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  /external/chromium_org/third_party/WebKit/ManualTests/
drag-caret.html 1 <p>This tests dragging over an input element, to make sure no drag-cursor is left behind.</p>
3 <p>Drag some text over the input element and make sure the Drag Caret disappears when the drag exits the input element. Per https://bugs.webkit.org/show_bug.cgi?id=26787</p>
user-drag-with-decorations.html 1 This tests that we don't include overflow decorations from our ancestor nodes in the drag image for -webkit-user-drag: element. To perform this test drag the green square below. The drag image should not contain any parts of the scrollbar graphics visible on the page.
4 <div style="-webkit-user-drag:element;position:absolute; background: rgba(0,128,0,0.5); height:100px; width:100px;">
5 Drag me!
directory-drop-on-view.html 11 Drag a file that WebKit doesn't recognise -- eg. a disk image, tarball, etc.<br />
16 The drag should not be accepted, and the drag cursor should be the standard disallowed drag cursor.
drag-background-with-padding.html 4 <p>For a draggable element that has padding, the drag image that is created
5 should respect that background color. Note that none of the drag images
9 <div style="background-color: grey; width: 100px; height: 100px;">Drag me! Drag image padding should remain transparent.</div>
13 <div style="background-color: grey; width: 100px; height: 100px;">Drag me! Drag image padding should be transparent.</div>
17 <div style="background-color: grey; width: 100px; height: 100px;">Drag me! Drag image padding should be white.</div>
21 <div style="background-color: grey; width: 100px; height: 100px;">Drag me! Drag image padding should be lime.</div
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remove-on-drop-crash.html 2 Load <a href="http://www.google.com/">Google</a> and drag the logo onto this page. The second time you drag it on, Safari will crash.
flipped-text-rendering.html 4 <title>Flipped text in link drag image</title>
8 drag image, above the URL.</p>
10 <p>WebKit renderer, using CG: <a href="/">Drag me to your leader</a></p>
11 <p>WebKit renderer, using ATSUI because of the &#x905;: <a href="/">Drag me &#x0905; to your leader</a></p>
12 <p>Cocoa, because of the &#x05d0;: <a href="/">Drag me &#x05d0; to your leader</a></p>
drag-with-div-or-image-as-data-image.html 7 -webkit-user-drag: element;
37 <p>When you drag the first div, the image under the cursor should be of the second image. </p>
38 <p>When you drag the first image, the image under the cursor should be of the second div. </p>
43 <div class="draggable" ondragstart="dragDivAndSeeImageDragged()"> Drag me, I am a div! (first div)</div>
49 <img src="resources/drag-image.png" id="imgToUseAsImage" />
52 <div id="divToUseAsImage"> When a drag is started on the image, this is the div that is used as the drag image! (second div)</div>
drop-text-acquires-style.html 7 <p>To run this test, drag the text in the input element below into the bold text region. The dropped text should be bold.</p>
8 <input id="dragme" value="Drag this text" ><br />
9 <b contenteditable="true" id="target">Drag the text from the above input element into this bold text</b>
drag-should-draw-target.html 35 <div draggable="true">Drag Me</div>
36 If the drag-icon follows the mouse pointer while dragging the above green block, the test passes.
41 <div class="floatleft" draggable="true">Drag Me</div>
42 If the drag-icon follows the mouse pointer while dragging the green block to the left, the test passes.
  /external/chromium_org/third_party/polymer/components/core-drag-drop/
.bower.json 2 "name": "core-drag-drop",
3 "homepage": "https://github.com/Polymer/core-drag-drop",
11 "_source": "git://github.com/Polymer/core-drag-drop.git",
13 "_originalSource": "Polymer/core-drag-drop"
  /external/chromium_org/third_party/polymer/components-chromium/core-drag-drop/
.bower.json 2 "name": "core-drag-drop",
3 "homepage": "https://github.com/Polymer/core-drag-drop",
11 "_source": "git://github.com/Polymer/core-drag-drop.git",
13 "_originalSource": "Polymer/core-drag-drop"
  /packages/apps/Dialer/src/com/android/dialer/list/
OnDragDropListener.java 5 * Classes that want to receive callbacks in response to drag events should implement this
10 * Called when a drag is started.
11 * @param x X-coordinate of the drag event
12 * @param y Y-coordinate of the drag event
13 * @param view The contact tile which the drag was started on
18 * Called when a drag is in progress and the user moves the dragged contact to a
21 * @param x X-coordinate of the drag event
22 * @param y Y-coordinate of the drag event
29 * Called when a drag is completed (whether by dropping it somewhere or simply by dragging
31 * @param x X-coordinate of the drag even
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  /external/chromium_org/chrome/browser/ui/views/tabs/
tab_strip_types.h 10 // Complete the drag.
13 // Cancel/revert the drag.
16 // The drag should end as the result of a capture lost.
  /external/chromium_org/chrome/browser/resources/ntp4/
trash.js 27 * Determines whether we are interested in the drag data for |e|.
28 * @param {Event} e The event from drag enter.
29 * @return {boolean} True if we are interested in the drag data for |e|.
40 * Drag over handler.
41 * @param {Event} e The drag event.
51 * Drag enter handler.
52 * @param {Event} e The drag event.
60 * @param {Event} e The drag event.
71 * Drag leave handler.
72 * @param {Event} e The drag event
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  /external/chromium_org/ui/wm/public/
drag_drop_client.h 25 // An interface implemented by an object that controls a drag and drop session.
30 // Initiates a drag and drop session. Returns the drag operation that was
31 // applied at the end of the drag drop session. |root_location| is in the
40 // Called when mouse is dragged during a drag and drop.
