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  /external/chromium_org/third_party/angle/samples/angle/sample_util/
geometry_utils.cpp 106 result->texcoords.resize(24);
107 result->texcoords[ 0] = Vector2(0.0f, 0.0f);
108 result->texcoords[ 1] = Vector2(0.0f, 1.0f);
109 result->texcoords[ 2] = Vector2(1.0f, 1.0f);
110 result->texcoords[ 3] = Vector2(1.0f, 0.0f);
111 result->texcoords[ 4] = Vector2(1.0f, 0.0f);
112 result->texcoords[ 5] = Vector2(1.0f, 1.0f);
113 result->texcoords[ 6] = Vector2(0.0f, 1.0f);
114 result->texcoords[ 7] = Vector2(0.0f, 0.0f);
115 result->texcoords[ 8] = Vector2(0.0f, 0.0f)
    [all...]
geometry_utils.h 28 std::vector<Vector2> texcoords; member in struct:CubeGeometry
  /frameworks/base/libs/hwui/
UvMapper.h 89 void map(Rect& texCoords) const {
91 texCoords.left = lerp(mMinU, mMaxU, texCoords.left);
92 texCoords.right = lerp(mMinU, mMaxU, texCoords.right);
93 texCoords.top = lerp(mMinV, mMaxV, texCoords.top);
94 texCoords.bottom = lerp(mMinV, mMaxV, texCoords.bottom);
Program.cpp 51 texCoords = bindAttrib("texCoords", kBindingTexCoords);
53 texCoords = -1;
190 if (texCoords >= 0 && !mHasSampler) {
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
Mesh.cpp 16 Mesh::Mesh(const float* vertices, const float* normals, const float* texCoords,
20 mTexCoords(texCoords),
GLUtils.cpp 103 float* texCoords = new float[numVertices * 2];
122 texCoords[tIndex + 0] = readFloat(buffer + index);
124 texCoords[tIndex + 1] = readFloat(buffer + index);
127 return new Mesh(vertices, normals, texCoords, numVertices);
Mesh.h 23 Mesh(const float* vertices, const float* normals, const float* texCoords,
  /external/chromium_org/third_party/skia/src/utils/
SkPatchGrid.cpp 33 const SkPoint texCoords[4]) {
69 if ((fModeFlags & kTexs_VertexType) && texCoords) {
70 fTexCoords[cornerPos] = texCoords[0];
71 fTexCoords[cornerPos + 1] = texCoords[1];
72 fTexCoords[cornerPos + (fCols + 1)] = texCoords[3];
73 fTexCoords[cornerPos + (fCols + 1) + 1] = texCoords[2];
80 SkPoint texCoords[4]) const {
112 if ((fModeFlags & kTexs_VertexType) && texCoords) {
113 texCoords[0] = fTexCoords[cornerPos];
114 texCoords[1] = fTexCoords[cornerPos + 1]
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SkPatchUtils.h 113 * texCoords refers to the corner texture coordinates that will be bilerp across the patch
117 const SkColor colors[4], const SkPoint texCoords[4],
SkPatchUtils.cpp 203 const SkColor colors[4], const SkPoint texCoords[4], int lodX, int lodY) {
245 if (texCoords) {
313 if (texCoords) {
315 bilerp(u, v, texCoords[kTopLeft_Corner].x(),
316 texCoords[kTopRight_Corner].x(),
317 texCoords[kBottomLeft_Corner].x(),
318 texCoords[kBottomRight_Corner].x()),
319 bilerp(u, v, texCoords[kTopLeft_Corner].y(),
320 texCoords[kTopRight_Corner].y(),
321 texCoords[kBottomLeft_Corner].y()
    [all...]
SkPatchGrid.h 99 * The colors and texCoords are the values at the corners of the patch which will be bilerp
103 const SkPoint texCoords[4]);
106 * Get patch at location (x,y). If cubics, colors or texCoords is not NULL it sets patch's
111 bool getPatch(int x, int y, SkPoint cubics[12], SkColor colors[4], SkPoint texCoords[4]) const;
  /frameworks/native/libs/gui/tests/
TextureRenderer.cpp 37 "varying vec2 texCoords;\n"
41 " texCoords = (texMatrix * vec4(vTexCoords, 0.0, 1.0)).xy;\n"
49 "varying vec2 texCoords;\n"
51 " gl_FragColor = texture2D(texSampler, texCoords);\n"
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_state_derived.c 62 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW, face;
66 memset(texCoords, 0, sizeof(texCoords));
78 texCoords[find_mapping(fs, unit)] = TRUE;
87 /* texcoords/varyings/other generic */
90 texCoords[find_mapping(fs, unit)] = TRUE;
144 /* texcoords/varyings */
147 if (texCoords[i]) {
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_derived.c 62 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW, face;
66 memset(texCoords, 0, sizeof(texCoords));
78 texCoords[find_mapping(fs, unit)] = TRUE;
87 /* texcoords/varyings/other generic */
90 texCoords[find_mapping(fs, unit)] = TRUE;
144 /* texcoords/varyings */
147 if (texCoords[i]) {
  /system/core/libpixelflinger/
raster.cpp 180 int32_t texcoords[8]; local
200 texcoords[0] = s0;
201 texcoords[1] = dsdx;
202 texcoords[2] = 0;
203 texcoords[3] = t0;
204 texcoords[4] = 0;
205 texcoords[5] = dtdy;
206 texcoords[6] = 0;
207 texcoords[7] = 0;
208 c->procs.texCoordGradScale8xv(c, tmu, texcoords);
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  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.c 498 * Compute nearest integer texcoords for given texobj and coordinate.
