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    Searched full:fs_depthstencil (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blit.c 72 void *fs_depthstencil[PIPE_MAX_TEXTURE_TYPES]; member in struct:blit_state
181 if (ctx->fs_depthstencil[i]) {
182 pipe->delete_fs_state(pipe, ctx->fs_depthstencil[i]);
225 if (!ctx->fs_depthstencil[pipe_tex]) {
228 ctx->fs_depthstencil[pipe_tex] =
233 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depthstencil[pipe_tex]);
  /external/mesa3d/src/gallium/auxiliary/util/
u_blit.c 72 void *fs_depthstencil[PIPE_MAX_TEXTURE_TYPES]; member in struct:blit_state
181 if (ctx->fs_depthstencil[i]) {
182 pipe->delete_fs_state(pipe, ctx->fs_depthstencil[i]);
225 if (!ctx->fs_depthstencil[pipe_tex]) {
228 ctx->fs_depthstencil[pipe_tex] =
233 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depthstencil[pipe_tex]);

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