HomeSort by relevance Sort by last modified time
    Searched full:allocatename (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/third_party/skia/tests/
NameAllocatorTest.cpp 56 GrGLuint name = fAllocator.allocateName();
78 GrGLuint name = fAllocator.allocateName();
139 allocator.allocateName();
141 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
146 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
161 if (0 == allocator.allocateName()) {
166 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
  /external/skia/tests/
NameAllocatorTest.cpp 56 GrGLuint name = fAllocator.allocateName();
78 GrGLuint name = fAllocator.allocateName();
139 allocator.allocateName();
141 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
146 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
161 if (0 == allocator.allocateName()) {
166 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLNameAllocator.h 62 GrGLuint allocateName();
66 * to allocateName(). Note that the caller should most likely redefine the
GrGLNameAllocator.cpp 339 GrGLuint GrGLNameAllocator::allocateName() {
GrGLPathRendering.cpp 434 GrGLuint name = fPathNameAllocator->allocateName();
  /external/skia/src/gpu/gl/
GrGLNameAllocator.h 62 GrGLuint allocateName();
66 * to allocateName(). Note that the caller should most likely redefine the
GrGLNameAllocator.cpp 339 GrGLuint GrGLNameAllocator::allocateName() {
GrGpuGL.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 456 deUint32 allocateName (void);
487 deUint32 ObjectManager<T>::allocateName (void)
    [all...]
sglrReferenceContext.cpp 677 *textures++ = m_textures.allocateName();
784 *framebuffers++ = m_framebuffers.allocateName();
839 *renderbuffers++ = m_renderbuffers.allocateName();
    [all...]

Completed in 1710 milliseconds