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  /external/deqp/modules/gles3/functional/
es3fShaderReturnTests.cpp 39 using namespace deqp::gls;
es3fFlushFinishTests.cpp 57 using deqp::gls::theilSenLinearRegression;
58 using deqp::gls::LineParameters;
es3fFragDepthTests.cpp 218 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
346 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram());
es3fSamplerStateQueryTests.cpp 34 using namespace deqp::gls;
35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
es3fBufferCopyTests.cpp 45 using namespace gls::BufferTestUtil;
es3fIndexedStateQueryTests.cpp 31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
es3fInteger64StateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
es3fRboStateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
es3fShaderFragDataTests.cpp 362 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
es3fShaderStructTests.cpp 40 using namespace deqp::gls;
101 gls::ShaderRenderCase::init();
106 gls::ShaderRenderCase::deinit();
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  /external/deqp/modules/gles3/performance/
es3pBlendTests.cpp 38 using namespace gls;
es3pTextureCases.cpp 44 using namespace gls;
  /external/deqp/modules/gles31/functional/
es31fFunctionalTests.cpp 103 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
es31fTextureGatherTests.cpp 67 using gls::TextureTestUtil::TextureType;
68 using gls::TextureTestUtil::TEXTURETYPE_2D;
69 using gls::TextureTestUtil::TEXTURETYPE_2D_ARRAY;
70 using gls::TextureTestUtil::TEXTURETYPE_CUBE;
    [all...]
es31fTextureLevelStateQueryTests.cpp 108 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result;
132 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result;
175 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result;
199 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result;
246 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result;
271 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result;
    [all...]
es31fTextureFormatTests.cpp 48 using namespace deqp::gls;
49 using namespace deqp::gls::TextureTestUtil;
  /external/deqp/modules/glshared/
glsBufferTestUtil.hpp 47 namespace gls namespace in namespace:deqp
284 } // gls
glsShaderLibraryCase.hpp 38 namespace gls namespace in namespace:deqp
231 } // gls
glsShaderPerformanceCase.cpp 38 namespace gls namespace in namespace:deqp
232 } // gls
glsShaderRenderCase.hpp 50 namespace gls namespace in namespace:deqp
266 } // gls
glsUniformBlockCase.hpp 37 namespace gls namespace in namespace:deqp
267 } // gls
glsFboUtil.hpp 44 namespace gls namespace in namespace:deqp
449 } // gls
glsFragmentOpUtil.cpp 33 namespace gls namespace in namespace:deqp
300 } // gls
  /external/deqp/modules/gles2/stress/
es2sVertexArrayTests.cpp 29 using namespace deqp::gls;
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 40 using namespace deqp::gls;
103 gls::ShaderRenderCase::init();
139 gls::ShaderRenderCase::deinit();
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