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Searched
full:cached_vs
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
renderer.c
98
void *
cached_vs
[NUM_RENDERER_VS];
member in struct:renderer
237
if (!r->
cached_vs
[id]) {
254
r->
cached_vs
[id] = create_passthrough_vs(r->pipe, semantic_name);
257
cso_set_vertex_shader_handle(r->cso, r->
cached_vs
[id]);
[
all
...]
/external/mesa3d/src/gallium/state_trackers/vega/
renderer.c
98
void *
cached_vs
[NUM_RENDERER_VS];
member in struct:renderer
237
if (!r->
cached_vs
[id]) {
254
r->
cached_vs
[id] = create_passthrough_vs(r->pipe, semantic_name);
257
cso_set_vertex_shader_handle(r->cso, r->
cached_vs
[id]);
[
all
...]
Completed in 596 milliseconds