/external/chromium_org/ui/compositor/ |
layer_owner_unittest.cc | 8 #include "ui/compositor/layer.h" 16 Layer* layer = new Layer; local 17 layer->SetVisible(true); 18 layer->SetOpacity(1.0f); 20 owner.SetLayer(layer); 22 ScopedLayerAnimationSettings settings(layer->GetAnimator()); 23 layer->SetVisible(false); 24 layer->SetOpacity(0.0f) [all...] |
dip_util.h | 19 class Layer; 21 COMPOSITOR_EXPORT float GetDeviceScaleFactor(const Layer* layer); 26 const Layer* layer, 29 const Layer* layer, 32 const Layer* layer, 35 const Layer* layer [all...] |
layer_tree_owner.h | 13 class Layer; 15 // Scoping object that owns a Layer and all its descendants. 18 explicit LayerTreeOwner(Layer* root); 21 Layer* release() WARN_UNUSED_RESULT { 22 Layer* root = root_; 27 Layer* root() { return root_; } 28 const Layer* root() const { return root_; } 31 Layer* root_;
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layer_owner.h | 11 #include "ui/compositor/layer.h" 21 void SetLayer(Layer* layer); 23 // Releases the owning reference to its layer, and returns it. 26 // function, and the caller is then responsible for disposing of the layer 27 // once any animation completes. Note that layer() will remain valid until the 29 scoped_ptr<Layer> AcquireLayer(); 31 // Asks the owner to recreate the layer, returning the old Layer. NULL is 32 // returned if there is no existing layer, or recreate is not supported 38 ui::Layer* layer() { return layer_; } function in class:ui::LayerOwner 39 const ui::Layer* layer() const { return layer_; } function in class:ui::LayerOwner [all...] |
layer_owner_delegate.h | 11 class Layer; 13 // Called from RecreateLayer() after the new layer was created. old_layer is 14 // the layer that will be returned to the caller of RecreateLayer, new_layer 15 // will be the layer now used. Used when the layer has external content 19 virtual void OnLayerRecreated(Layer* old_layer, Layer* new_layer) = 0;
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layer_tree_owner.cc | 7 #include "ui/compositor/layer.h" 13 // Deletes |layer| and all its descendants. 14 void DeepDeleteLayers(Layer* layer) { 15 std::vector<Layer*> children = layer->children(); 16 for (std::vector<Layer*>::const_iterator it = children.begin(); 19 Layer* child = *it; 22 delete layer; 27 LayerTreeOwner::LayerTreeOwner(Layer* root) : root_(root) { [all...] |
debug_utils.cc | 16 #include "ui/compositor/layer.h" 28 void PrintLayerHierarchyImp(const Layer* layer, 34 layer->transform().TransformPointReverse(&mouse_location); 35 bool mouse_inside_layer_bounds = layer->bounds().Contains(mouse_location); 36 mouse_location.Offset(-layer->bounds().x(), -layer->bounds().y()); 44 *out << UTF8ToWide(layer->name()) << L' ' << layer; local 46 switch (layer->type()) [all...] |
debug_utils.h | 16 class Layer; 18 // Log the layer hierarchy. Mark layers which contain |mouse_location| with '*'. 19 COMPOSITOR_EXPORT void PrintLayerHierarchy(const Layer* layer,
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dip_util.cc | 8 #include "cc/layers/layer.h" 11 #include "ui/compositor/layer.h" 27 float GetDeviceScaleFactor(const Layer* layer) { 28 return layer->device_scale_factor(); 31 gfx::Point ConvertPointToDIP(const Layer* layer, 34 gfx::ScalePoint(point_in_pixel, 1.0f / GetDeviceScaleFactor(layer))); 37 gfx::PointF ConvertPointToDIP(const Layer* layer, [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/ |
drawable1-expected-completion49.txt | 2 android:left : Left coordinate of the layer. [dimension] 3 android:top : Top coordinate of the layer. [dimension] 4 android:right : Right coordinate of the layer. [dimension] 5 android:bottom : Bottom coordinate of the layer. [dimension] 6 android:drawable : Drawable used to render the layer. [reference] 7 android:id : Identifier of the layer. [reference]
