/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.c | 134 struct ureg_dst texel; local 147 texel = ureg_DECL_temporary(shader); 151 * texel.xyz = tex(tc, sampler[i]) 152 * fragment = csc * texel 155 ureg_TEX(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, tc, sampler[i]); 157 ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_W), ureg_imm1f(shader, 1.0f)); 160 ureg_DP4(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X << i), csc[i], ureg_src(texel)); 164 ureg_release_temporary(shader, texel); 218 * texel[0..1].x = tex(t_tc[0..1][0]) 219 * texel[0..1].y = tex(t_tc[0..1][1] 270 struct ureg_dst texel; local 316 struct ureg_dst texel, fragment; local [all...] |
/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.h | 309 pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::GGLAssembler::fragment_parts_t 366 const pixel_t& texel, int component); 370 const pixel_t& texel, int component); 374 const pixel_t& texel, int component, int tmu); 378 const pixel_t& texel, int component); 445 pixel_t& texel, const texture_unit_t& tmu, 450 pixel_t& texel, const texture_unit_t& tmu, 455 pixel_t& texel, const texture_unit_t& tmu, 460 pixel_t& texel, const texture_unit_t& tmu,
|
GGLAssembler.cpp | 232 // texel generation 258 pixel = directTex ? parts.texel[directTex-1] : parts.iterated; 509 (parts.texel[i].component_size(component) < dst_size)) { 542 // we're here only if we fetched a texel 610 temp = component_t(parts.texel[i], component); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_llvm_sample.c | 167 * The 'texel' parameter returns four vectors corresponding to R, G, B, A. 179 LLVMValueRef *texel) 193 texel);
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_llvm_sample.c | 167 * The 'texel' parameter returns four vectors corresponding to R, G, B, A. 179 LLVMValueRef *texel) 193 texel);
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texfetch.c | 30 * Texel fetch/store functions 80 /* Texel fetch routines for all supported formats 92 * Null texel fetch function. 97 GLint i, GLint j, GLint k, GLfloat *texel ) 100 texel[RCOMP] = 0.0; 101 texel[GCOMP] = 0.0; 102 texel[BCOMP] = 0.0; 103 texel[ACOMP] = 0.0; 109 * Table to map MESA_FORMAT_ to texel fetch/store funcs.
|
s_texfilter.c | 149 * Used to compute texel locations for linear sampling. 155 * i0, i1 = returns two nearest texel indexes 285 * Used to compute texel location for nearest sampling. 804 * Put z into texel according to GL_DEPTH_MODE. 807 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) 811 ASSIGN_4V(texel, z, z, z, 1.0F); 814 ASSIGN_4V(texel, z, z, z, z); 817 ASSIGN_4V(texel, 0.0F, 0.0F, 0.0F, z); 820 ASSIGN_4V(texel, z, 0.0F, 0.0F, 1.0F); 895 /* fetch texel colors * 1438 GLubyte *texel = swImg->Map + 3 * pos; local 1483 const GLuint texel = *((GLuint *) swImg->Map + pos); local [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfetch.c | 30 * Texel fetch/store functions 80 /* Texel fetch routines for all supported formats 92 * Null texel fetch function. 97 GLint i, GLint j, GLint k, GLfloat *texel ) 100 texel[RCOMP] = 0.0; 101 texel[GCOMP] = 0.0; 102 texel[BCOMP] = 0.0; 103 texel[ACOMP] = 0.0; 109 * Table to map MESA_FORMAT_ to texel fetch/store funcs.
|
s_texfilter.c | 149 * Used to compute texel locations for linear sampling. 155 * i0, i1 = returns two nearest texel indexes 285 * Used to compute texel location for nearest sampling. 804 * Put z into texel according to GL_DEPTH_MODE. 807 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) 811 ASSIGN_4V(texel, z, z, z, 1.0F); 814 ASSIGN_4V(texel, z, z, z, z); 817 ASSIGN_4V(texel, 0.0F, 0.0F, 0.0F, z); 820 ASSIGN_4V(texel, z, 0.0F, 0.0F, 1.0F); 895 /* fetch texel colors * 1438 GLubyte *texel = swImg->Map + 3 * pos; local 1483 const GLuint texel = *((GLuint *) swImg->Map + pos); local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.h | 276 LLVMValueRef *texel) 285 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
|
lp_bld_tgsi.h | 181 LLVMValueRef *texel);
|
lp_bld_sample_soa.c | 65 * Generate code to fetch a texel from a texture at int coords (x, y, z). 67 * The result, texel, will be float vectors: 68 * texel[0] = red values 69 * texel[1] = green values 70 * texel[2] = blue values 71 * texel[3] = alpha values 168 * texel = border_color; 171 * texel = sample_texture(coord); 174 * the texel color results with the border color. 178 /* select texel color or border color depending on use_border * [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.h | 276 LLVMValueRef *texel) 285 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
|
lp_bld_tgsi.h | 181 LLVMValueRef *texel);
|
lp_bld_sample_soa.c | 65 * Generate code to fetch a texel from a texture at int coords (x, y, z). 67 * The result, texel, will be float vectors: 68 * texel[0] = red values 69 * texel[1] = green values 70 * texel[2] = blue values 71 * texel[3] = alpha values 168 * texel = border_color; 171 * texel = sample_texture(coord); 174 * the texel color results with the border color. 178 /* select texel color or border color depending on use_border * [all...] |
/frameworks/native/opengl/tests/finish/ |
finish.cpp | 162 printf("512x512 (1x1 texel MODIFIED texture), 512x512 blit:\n"); 179 int16_t texel = 0xF800; 181 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &texel); 210 printf("1x1 (1x1 texel MODIFIED texture), 512x512 blit:\n");
|
/external/chromium_org/gpu/command_buffer/tests/ |
gl_texture_mailbox_unittest.cc | 43 uint32 texel = 0; local 44 glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &texel); 51 return texel;
|
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
gbemu.js | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
texobj.c | 725 GLubyte texel[4]; local 732 texel[0] = 733 texel[1] = 734 texel[2] = 0x0; 735 texel[3] = 0xff; 813 GL_RGBA, GL_UNSIGNED_BYTE, texel, [all...] |
texcompress.c | 477 GLint i, GLint j, GLint k, GLfloat *texel);
|
/external/mesa3d/src/mesa/main/ |
texobj.c | 725 GLubyte texel[4]; local 732 texel[0] = 733 texel[1] = 734 texel[2] = 0x0; 735 texel[3] = 0xff; 813 GL_RGBA, GL_UNSIGNED_BYTE, texel, [all...] |
texcompress.c | 477 GLint i, GLint j, GLint k, GLfloat *texel);
|
/system/core/libpixelflinger/ |
scanline.cpp | 694 pixel_t texel; local 745 tx.surface.read(&tx.surface, c, u, v, &texel); 792 texel.s[j] = texels[0].s[j]; 793 if (!texel.s[j]) continue; 794 texel.s[j] += 8; 795 texel.c[j] = texels[0].c[j]*mm[0] + 805 uint32_t& Ct = texel.c[j]; 807 uint8_t& st = texel.s[j]; 808 uint32_t At = texel.c[0]; 809 uint8_t sat = texel.s[0] [all...] |
/external/chromium_org/third_party/mesa/src/docs/ |
MESA_texture_array.spec | 74 2D textures. The per-fragment texel is selected by the R texture 263 "Various parameters control how the texel array is treated when [all...] |
/external/mesa3d/docs/ |
MESA_texture_array.spec | 74 2D textures. The per-fragment texel is selected by the R texture 263 "Various parameters control how the texel array is treated when [all...] |