/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
vg_context.h | 194 static INLINE void vg_shift_rectx(VGfloat coords[4], 198 coords[0] += shift; 199 coords[2] -= shift; 201 coords[2] = MIN2(coords[2], bounds[2]); 203 if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { 204 coords[2] = (bounds[0] + bounds[2]) - coords[0]; 209 static INLINE void vg_shift_recty(VGfloat coords[4] [all...] |
vgu.c | 44 const VGfloat *coords, 50 vg_float_to_datatype(path_datatype(p), common_data, coords, num_coords); local 59 VGfloat coords[4]; local 70 coords[0] = x0; 71 coords[1] = y0; 72 coords[2] = x1; 73 coords[3] = y1; 75 vgu_append_float_coords(path, cmds, 2, coords, 4); 86 VGfloat *coords; local 104 coords = malloc(sizeof(VGfloat) * count * 2) 138 VGfloat coords[5]; local 232 VGfloat coords[12]; local 267 VGfloat coords[40]; local [all...] |
/external/mesa3d/src/gallium/state_trackers/vega/ |
vg_context.h | 194 static INLINE void vg_shift_rectx(VGfloat coords[4], 198 coords[0] += shift; 199 coords[2] -= shift; 201 coords[2] = MIN2(coords[2], bounds[2]); 203 if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { 204 coords[2] = (bounds[0] + bounds[2]) - coords[0]; 209 static INLINE void vg_shift_recty(VGfloat coords[4] [all...] |
vgu.c | 44 const VGfloat *coords, 50 vg_float_to_datatype(path_datatype(p), common_data, coords, num_coords); local 59 VGfloat coords[4]; local 70 coords[0] = x0; 71 coords[1] = y0; 72 coords[2] = x1; 73 coords[3] = y1; 75 vgu_append_float_coords(path, cmds, 2, coords, 4); 86 VGfloat *coords; local 104 coords = malloc(sizeof(VGfloat) * count * 2) 138 VGfloat coords[5]; local 232 VGfloat coords[12]; local 267 VGfloat coords[40]; local [all...] |
/external/eigen/bench/ |
sparse_setter.cpp | 47 EIGEN_DONT_INLINE Scalar* setinnerrand_eigen(const Coordinates& coords, const Values& vals); 48 EIGEN_DONT_INLINE Scalar* setrand_eigen_dynamic(const Coordinates& coords, const Values& vals); 49 EIGEN_DONT_INLINE Scalar* setrand_eigen_compact(const Coordinates& coords, const Values& vals); 50 EIGEN_DONT_INLINE Scalar* setrand_eigen_sumeq(const Coordinates& coords, const Values& vals); 51 EIGEN_DONT_INLINE Scalar* setrand_eigen_gnu_hash(const Coordinates& coords, const Values& vals); 52 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_dense(const Coordinates& coords, const Values& vals); 53 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_sparse(const Coordinates& coords, const Values& vals); 54 EIGEN_DONT_INLINE Scalar* setrand_scipy(const Coordinates& coords, const Values& vals); 55 EIGEN_DONT_INLINE Scalar* setrand_ublas_mapped(const Coordinates& coords, const Values& vals); 56 EIGEN_DONT_INLINE Scalar* setrand_ublas_coord(const Coordinates& coords, const Values& vals) 68 Coordinates coords; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
drawtex.c | 69 _mesa_DrawTexfv(const GLfloat *coords) 72 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]); 86 _mesa_DrawTexiv(const GLint *coords) 89 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], 90 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]) [all...] |
/external/mesa3d/src/mesa/main/ |
drawtex.c | 69 _mesa_DrawTexfv(const GLfloat *coords) 72 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]); 86 _mesa_DrawTexiv(const GLint *coords) 89 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], 90 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]) [all...] |
/external/lldb/www/cpp_reference/html/ |
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/external/deqp/modules/gles3/functional/ |
es3fShaderSwitchTests.cpp | 75 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); } 76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); } 79 switch (int(deFloatFloor(evalCtx.coords.z()*1.5f + 2.0f))) 81 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break; 82 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break; 83 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break; 84 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break; 85 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break; 124 op << " highp vec4 coords = " << (isVertex ? "a_coords" : "v_coords") << ";\n"; 131 type == SWITCHTYPE_DYNAMIC ? "int(floor(coords.z*1.5 + 2.0))" : "???" [all...] |