/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
RenderTarget9.h | 13 #include "libGLESv2/renderer/RenderTarget.h" 20 class RenderTarget9 : public RenderTarget 27 static RenderTarget9 *makeRenderTarget9(RenderTarget *renderTarget);
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TextureStorage9.h | 21 class RenderTarget; 31 static DWORD GetTextureUsage(GLenum internalformat, bool renderTarget); 37 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0; 62 TextureStorage9_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 68 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); 84 TextureStorage9_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels); 90 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
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/frameworks/base/libs/hwui/ |
Texture.cpp | 42 GLenum renderTarget) { 51 mCaches.bindTexture(renderTarget, id); 54 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); 55 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); 60 GLenum renderTarget) { 69 mCaches.bindTexture(renderTarget, id); 74 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); 75 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
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Texture.h | 39 GLenum renderTarget = GL_TEXTURE_2D) { 40 setWrapST(wrap, wrap, bindTexture, force, renderTarget); 44 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 47 GLenum renderTarget = GL_TEXTURE_2D) { 48 setFilterMinMag(filter, filter, bindTexture, force, renderTarget); 52 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
RenderTarget.h | 7 // RenderTarget.h: Defines an abstract wrapper class to manage IDirect3DSurface9 18 class RenderTarget 21 RenderTarget() 31 virtual ~RenderTarget() {}; 59 DISALLOW_COPY_AND_ASSIGN(RenderTarget);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
RenderTarget11.h | 13 #include "libGLESv2/renderer/RenderTarget.h" 20 class RenderTarget11 : public RenderTarget 29 static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget);
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TextureStorage11.h | 25 class RenderTarget; 39 static DWORD GetTextureBindFlags(GLenum internalFormat, bool renderTarget); 45 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0; 157 TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 163 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); 193 TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels); 199 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); 229 TextureStorage11_3D(Renderer *renderer, GLenum internalformat, bool renderTarget, 238 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); 272 TextureStorage11_2DArray(Renderer *renderer, GLenum internalformat, bool renderTarget, [all...] |
Renderer11.h | 20 #include "libGLESv2/renderer/RenderTarget.h" 138 // RenderTarget creation 139 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth); 140 virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples); 160 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 161 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels); 162 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); 163 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); 192 virtual bool fastCopyBufferToTexture(const gl::PixelUnpackState &unpack, unsigned int offset, RenderTarget *destRenderTarget, 215 bool blitRenderbufferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect, RenderTarget *readRenderTarget [all...] |
PixelTransfer11.h | 33 class RenderTarget; 48 bool copyBufferToTexture(const gl::PixelUnpackState &unpack, unsigned int offset, RenderTarget *destRenderTarget,
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/external/deqp/modules/glshared/ |
glsShaderPerformanceCase.cpp | 118 static void logRenderTargetInfo (TestLog& log, const tcu::RenderTarget& renderTarget) 120 log << TestLog::Section("RenderTarget", "Render target") 121 << TestLog::Message << "size: " << renderTarget.getWidth() << "x" << renderTarget.getHeight() << TestLog::EndMessage 123 << " R" << renderTarget.getPixelFormat().redBits 124 << " G" << renderTarget.getPixelFormat().greenBits 125 << " B" << renderTarget.getPixelFormat().blueBits 126 << " A" << renderTarget.getPixelFormat().alphaBits 127 << " D" << renderTarget.getDepthBits( [all...] |
/external/pdfium/core/src/fxge/win32/ |
dwrite_int.h | 43 FX_BOOL DwCreateRenderingTarget(CFX_DIBitmap* pSrc, void** renderTarget);
44 void DwDeleteRenderingTarget(void* renderTarget);
45 FX_BOOL DwRendingString(void* renderTarget, CFX_ClipRgn* pClipRgn, FX_RECT& stringRect, CFX_AffineMatrix* pMatrix,
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
RenderTarget.java | 38 public final class RenderTarget { 52 /** Stores the RenderTarget that is focused on the current thread. */ 53 private static ThreadLocal<RenderTarget> mCurrentTarget = new ThreadLocal<RenderTarget>(); 86 public static RenderTarget newTarget(int width, int height) { 92 RenderTarget result = new RenderTarget(eglDisplay, eglContext, eglSurface, 0, true, true); 97 public static RenderTarget currentTarget() { 103 public RenderTarget forTexture(TextureSource texture, int width, int height) { 115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Renderbuffer.h | 24 class RenderTarget; 73 virtual rx::RenderTarget *getRenderTarget(); 111 virtual rx::RenderTarget *getRenderTarget(); 116 rx::RenderTarget *mRenderTarget; 127 virtual rx::RenderTarget *getRenderTarget(); 130 rx::RenderTarget *mDepthStencil;
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/external/deqp/framework/referencerenderer/ |
rrRenderer.hpp | 36 class RenderTarget 44 RenderTarget (const MultisamplePixelBufferAccess& colorMultisampleBuffer, 110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_) 112 , renderTarget (renderTarget_) 121 const RenderTarget& renderTarget;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
TextureD3D.h | 27 class RenderTarget; 51 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0; 63 GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget); 79 virtual void initializeStorage(bool renderTarget) = 0; 115 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); 121 virtual void initializeStorage(bool renderTarget); 122 TextureStorage *createCompleteStorage(bool renderTarget) const; 172 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); 178 virtual void initializeStorage(bool renderTarget); 179 TextureStorage *createCompleteStorage(bool renderTarget) const [all...] |
TextureStorage.h | 25 class RenderTarget; 38 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
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/external/deqp/framework/common/ |
tcuRenderTarget.cpp | 29 RenderTarget::RenderTarget (void) 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples)
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tcuRenderTarget.hpp | 35 class RenderTarget 38 RenderTarget (void); 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples); 40 ~RenderTarget (void) {}
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/external/skia/src/image/ |
SkSurface_Gpu.cpp | 36 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRenderMode trm) 37 : INHERITED(renderTarget->width(), renderTarget->height()) { 41 fDevice = SkGpuDevice::Create(renderTarget, flags); 43 if (kRGB_565_GrPixelConfig != renderTarget->config()) {
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/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
OfflineAudioDestinationNode.h | 41 static OfflineAudioDestinationNode* create(AudioContext* context, AudioBuffer* renderTarget) 43 return adoptRefCountedGarbageCollectedWillBeNoop(new OfflineAudioDestinationNode(context, renderTarget)); 61 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
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OfflineAudioDestinationNode.cpp | 43 OfflineAudioDestinationNode::OfflineAudioDestinationNode(AudioContext* context, AudioBuffer* renderTarget) 44 : AudioDestinationNode(context, renderTarget->sampleRate()) 45 , m_renderTarget(renderTarget) 48 m_renderBus = AudioBus::create(renderTarget->numberOfChannels(), renderQuantumSize);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
AcceleratedImageBufferSurface.cpp | 65 GrRenderTarget* renderTarget = m_surface->getCanvas()->getTopDevice()->accessRenderTarget(); 66 if (renderTarget) { 67 return renderTarget->asTexture()->getTextureHandle();
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend [all...] |
/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.hh | 92 virtual const RenderTarget& getRenderTarget (void) const { return m_emptyTarget; } 103 tcu::RenderTarget m_emptyTarget; 112 virtual const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 125 tcu::RenderTarget m_renderTarget;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend [all...] |