/external/chromium_org/third_party/WebKit/Source/core/svg/ |
SVGNumberList.h | 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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SVGPointList.cpp | 132 void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) 142 if (!adjustFromToListValues(fromList, toList, percentage, animationElement->animationMode())) 157 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom.x(), effectiveTo.x(), effectiveToAtEnd.x(), animatedX); 158 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom.y(), effectiveTo.y(), effectiveToAtEnd.y(), animatedY);
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SVGPointList.h | 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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SVGEnumeration.cpp | 112 void SVGEnumerationBase::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase>, SVGElement*) 118 animationElement->animateDiscreteType<unsigned short>(percentage, fromEnumeration, toEnumeration, m_value);
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SVGAnimateElement.cpp | 65 void SVGAnimateElement::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement) 72 ASSERT(percentage >= 0 && percentage <= 1); 85 percentage = 1; 88 percentage = percentage < 0.5 ? 0 : 1; 95 m_animator->calculateAnimatedValue(percentage, repeatCount, m_fromProperty.get(), m_toProperty.get(), toAtEndOfDurationProperty, resultAnimationElement->m_animatedProperty.get());
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SVGNumberList.cpp | 116 void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) 126 if (!adjustFromToListValues(fromList, toList, percentage, animationElement->animationMode())) 135 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom, effectiveTo, effectiveToAtEnd, animated);
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SVGNumber.cpp | 99 void SVGNumber::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDuration, SVGElement*) 107 animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->value(), toNumber->value(), toAtEndOfDurationNumber->value(), m_value);
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SVGAnimateElement.h | 55 virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement) OVERRIDE FINAL;
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SVGAnimateMotionElement.cpp | 223 void SVGAnimateMotionElement::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement*) 244 animateAdditiveNumber(percentage, repeatCount, m_fromPoint.x(), m_toPoint.x(), toPointAtEndOfDuration.x(), animatedX); 247 animateAdditiveNumber(percentage, repeatCount, m_fromPoint.y(), m_toPoint.y(), toPointAtEndOfDuration.y(), animatedY); 255 float positionOnPath = m_animationPath.length() * percentage;
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SVGAnimatedTypeAnimator.h | 53 void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGPropertyBase*, SVGPropertyBase*, SVGPropertyBase*, SVGPropertyBase*);
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SVGBoolean.h | 55 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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SVGInteger.h | 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
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SVGIntegerOptionalInteger.h | 56 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
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SVGLengthList.cpp | 137 void SVGLengthList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) 150 if (!adjustFromToListValues(fromList, toList, percentage, animationElement->animationMode())) 158 if (percentage < 0.5) 165 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom, effectiveTo, effectiveToAtEnd, animatedNumber);
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SVGLengthList.h | 61 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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SVGNumber.h | 61 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE; 82 // SVGNumber which also accepts percentage as its value. 85 // offset = "<number> | <percentage>"
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SVGNumberOptionalNumber.h | 56 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
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SVGPoint.h | 72 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
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SVGString.h | 66 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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/external/chromium_org/third_party/WebKit/Source/core/svg/properties/ |
SVGProperty.h | 66 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) = 0;
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/external/fio/lib/ |
rand.h | 25 extern unsigned long fill_random_buf_percentage(struct frand_state *, void *buf, unsigned int percentage, unsigned int segment, unsigned int len);
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/external/fio/t/ |
genzipf.c | 49 static double percentage; variable 85 printf("\t-p\tGenerate size of data set that are hit by this percentage\n"); 105 percentage = atof(optarg); 267 if (percentage) { 269 percentage * nranges / 100; 285 printf("%.2f%% of hits satisfied in %.3f%cB of cache\n", percentage, cs, p); 286 percentage = 0.0;
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/external/chromium_org/extensions/browser/api/web_request/ |
web_request_time_tracker.cc | 23 // much". This is given in percentage of total request time that was spent 172 double percentage = local 176 static_cast<int>(100*percentage)); 179 log.request_duration.InMilliseconds() << " = " << percentage; 183 if (percentage > kThresholdExcessiveDelay) { 194 } else if (percentage > kThresholdModerateDelay) {
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
CrossfadeGeneratedImage.cpp | 35 CrossfadeGeneratedImage::CrossfadeGeneratedImage(Image* fromImage, Image* toImage, float percentage, IntSize crossfadeSize, const IntSize& size) 38 , m_percentage(percentage)
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSCrossfadeValue.cpp | 110 float percentage = m_percentageValue->getFloatValue(); local 111 float inversePercentage = 1 - percentage; 128 return IntSize(fromImageSize.width() * inversePercentage + toImageSize.width() * percentage, 129 fromImageSize.height() * inversePercentage + toImageSize.height() * percentage);
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