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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
RenderTarget9.h 13 #include "libGLESv2/renderer/RenderTarget.h"
20 class RenderTarget9 : public RenderTarget
27 static RenderTarget9 *makeRenderTarget9(RenderTarget *renderTarget);
TextureStorage9.h 21 class RenderTarget;
31 static DWORD GetTextureUsage(GLenum internalformat, bool renderTarget);
37 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
62 TextureStorage9_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
68 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
84 TextureStorage9_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels);
90 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
  /frameworks/base/libs/hwui/
Texture.cpp 42 GLenum renderTarget) {
51 mCaches.bindTexture(renderTarget, id);
54 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS);
55 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT);
60 GLenum renderTarget) {
69 mCaches.bindTexture(renderTarget, id);
74 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min);
75 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
Texture.h 39 GLenum renderTarget = GL_TEXTURE_2D) {
40 setWrapST(wrap, wrap, bindTexture, force, renderTarget);
44 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
47 GLenum renderTarget = GL_TEXTURE_2D) {
48 setFilterMinMag(filter, filter, bindTexture, force, renderTarget);
52 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderTarget.h 7 // RenderTarget.h: Defines an abstract wrapper class to manage IDirect3DSurface9
18 class RenderTarget
21 RenderTarget()
31 virtual ~RenderTarget() {};
59 DISALLOW_COPY_AND_ASSIGN(RenderTarget);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderTarget11.h 13 #include "libGLESv2/renderer/RenderTarget.h"
20 class RenderTarget11 : public RenderTarget
29 static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget);
TextureStorage11.h 25 class RenderTarget;
39 static DWORD GetTextureBindFlags(GLenum internalFormat, bool renderTarget);
45 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
157 TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
163 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
193 TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels);
199 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
229 TextureStorage11_3D(Renderer *renderer, GLenum internalformat, bool renderTarget,
238 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
272 TextureStorage11_2DArray(Renderer *renderer, GLenum internalformat, bool renderTarget,
    [all...]
Renderer11.h 20 #include "libGLESv2/renderer/RenderTarget.h"
138 // RenderTarget creation
139 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth);
140 virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples);
160 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
161 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels);
162 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
163 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
192 virtual bool fastCopyBufferToTexture(const gl::PixelUnpackState &unpack, unsigned int offset, RenderTarget *destRenderTarget,
215 bool blitRenderbufferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect, RenderTarget *readRenderTarget
    [all...]
PixelTransfer11.h 33 class RenderTarget;
48 bool copyBufferToTexture(const gl::PixelUnpackState &unpack, unsigned int offset, RenderTarget *destRenderTarget,
  /external/deqp/modules/glshared/
glsShaderPerformanceCase.cpp 118 static void logRenderTargetInfo (TestLog& log, const tcu::RenderTarget& renderTarget)
120 log << TestLog::Section("RenderTarget", "Render target")
121 << TestLog::Message << "size: " << renderTarget.getWidth() << "x" << renderTarget.getHeight() << TestLog::EndMessage
123 << " R" << renderTarget.getPixelFormat().redBits
124 << " G" << renderTarget.getPixelFormat().greenBits
125 << " B" << renderTarget.getPixelFormat().blueBits
126 << " A" << renderTarget.getPixelFormat().alphaBits
127 << " D" << renderTarget.getDepthBits(
    [all...]