44 // Called when mouse is released during a drag and drop.
48 // Called when a drag and drop session is cancelled.
51 // Returns true if a drag and drop session is in progress.
  /frameworks/base/docs/html/guide/topics/ui/
drag-drop.jd 1 page.title=Drag and Drop
28 <a href="#DragDropLifecycle">The drag/drop process</a>
31 <a href="#AboutDragListeners">The drag event listener and callback method</a>
34 <a href="#AboutDragEvent">Drag events</a>
38 The drag shadow</a>
43 <a href="#DesignDragOperation">Designing a Drag and Drop Operation</a>
46 <a href="#StartDrag">Starting a drag</a>
49 <a href="#HandleStart">Responding to a drag start</a>
52 <a href="#HandleDuring">Handling events during the drag</a>
58 <a href="#HandleEnd">Responding to a drag end</a
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  /external/chromium_org/chrome/common/extensions/docs/templates/intros/
app_window.html 7 <code>drag</code> and <code>no-drag</code> to allow content of a window
9 DOM node to drag, any child that is intractable/clickable must be set to
10 no-drag. E.g.
21 -webkit-app-region: drag;
24 -webkit-app-region: no-drag;
  /external/chromium_org/content/public/browser/
web_drag_dest_delegate.h 23 // Announces that a drag has started. It's valid that a drag starts, along
28 // Notifications of drag progression.
32 // This should also clear any state kept about this drag.
36 // Called at the start of every drag to supply the data associated with the
37 // drag.
  /external/chromium_org/third_party/WebKit/ManualTests/chromium/
drag-image-accounts-for-device-scale.html 4 <p>Select some text and start dragging. If the text in the drag image is rendered at the same size as the text on the page and is not blurry (due to scaling), 1st part of this test passes.</p>
5 <p>For 2nd part, try dragging "Drag me" below. Again, if the text in the drag image is rendered at the same size as the text on the page is not blurry, the test passes.</p>
7 Drag me
9 <p>Lastly, for testing dragging of images, drag the image below. If drag image is exactly the same size as the image on the page, the test passes.</p>
  /external/chromium_org/ui/base/dragdrop/
drag_source_win.h 17 // drag-drop operation as the user mouses over other drop targets on their
18 // system. This object tells Windows whether or not the drag should continue,
27 // Stop the drag operation at the next chance we get. This doesn't
28 // synchronously stop the drag (since Windows is controlling that),
29 // but lets us tell Windows to cancel the drag the next chance we get.
49 // Set to true if we want to cancel the drag operation.
drag_utils.h 30 // Chrome (via the download manager, for example). The drag image is set into
32 // portion will be truncated in the drag image. |icon| can be empty.
37 // Sets the drag image on data_object from the supplied canvas.
38 // |cursor_offset| gives the location of the hotspot for the drag image.
43 // Sets the drag image on data_object from the supplied ImageSkia.
44 // |cursor_offset| gives the location of the hotspot for the drag image.
  /external/chromium_org/ui/views/
drag_controller.h 21 // DragController is responsible for writing drag data for a view, as well as
22 // supplying the supported drag operations. Use DragController if you don't
26 // Writes the data for the drag.
31 // Returns the supported drag operations (see DragDropTypes for possible
32 // values). A drag is only started if this returns a non-zero value.
36 // Returns true if a drag operation can be started.
  /external/chromium_org/ui/webui/resources/js/cr/ui/
drag_wrapper.js 7 * A class for simplifying HTML5 drag and drop. Classes should use this to
8 * handle the nitty gritty of nested drag enters and leaves.
12 * Creates a DragWrapper which listens for drag target events on |target| and
54 return this.target_.classList.contains('drag-target');
59 * @param {Event} e A MouseEvent for the drag.
65 this.target_.classList.add('drag-target');
71 // drag over handler so that we make the necessary updates (one visible
72 // symptom of not doing this is that the cursor's drag state will
80 * @param {Event} e A MouseEvent for the drag.
84 if (!this.target_.classList.contains('drag-target')
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
GlobalCanvasDragInfo.java 26 * This singleton is used to keep track of drag'n'drops initiated within this
27 * session of Eclipse. A drag can be initiated from a palette or from a canvas
30 * Overall this is a workaround: the issue is that the drag'n'drop SWT API does not
31 * allow us to know the transfered data during the initial drag -- only when the
35 * In the GLE we'd like to adjust drag feedback to the data being actually dropped.
37 * off a canvas or its palette and then set back to null when the drag'n'drop is finished.
39 * Note that when a drag starts in one instance of Eclipse and the dragOver/drop is done
77 * source. It should only be invoked if the drag operation is a
111 * Can be null if the drag did not start in a canvas.
121 * source and the destination of the drag'n'drop are the same, so object identit
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  /external/chromium_org/chrome/browser/ui/cocoa/panels/
mouse_drag_controller.h 10 // When Drag is cancelled by hitting ESC key, we may still receive
14 PANEL_DRAG_CAN_START, // Mouse key went down, drag may be started.
16 PANEL_DRAG_SUPPRESSED // Ignore drag events until PANEL_DRAG_CAN_START.
23 // (which can be skipped if the drag didn't start) and then by cleanupAfterDrag.
26 // Called wehen drag threshold was exceeded and actual drag should start.
27 // Note that the drag is processed using a local nested message loop.
42 // This class encapsulates the mouse drag start/progress/termination logic,
43 // including having a threashold before actually starting a drag and termination
44 // of the drag on ESC, mouseUp and other operations. It also hosts the neste
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