HomeSort by relevance Sort by last modified time
    Searched refs:onFrameAvailable (Results 26 - 50 of 89) sorted by null

12 3 4

  /hardware/ti/omap4-aah/test/CameraHal/
camera_test_surfacetexture.h 41 onFrameAvailable();
52 virtual void onFrameAvailable() {
176 mFW->onFrameAvailable();
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.h 40 * via the onFrameAvailable callback).
140 virtual void onFrameAvailable(const BufferItem& item);
181 // in the onFrameAvailable callback, or if we're in codecBufferEmptied
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
SurfaceTextureScreenNail.java 141 abstract public void onFrameAvailable(SurfaceTexture surfaceTexture);
  /frameworks/native/libs/gui/
ConsumerBase.cpp 101 void ConsumerBase::onFrameAvailable(const BufferItem& item) {
102 CB_LOGV("onFrameAvailable");
111 CB_LOGV("actually calling onFrameAvailable");
112 listener->onFrameAvailable(item);
StreamSplitter.cpp 101 void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) {
245 // Notify any waiting onFrameAvailable calls
  /cts/tests/tests/media/src/android/media/cts/
OutputSurface.java 227 * the OutputSurface object, after the onFrameAvailable callback has signaled that new
236 // Wait for onFrameAvailable() to signal us. Use a timeout to avoid
265 // Wait for onFrameAvailable() to signal us. Use a timeout to avoid
298 public void onFrameAvailable(SurfaceTexture st) {
  /frameworks/av/cmds/screenrecord/
FrameOutput.cpp 209 void FrameOutput::onFrameAvailable(const BufferItem& /* item */) {
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
SurfaceTextureSource.java 249 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
GpuVideoTrackDecoder.java 77 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
  /frameworks/native/opengl/tests/EGLTest/
EGL_test.cpp 104 virtual void onFrameAvailable(const BufferItem& /* item */) {}
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 81 // instead of using onFrameAvailable(). No real benefit, except it'll be
124 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
125 void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) {
  /hardware/libhardware/tests/camera2/
camera2_utils.h 234 virtual void onFrameAvailable(const BufferItem& item);
  /frameworks/av/camera/
ProCamera.cpp 314 void ProCamera::onFrameAvailable(int streamId) {
321 listener->onFrameAvailable(streamId, stream.cpuConsumer);
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 451 void SurfaceMediaSource::onFrameAvailable(const BufferItem& /* item */) {
452 ALOGV("onFrameAvailable");
462 ALOGV("actually calling onFrameAvailable");
463 listener->onFrameAvailable();
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 271 void RingBufferConsumer::onFrameAvailable(const android::BufferItem& item) {
324 ConsumerBase::onFrameAvailable(item);
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 124 virtual void onFrameAvailable(const BufferItem& item);
180 void JNISurfaceTextureContext::onFrameAvailable(const BufferItem& /* item */)
187 ALOGW("onFrameAvailable event will not posted");
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 236 synchronized public void onFrameAvailable(SurfaceTexture surface) {
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 214 synchronized public void onFrameAvailable(SurfaceTexture surface) {
220 //Log.v(TAG, "onFrameAvailable " + surface.getTimestamp());
  /frameworks/base/core/java/android/view/
TextureView.java 755 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
  /frameworks/native/services/surfaceflinger/
Layer.h 67 * This also implements onFrameAvailable(), which notifies SurfaceFlinger
335 virtual void onFrameAvailable(const BufferItem& item);
  /frameworks/rs/
rsAllocation.h 188 virtual void onFrameAvailable(const BufferItem& item);
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 194 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsAllocation.h 180 virtual void onFrameAvailable();
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsAllocation.h 180 virtual void onFrameAvailable();
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rsAllocation.h 180 virtual void onFrameAvailable();

Completed in 1355 milliseconds

12 3 4