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Searched
full:depthstencilbuffer
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.h
9
//
DepthStencilbuffer
, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
119
class
DepthStencilbuffer
: public RenderbufferStorage
122
DepthStencilbuffer
(rx::Renderer *renderer, rx::SwapChain *swapChain);
123
DepthStencilbuffer
(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples);
125
~
DepthStencilbuffer
();
133
DISALLOW_COPY_AND_ASSIGN(
DepthStencilbuffer
);
136
class Depthbuffer : public
DepthStencilbuffer
147
class Stencilbuffer : public
DepthStencilbuffer
Renderbuffer.cpp
216
DepthStencilbuffer
::
DepthStencilbuffer
(rx::Renderer *renderer, rx::SwapChain *swapChain)
229
DepthStencilbuffer
::
DepthStencilbuffer
(rx::Renderer *renderer, int width, int height, GLsizei samples)
241
DepthStencilbuffer
::~
DepthStencilbuffer
()
249
rx::RenderTarget *
DepthStencilbuffer
::getRenderTarget()
254
Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) :
DepthStencilbuffer
(renderer, width, height, samples)
268
Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) :
DepthStencilbuffer
(renderer, width, height, samples)
Framebuffer.h
30
class
DepthStencilbuffer
;
47
void setDepthStencilBuffer(GLenum type, GLuint
depthStencilBuffer
, GLint level, GLint layer);
105
DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer,
DepthStencilbuffer
*depthStencil);
Framebuffer.cpp
194
void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint
depthStencilBuffer
, GLint level, GLint layer)
196
FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type,
depthStencilBuffer
, level, layer);
208
mStencilbuffer = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type,
depthStencilBuffer
, level, layer);
281
FramebufferAttachment *
depthstencilbuffer
= mDepthbuffer;
283
if (!
depthstencilbuffer
)
285
depthstencilbuffer
= mStencilbuffer;
288
return
depthstencilbuffer
;
634
DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer,
DepthStencilbuffer
*depthStencil)
645
Renderbuffer *
depthStencilBuffer
= new Renderbuffer(0, depthStencil);
649
mDepthbuffer = (depthStencilFormatInfo.depthBits != 0 ? new RenderbufferAttachment(GL_DEPTH_ATTACHMENT,
depthStencilBuffer
) : NULL)
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Context.h
57
class
DepthStencilbuffer
;
Context.cpp
197
DepthStencilbuffer
*depthStencilbufferZero = new
DepthStencilbuffer
(mRenderer, swapchain);
735
renderbuffer = new gl::
DepthStencilbuffer
(mRenderer, width, height, samples);
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...]
/external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp
140
Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32
depthStencilBuffer
= 0);
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