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drawable1.xml | 2 <layer-list 5 </layer-list>
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/external/chromium_org/cc/layers/ |
layer.cc | 5 #include "cc/layers/layer.h" 36 scoped_refptr<Layer> Layer::Create() { 37 return make_scoped_refptr(new Layer()); 40 Layer::Layer() 44 // Layer IDs start from 1. 83 Layer::~Layer() { 87 // Similarly we shouldn't have a layer tree host since it also keeps 336 Layer* layer = this; local 345 Layer* layer = children_[0].get(); local [all...] |
picture_layer_unittest.cc | 35 scoped_refptr<PictureLayer> layer = PictureLayer::Create(&client); local 36 layer->SetBounds(gfx::Size(10, 10)); 40 host->SetRootLayer(layer); 41 layer->SetIsDrawable(true); 42 layer->SavePaintProperties(); 44 OcclusionTracker<Layer> occlusion(gfx::Rect(0, 0, 1000, 1000)); 46 layer->Update(queue.get(), &occlusion); 48 layer->SetBounds(gfx::Size(0, 0)); 49 layer->SavePaintProperties(); 51 // a layer with empty bounds 74 scoped_refptr<PictureLayer> layer = PictureLayer::Create(&client); local 89 scoped_refptr<PictureLayer> layer = PictureLayer::Create(&client); local [all...] |
/external/chromium_org/cc/trees/ |
tree_synchronizer.cc | 15 #include "cc/layers/layer.h" 72 Layer* layer_root, 90 LayerType* layer, 92 scoped_ptr<LayerImpl> layer_impl = old_layers->take(layer->id()); 95 layer_impl = layer->CreateLayerImpl(tree_impl); 97 (*new_layers)[layer->id()] = layer_impl.get(); 105 LayerType* layer, 107 if (!layer) 111 ReuseOrCreateLayerImpl(new_layers, old_layers, layer, tree_impl); 114 for (size_t i = 0; i < layer->children().size(); ++i) [all...] |
/frameworks/base/libs/hwui/ |
LayerCache.cpp | 37 INIT_LOGD(" Setting layer cache size to %sMB", property); 40 INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE); 81 void LayerCache::deleteLayer(Layer* layer) { 82 if (layer) { 83 LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), 84 layer->getFbo()); 85 mSize -= layer->getWidth() * layer->getHeight() * 4 100 Layer* layer = NULL; local [all...] |
LayerRenderer.h | 23 #include "Layer.h" 49 LayerRenderer(RenderState& renderState, Layer* layer); 57 static Layer* createTextureLayer(RenderState& renderState); 58 static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height); 59 static bool resizeLayer(Layer* layer, uint32_t width, uint32_t height); 60 static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, 62 static void destroyLayer(Layer* layer) [all...] |
LayerRenderer.cpp | 39 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) 41 , mLayer(layer) { 49 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); 53 const float width = mLayer->layer.getWidth(); 54 const float height = mLayer->layer.getHeight(); 90 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); 105 // Layer support 165 const float height = mLayer->layer.getHeight(); 188 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) 200 Layer* layer = caches.layerCache.get(renderState, width, height); local 276 Layer* layer = new Layer(Layer::kType_Texture, renderState, 0, 0); local [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
Canvas2DLayerManager.cpp | 84 Canvas2DLayerBridge* layer = m_layerList.head(); local 85 while (layer) { 86 Canvas2DLayerBridge* currentLayer = layer; 88 // may result in the layer being removed from the list. 89 layer = layer->next(); 94 void Canvas2DLayerManager::layerDidDraw(Canvas2DLayerBridge* layer) 96 if (isInList(layer)) { 97 if (layer != m_layerList.head()) { 98 m_layerList.remove(layer); 130 Canvas2DLayerBridge* layer = m_layerList.tail(); \/\/ LRU local [all...] |
/packages/apps/Camera2/res/drawable/ |
shutter_button_background_refocus.xml | 2 <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> 4 </layer-list>
