size_t size, size_t offset)
70 return gl::Error(GL_OUT_OF_MEMORY, "Failed to resize internal buffer.");
82 return gl::Error(GL_NO_ERROR);
85 gl::Error Buffer9::copySubData(BufferImpl* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size)
95 return gl::Error(GL_NO_ERROR);
99 gl::Error Buffer9::map(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr)
102 return gl::Error(GL_INVALID_OPERATION)
    [all...]
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestRenderer.java 80 public void onDrawFrame(GL10 gl) {
82 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
84 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
88 gl.glMatrixMode(GL10.GL_MODELVIEW);
89 gl.glLoadIdentity(); // reset the matrix to its default state
92 GLU.gluLookAt(gl, 0, 0, -5, 0f, 0f, 0f, 0f, 1.0f, 0.0f);
94 gl.glActiveTexture(GL10.GL_TEXTURE0);
95 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
96 gl.glEnable(GL10.GL_TEXTURE_2D);
99 gl.glColor4f(1.0f, 0f, 0f, 1.0f)
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
TriangleRenderer.java 46 public void onSurfaceCreated(GL10 gl, EGLConfig config) {
52 gl.glDisable(GL10.GL_DITHER);
58 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
61 gl.glClearColor(.5f, .5f, .5f, 1);
62 gl.glShadeModel(GL10.GL_SMOOTH);
63 gl.glEnable(GL10.GL_DEPTH_TEST);
64 gl.glEnable(GL10.GL_TEXTURE_2D);
72 gl.glGenTextures(1, textures, 0);
75 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
77 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER
    [all...]
CubeMapActivity.java 27 import javax.microedition.khronos.opengles.GL;
57 public void onDrawFrame(GL10 gl) {
58 checkGLError(gl);
60 gl.glClearColor(0,0,1,0);
64 gl.glClearColor(1,0,0,0);
66 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
67 gl.glEnable(GL10.GL_DEPTH_TEST);
68 gl.glMatrixMode(GL10.GL_MODELVIEW);
69 gl.glLoadIdentity();
71 GLU.gluLookAt(gl, 0, 0, -5, 0f, 0f, 0f, 0f, 1.0f, 0.0f)
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  /external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp 68 const glw::Functions& gl = renderCtx.getFunctions(); local
97 gl.useProgram(program.getProgram());
98 gl.enable(GL_DEPTH_TEST);
99 gl.depthFunc(GL_ALWAYS);
100 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
101 gl.viewport(0, 0, size.x()*2, size.y()*2); // Oversized viewport so that it will not accidentally limit us to the correct size
107 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
124 gl.genQueries(1, &query);
125 gl.genVertexArrays(1, &vertexArray);
126 gl.bindVertexArray(vertexArray)
175 const glw::Functions& gl = renderCtx.getFunctions(); local
290 const glw::Functions& gl = m_renderCtx.getFunctions(); local
361 const glw::Functions& gl = m_renderCtx.getFunctions(); local
392 const glw::Functions& gl = m_renderCtx.getFunctions(); local
407 const glw::Functions& gl = m_renderCtx.getFunctions(); local
422 const glw::Functions& gl = m_renderCtx.getFunctions(); local
465 const glw::Functions& gl = m_renderCtx.getFunctions(); local
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
imageformats.h 26 static void readColor(gl::ColorF *dst, const L8 *src)
28 const float lum = gl::normalizedToFloat(src->L);
35 static void writeColor(L8 *dst, const gl::ColorF *src)
37 dst->L = gl::floatToNormalized<unsigned char>((src->red + src->green + src->blue) / 3.0f);
42 dst->L = gl::average(src1->L, src2->L);
50 static void readColor(gl::ColorF *dst, const R8 *src)
52 dst->red = gl::normalizedToFloat(src->R);
58 static void readColor(gl::ColorUI *dst, const R8 *src)
66 static void writeColor(R8 *dst, const gl::ColorF *src)
68 dst->R = gl::floatToNormalized<unsigned char>(src->red)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
IndexBuffer11.cpp 27 gl::Error IndexBuffer11::initialize(unsigned int bufferSize, GLenum indexType, bool dynamic)
48 return gl::Error(GL_OUT_OF_MEMORY, "Failed to allocate internal index buffer of size, %lu.", bufferSize);
56 return gl::Error(GL_NO_ERROR);
65 gl::Error IndexBuffer11::mapBuffer(unsigned int offset, unsigned int size, void** outMappedMemory)
69 return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.");
75 return gl::Error(GL_OUT_OF_MEMORY, "Index buffer map range is not inside the buffer.");
84 return gl::Error(GL_OUT_OF_MEMORY, "Failed to map internal index buffer, HRESULT: 0x%08x.", result);
88 return gl::Error(GL_NO_ERROR);
91 gl::Error IndexBuffer11::unmapBuffer()
95 return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.")
    [all...]
