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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
shader.c 55 VGboolean drawing_image; member in struct:shader
149 if (!advanced_blending && shader->drawing_image) {
214 if (shader->drawing_image && shader->image)
227 if (shader->drawing_image && shader->image) {
243 if (!shader->drawing_image ||
268 if (shader->drawing_image) {
288 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
331 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
376 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image)
378 shader->drawing_image = drawing_image
    [all...]
shader.h 52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image);
  /external/mesa3d/src/gallium/state_trackers/vega/
shader.c 55 VGboolean drawing_image; member in struct:shader
149 if (!advanced_blending && shader->drawing_image) {
214 if (shader->drawing_image && shader->image)
227 if (shader->drawing_image && shader->image) {
243 if (!shader->drawing_image ||
268 if (shader->drawing_image) {
288 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
331 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
376 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image)
378 shader->drawing_image = drawing_image
    [all...]
shader.h 52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image);

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