547 * Compute linear integer texcoords for given texobj and coordinate.
1002 const GLfloat texcoords[][4], const GLfloat lambda[],
1009 sample_1d_nearest(ctx, samp, image, texcoords[i], rgba[i]);
1019 const GLfloat texcoords[][4], const GLfloat lambda[],
1026 sample_1d_linear(ctx, samp, image, texcoords[i], rgba[i]);
1036 const GLfloat texcoords[][4],
1054 texcoords[i], rgba[i]);
1059 texcoords[i], rgba[i]);
1062 sample_1d_nearest_mipmap_nearest(ctx, samp, tObj, m, texcoords + minStart
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texfilter.c 498 * Compute nearest integer texcoords for given texobj and coordinate.
547 * Compute linear integer texcoords for given texobj and coordinate.
1002 const GLfloat texcoords[][4], const GLfloat lambda[],
1009 sample_1d_nearest(ctx, samp, image, texcoords[i], rgba[i]);
1019 const GLfloat texcoords[][4], const GLfloat lambda[],
1026 sample_1d_linear(ctx, samp, image, texcoords[i], rgba[i]);
1036 const GLfloat texcoords[][4],
1054 texcoords[i], rgba[i]);
1059 texcoords[i], rgba[i]);
1062 sample_1d_nearest_mipmap_nearest(ctx, samp, tObj, m, texcoords + minStart
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_blit.c 380 * Calculate texcoords for given image region.
406 float texcoords[4]; local
413 flip_y, texcoords);
417 verts[2] = texcoords[0];
418 verts[3] = texcoords[3];
422 verts[6] = texcoords[1];
423 verts[7] = texcoords[3];
427 verts[10] = texcoords[1];
428 verts[11] = texcoords[2];
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_blit.c 255 * Calculate texcoords for given image region.
281 float texcoords[4]; local
288 flip_y, texcoords);
292 verts[2] = texcoords[0];
293 verts[3] = texcoords[3];
297 verts[6] = texcoords[1];
298 verts[7] = texcoords[3];
302 verts[10] = texcoords[1];
303 verts[11] = texcoords[2];
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_blit.c 380 * Calculate texcoords for given image region.
406 float texcoords[4]; local
413 flip_y, texcoords);
417 verts[2] = texcoords[0];
418 verts[3] = texcoords[3];
422 verts[6] = texcoords[1];
423 verts[7] = texcoords[3];
427 verts[10] = texcoords[1];
428 verts[11] = texcoords[2];
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_blit.c 255 * Calculate texcoords for given image region.
281 float texcoords[4]; local
288 flip_y, texcoords);
292 verts[2] = texcoords[0];
293 verts[3] = texcoords[3];
297 verts[6] = texcoords[1];
298 verts[7] = texcoords[3];
302 verts[10] = texcoords[1];
303 verts[11] = texcoords[2];
  /frameworks/native/opengl/tests/linetex/
linetex.cpp 88 const GLfloat texCoords[4][2] = {
103 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
  /external/chromium_org/third_party/skia/bench/
PatchGridBench.cpp 73 SkPoint texCoords[4][5] = {
127 texs[0] = texCoords[i][j];
128 texs[1] = texCoords[i][j + 1];
129 texs[3] = texCoords[i + 1][j];
130 texs[2] = texCoords[i + 1][j + 1];
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 480 const tcu::Vec2 texCoords[4] =
493 (m_transformations[unitNdx] * Vec3(texCoords[0].x(), texCoords[0].y(), 1.0f)).xy(),
494 (m_transformations[unitNdx] * Vec3(texCoords[1].x(), texCoords[1].y(), 1.0f)).xy(),
495 (m_transformations[unitNdx] * Vec3(texCoords[2].x(), texCoords[2].y(), 1.0f)).xy(),
496 (m_transformations[unitNdx] * Vec3(texCoords[3].x(), texCoords[3].y(), 1.0f)).xy(),
509 m_transformations[unitNdx] * Vec3(texCoords[0].x(), texCoords[0].y(), 1.0f)
    [all...]
  /frameworks/native/opengl/tests/fillrate/
fillrate.cpp 101 const GLfloat texCoords[4][2] = {
118 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);

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