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shutter_button_background_still.xml | 2 <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> 4 </layer-list>
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/external/skia/src/gpu/ |
GrLayerCache.cpp | 27 static bool LessThan(const GrCachedLayer& layer, const PictureLayerKey& key) { 28 if (layer.pictureID() == key.pictureID()) { 29 return layer.layerID() < key.layerID(); 32 return layer.pictureID() < key.pictureID(); 35 static bool Equals(const GrCachedLayer& layer, const PictureLayerKey& key) { 36 return layer.pictureID() == key.pictureID() && layer.layerID() == key.layerID(); 58 // The layer cache only gets 1 plot 70 GrCachedLayer* layer = fLayerPool.alloc(); local 73 layer->init(picture->uniqueID(), layerID) 81 GrCachedLayer* layer = fLayerHash.find(PictureLayerKey(picture->uniqueID(), layerID)); local [all...] |
/external/opencv/ml/src/ |
mlcnn.cpp | 70 static void icvCNNetworkAddLayer( CvCNNetwork* network, CvCNNLayer* layer ); 73 /* In all layer functions we denote input by X and output by Y, where 78 /*------------------------ functions for convolutional layer ---------------------------*/ 81 static void icvCNNConvolutionForward( CvCNNLayer* layer, const CvMat* X, CvMat* Y ); 83 static void icvCNNConvolutionBackward( CvCNNLayer* layer, int t, 86 /*------------------------ functions for sub-sampling layer ----------------------------*/ 89 static void icvCNNSubSamplingForward( CvCNNLayer* layer, const CvMat* X, CvMat* Y ); 91 static void icvCNNSubSamplingBackward( CvCNNLayer* layer, int t, 94 /*------------------------ functions for full connected layer --------------------------*/ 97 static void icvCNNFullConnectForward( CvCNNLayer* layer, const CvMat* X, CvMat* Y ) [all...] |
/external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/ |
CompositingLayerAssigner.cpp | 84 bool CompositingLayerAssigner::needsOwnBacking(const RenderLayer* layer) const 86 if (!m_compositor->canBeComposited(layer)) 90 bool needsOwnBackingForDisabledSquashing = !m_layerSquashingEnabled && requiresSquashing(layer->compositingReasons()); 92 return requiresCompositing(layer->compositingReasons()) || needsOwnBackingForDisabledSquashing || (m_compositor->staleInCompositingMode() && layer->isRootLayer()); 95 CompositingStateTransitionType CompositingLayerAssigner::computeCompositedLayerUpdate(RenderLayer* layer) 98 if (needsOwnBacking(layer)) { 99 if (!layer->hasCompositedLayerMapping()) { 103 if (layer->hasCompositedLayerMapping()) 107 if (!layer->subtreeIsInvisible() && requiresSquashing(layer->compositingReasons())) [all...] |
/external/chromium_org/ash/wm/ |
window_animations_unittest.cc | 14 #include "ui/compositor/layer.h" 21 using ui::Layer; 73 EXPECT_TRUE(window->layer()->visible()); 80 EXPECT_EQ(0.0f, window->layer()->GetTargetOpacity()); 81 EXPECT_FALSE(window->layer()->GetTargetVisibility()); 82 EXPECT_FALSE(window->layer()->visible()); 89 EXPECT_EQ(0.0f, window->layer()->GetTargetBrightness()); 90 EXPECT_EQ(0.0f, window->layer()->GetTargetGrayscale()); 91 EXPECT_TRUE(window->layer()->visible()); 94 window->layer()->GetAnimator()->Step(base::TimeTicks::Now() 178 Layer* layer = window->layer(); local [all...] |
screen_dimmer_unittest.cc | 13 #include "ui/compositor/layer.h" 39 // Don't create a layer until we need to. 40 EXPECT_TRUE(test_api_->layer() == NULL); 42 EXPECT_TRUE(test_api_->layer() == NULL); 44 // When we enable dimming, the layer should be created and stacked at the top 47 ASSERT_TRUE(test_api_->layer() != NULL); 48 ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer(); 50 EXPECT_EQ(test_api_->layer(), root_layer->children().back()); 51 EXPECT_TRUE(test_api_->layer()->visible()) [all...] |