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  /external/qemu/android/skin/
trackball.c 214 int diameter2 = diameter + ring*2; local
222 ball->diameter = diameter2;
229 ball->pixels = (unsigned*)calloc( diameter2*diameter2, sizeof(unsigned) );
230 ball->surface = sdl_surface_from_argb32( ball->pixels, diameter2, diameter2 );
305 int diameter2 = diameter + 2*ring; local
307 double radius2 = diameter2*0.5;
311 ball->sphere_map = calloc( diameter2*diameter2, sizeof(SphereCoordRec) )
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