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  /external/chromium_org/cc/trees/
layer_sorter.h 47 gfx::Vector3dF layer_normal; member in struct:cc::LayerShape
layer_sorter.cc 235 layer_normal = gfx::CrossProduct(c13, c12);
250 float d = gfx::DotProduct(layer_normal, z_axis);
251 float n = -gfx::DotProduct(layer_normal, w);

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