Query11.cpp 33 gl::Error Query11::begin()
44 return gl::Error(GL_OUT_OF_MEMORY, "Internal query creation failed, result: 0x%X.", result);
49 return gl::Error(GL_NO_ERROR);
52 gl::Error Query11::end()
60 return gl::Error(GL_NO_ERROR);
63 gl::Error Query11::getResult(GLuint *params)
67 gl::Error error = testQuery();
82 return gl::Error(GL_NO_ERROR);
85 gl::Error Query11::isResultAvailable(GLuint *available)
87 gl::Error error = testQuery()
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  /external/clang/utils/VtableTest/
gen.cc 16 void gl(const char *c) { function
135 gl(" {");
144 g(" "); g(simple_types[t]); g(" field"); g(i); gl(";");
178 gl("); return 0; }");
180 gl("); }");
250 gl("); return 0; }");
252 gl("); }");
257 gl("public:");
258 gl(" void calc(char *t) {");
261 g(" mix(\"type num\", "); g(s); gl(");");
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  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 61 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
1169 #define CHECK_SET_UNIFORM(NAME) GLU_EXPECT_NO_ERROR(gl.getError(), (string("Failed to set ") + NAME).c_str())
1172 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE& vec) \
1174 int loc = gl.getUniformLocation(programID, name); \
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  /external/deqp/modules/gles3/functional/
es3fShaderStructTests.cpp 54 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
1143 #define CHECK_SET_UNIFORM(NAME) GLU_EXPECT_NO_ERROR(gl.getError(), (string("Failed to set ") + NAME).c_str())
1146 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE& vec) \
1148 int loc = gl.getUniformLocation(programID, name); \
1155 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE* vec, int arraySize) \
1157 int loc = gl.getUniformLocation(programID, name); \
1163 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv);
1164 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
1165 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
1167 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java 115 // is interpreted by Open GL as the inverse of the
122 public void onDrawFrame(GL10 gl) {
124 gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
127 gl.glMatrixMode(GL10.GL_MODELVIEW);
128 gl.glLoadIdentity();
129 gl.glTranslatef(0, 0, -3.0f);
130 gl.glMultMatrixf(mRotationMatrix, 0);
133 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
134 gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
136 mCube.draw(gl);
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  /external/deqp/framework/opengl/wrapper/
glwWrapper.cpp 45 void setCurrentThreadFunctions (const glw::Functions* gl)
47 s_functions = gl;
70 inline void set (const glw::Functions* gl)
72 deThreadLocal_set(m_ptr, (void*)gl);
89 void setCurrentThreadFunctions (const glw::Functions* gl)
91 s_functions.set(gl);
  /external/replicaisland/src/com/replica/replicaisland/
DrawableBitmap.java 67 * @param gl A pointer to the OpenGL context.
71 public static void beginDrawing(GL10 gl, float viewWidth, float viewHeight) {
72 gl.glShadeModel(GL10.GL_FLAT);
73 gl.glEnable(GL10.GL_BLEND);
74 gl.glBlendFunc(GL10.GL_ONE, GL10.GL_ONE_MINUS_SRC_ALPHA);
75 gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
77 gl.glMatrixMode(GL10.GL_PROJECTION);
78 gl.glPushMatrix();
79 gl.glLoadIdentity();
80 gl.glOrthof(0.0f, viewWidth, 0.0f, viewHeight, 0.0f, 1.0f)
101 GL10 gl = OpenGLSystem.getGL(); local
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  /frameworks/base/opengl/java/android/opengl/
GLDebugHelper.java 22 import javax.microedition.khronos.opengles.GL;
27 * Wraps the supplied GL interface with a new GL interface that adds support for
34 * Wrap an existing GL interface in a new GL interface that adds support for
37 * Wrapping means that the GL instance that is passed in to this method is
38 * wrapped inside a new GL instance that optionally performs additional
39 * operations before and after calling the wrapped GL instance.
42 * glError after each GL operation,
45 * is an alternative to manually calling glError after every GL operation
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureStorage.h 16 namespace gl namespace
38 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
41 unsigned int getRenderTargetSerial(const gl::ImageIndex &index) const;
  /external/chromium_org/cc/resources/
scoped_gpu_raster.cc 25 GLES2Interface* gl = context_provider_->ContextGL(); local
30 gl->PushGroupMarkerEXT(0, "GpuRasterization");
39 GLES2Interface* gl = context_provider_->ContextGL(); local
49 gl->PopGroupMarkerEXT();
  /external/chromium_org/mojo/apps/js/bindings/gl/
module.h 13 namespace gl { namespace in namespace:mojo::js
18 } // namespace gl
  /external/chromium_org/third_party/angle/src/common/
event_tracer.cpp 7 namespace gl namespace
13 } // namespace gl
20 gl::g_getCategoryEnabledFlag = getCategoryEnabledFlag;
21 gl::g_addTraceEvent = addTraceEvent;
26 namespace gl namespace
49 } // namespace gl
  /external/chromium_org/third_party/angle/src/libGLESv2/
queryconversions.h 9 namespace gl namespace
12 // The GL state query API types are: bool, int, uint, float, int64
  /external/chromium_org/ui/gl/android/
gl_jni_registrar.h 10 #include "ui/gl/gl_export.h"
13 namespace gl { namespace in namespace:ui
20 } // namespace gl

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