  /external/pdfium/core/src/fxge/win32/
dwrite_int.h 43 FX_BOOL DwCreateRenderingTarget(CFX_DIBitmap* pSrc, void** renderTarget);
44 void DwDeleteRenderingTarget(void* renderTarget);
45 FX_BOOL DwRendingString(void* renderTarget, CFX_ClipRgn* pClipRgn, FX_RECT& stringRect, CFX_AffineMatrix* pMatrix,
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
RenderTarget.java 38 public final class RenderTarget {
52 /** Stores the RenderTarget that is focused on the current thread. */
53 private static ThreadLocal<RenderTarget> mCurrentTarget = new ThreadLocal<RenderTarget>();
86 public static RenderTarget newTarget(int width, int height) {
92 RenderTarget result = new RenderTarget(eglDisplay, eglContext, eglSurface, 0, true, true);
97 public static RenderTarget currentTarget() {
103 public RenderTarget forTexture(TextureSource texture, int width, int height) {
115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false)
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.h 24 class RenderTarget;
73 virtual rx::RenderTarget *getRenderTarget();
111 virtual rx::RenderTarget *getRenderTarget();
116 rx::RenderTarget *mRenderTarget;
127 virtual rx::RenderTarget *getRenderTarget();
130 rx::RenderTarget *mDepthStencil;
  /external/deqp/framework/referencerenderer/
rrRenderer.hpp 36 class RenderTarget
44 RenderTarget (const MultisamplePixelBufferAccess& colorMultisampleBuffer,
110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_)
112 , renderTarget (renderTarget_)
121 const RenderTarget& renderTarget;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.h 27 class RenderTarget;
51 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
63 GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget);
79 virtual void initializeStorage(bool renderTarget) = 0;
115 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
121 virtual void initializeStorage(bool renderTarget);
122 TextureStorage *createCompleteStorage(bool renderTarget) const;
172 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
178 virtual void initializeStorage(bool renderTarget);
179 TextureStorage *createCompleteStorage(bool renderTarget) const
    [all...]
TextureStorage.h 25 class RenderTarget;
38 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
  /external/deqp/framework/common/
tcuRenderTarget.cpp 29 RenderTarget::RenderTarget (void)
39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples)
tcuRenderTarget.hpp 35 class RenderTarget
38 RenderTarget (void);
39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
40 ~RenderTarget (void) {}
  /external/skia/src/image/
SkSurface_Gpu.cpp 36 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRenderMode trm)
37 : INHERITED(renderTarget->width(), renderTarget->height()) {
41 fDevice = SkGpuDevice::Create(renderTarget, flags);
43 if (kRGB_565_GrPixelConfig != renderTarget->config()) {
  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
OfflineAudioDestinationNode.h 41 static OfflineAudioDestinationNode* create(AudioContext* context, AudioBuffer* renderTarget)
43 return adoptRefCountedGarbageCollectedWillBeNoop(new OfflineAudioDestinationNode(context, renderTarget));
61 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
OfflineAudioDestinationNode.cpp 43 OfflineAudioDestinationNode::OfflineAudioDestinationNode(AudioContext* context, AudioBuffer* renderTarget)
44 : AudioDestinationNode(context, renderTarget->sampleRate())
45 , m_renderTarget(renderTarget)
48 m_renderBus = AudioBus::create(renderTarget->numberOfChannels(), renderQuantumSize);
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
AcceleratedImageBufferSurface.cpp 65 GrRenderTarget* renderTarget = m_surface->getCanvas()->getTopDevice()->accessRenderTarget();
66 if (renderTarget) {
67 return renderTarget->asTexture()->getTextureHandle();
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend;
167 desc.DestBlend = desc1.RenderTarget[0].DestBlend;
168 desc.BlendOp = desc1.RenderTarget[0].BlendOp;
169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha;
170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha;
171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha;
174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable;
175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask;
187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend;
188 desc1.RenderTarget[0].DestBlend = desc.DestBlend
    [all...]
  /external/deqp/framework/platform/ios/
tcuIOSPlatform.hh 92 virtual const RenderTarget& getRenderTarget (void) const { return m_emptyTarget; }
103 tcu::RenderTarget m_emptyTarget;
112 virtual const RenderTarget& getRenderTarget (void) const { return m_renderTarget; }
125 tcu::RenderTarget m_renderTarget;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend;
167 desc.DestBlend = desc1.RenderTarget[0].DestBlend;
168 desc.BlendOp = desc1.RenderTarget[0].BlendOp;
169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha;
170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha;
171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha;
174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable;
175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask;
187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend;
188 desc1.RenderTarget[0].DestBlend = desc.DestBlend
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