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  /prebuilts/sdk/renderscript/lib/
javalib.jar 
  /development/samples/browseable/BasicRenderScript/
_index.jd 2 sample.group=RenderScript
7 BasicRenderScript sample demonstrates basic steps how to use renderScript.
8 In the sample, it performs graphical filter operation on a image with renderScript.
  /development/samples/RenderScript/HelloCompute/
_index.html 1 <p>A Renderscript compute sample that filters a bitmap. No Renderscript graphics APIs are used
  /frameworks/base/docs/html/samples/
renderscript.jd 1 page.title=Renderscript
5 <div id="samples" class="renderscript">
  /frameworks/rs/driver/
rsdBcc.h 23 bool rsdScriptInit(const android::renderscript::Context *, android::renderscript::ScriptC *,
26 bool rsdInitIntrinsic(const android::renderscript::Context *rsc,
27 android::renderscript::Script *s,
29 android::renderscript::Element *e);
31 void rsdScriptInvokeFunction(const android::renderscript::Context *dc,
32 android::renderscript::Script *script,
37 void rsdScriptInvokeForEach(const android::renderscript::Context *rsc,
38 android::renderscript::Script *s,
40 const android::renderscript::Allocation * ain
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rsdAllocation.h 79 uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
80 android::renderscript::Allocation *alloc);
81 bool rsdAllocationInit(const android::renderscript::Context *rsc,
82 android::renderscript::Allocation *alloc,
84 void rsdAllocationDestroy(const android::renderscript::Context *rsc,
85 android::renderscript::Allocation *alloc);
87 void rsdAllocationResize(const android::renderscript::Context *rsc,
88 const android::renderscript::Allocation *alloc,
89 const android::renderscript::Type *newType, bool zeroNew);
90 void rsdAllocationSyncAll(const android::renderscript::Context *rsc
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rsdScriptGroup.h 22 bool rsdScriptGroupInit(const android::renderscript::Context *rsc,
23 android::renderscript::ScriptGroup *sg);
24 void rsdScriptGroupSetInput(const android::renderscript::Context *rsc,
25 const android::renderscript::ScriptGroup *sg,
26 const android::renderscript::ScriptKernelID *kid,
27 android::renderscript::Allocation *);
28 void rsdScriptGroupSetOutput(const android::renderscript::Context *rsc,
29 const android::renderscript::ScriptGroup *sg,
30 const android::renderscript::ScriptKernelID *kid,
31 android::renderscript::Allocation *)
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  /frameworks/compile/slang/tests/F_rs_fp_two_pragmas/
rs_fp_two_pragmas.rs 2 #pragma rs java_package_name(android.renderscript.cts)
  /frameworks/compile/slang/tests/P_rs_fp_full/
rs_fp_full.rs 2 #pragma rs java_package_name(android.renderscript.cts)
  /frameworks/compile/slang/tests/P_rs_fp_imprecise/
rs_fp_imprecise.rs 2 #pragma rs java_package_name(android.renderscript.cts)
  /frameworks/compile/slang/tests/P_rs_fp_relaxed/
rs_fp_relaxed.rs 2 #pragma rs java_package_name(android.renderscript.cts)
  /cts/tests/tests/uirendering/src/android/uirendering/cts/bitmapcomparers/
BaseRenderScriptComparer.java 4 import android.renderscript.Allocation;
5 import android.renderscript.Element;
6 import android.renderscript.RenderScript;
9 * Base class for calculators that want to implement renderscript
25 RenderScript renderScript, Allocation inputAllocation, Allocation outputAllocation);
29 RenderScript renderScript) {
32 mRowInputs = createInputRowIndexAllocation(renderScript);
    [all...]
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ElementThunker.java 17 package android.support.v8.renderscript;
24 android.renderscript.Element mN;
26 android.renderscript.Element getNObj() {
33 } catch (android.renderscript.RSRuntimeException e) {
41 } catch (android.renderscript.RSRuntimeException e) {
46 static android.renderscript.Element.DataKind convertKind(DataKind cdk) {
49 return android.renderscript.Element.DataKind.USER;
51 return android.renderscript.Element.DataKind.PIXEL_L;
53 return android.renderscript.Element.DataKind.PIXEL_A;
55 return android.renderscript.Element.DataKind.PIXEL_LA
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RenderScriptThunker.java 17 package android.support.v8.renderscript;
32 class RenderScriptThunker extends RenderScript {
33 android.renderscript.RenderScript mN;
43 if (p == Priority.LOW) mN.setPriority(android.renderscript.RenderScript.Priority.LOW);
44 if (p == Priority.NORMAL) mN.setPriority(android.renderscript.RenderScript.Priority.NORMAL);
45 } catch (android.renderscript.RSRuntimeException e) {
55 public static RenderScript create(Context ctx, int sdkVersion)
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  /cts/tests/tests/renderscript/src/android/renderscript/cts/
RenderScriptTest.java 17 package android.renderscript.cts;
19 import android.renderscript.RenderScript;
25 * Simple test for Renderscript that executes a passthrough function
26 * from cts/tests/src/android/renderscript/cts/passthrough.rs.
29 RenderScript mRS = RenderScript.create(getContext());
36 * Excercise all API calls in the basic RenderScript class.
40 RenderScript mRS = RenderScript.create(null)
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passthrough.rs 2 #pragma rs java_package_name(android.renderscript.cts)
send_to_client_1.rs 2 #pragma rs java_package_name(android.renderscript.cts)
  /developers/build/prebuilts/gradle/RenderScriptIntrinsic/.google/
packaging.yaml 8 categories: [RenderScript]
15 - android:android.renderscript.RenderScript
16 - android:android.renderscript.ScriptIntrinsicBlur
17 - android:android.renderscript.ScriptIntrinsicConvolve5x5
18 - android:android.renderscript.ScriptIntrinsicColorMatrix
  /development/samples/RenderScript/
_index.html 1 <p>A set of samples that demonstrate how to use various features of the Renderscript APIs.</p
  /frameworks/base/tests/RenderScriptTests/HelloWorld/
_index.html 1 <p>A Renderscript graphics application that draws the text "Hello, World!" where the user touches.</p
  /frameworks/base/tests/RenderScriptTests/MiscSamples/
_index.html 1 <p>A set of samples that demonstrate how to use various features of the Renderscript APIs.</p
  /frameworks/compile/slang/tests/P_debug/
debug.rs 3 #pragma rs java_package_name(android.renderscript.cts)
  /frameworks/base/docs/html/sdk/api_diff/21/changes/
android.renderscript.ScriptIntrinsicBlend.html 10 android.renderscript.ScriptIntrinsicBlend
74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/ScriptIntrinsicBlend.html" target="_top"><font size="+2"><code>ScriptIntrinsicBlend</code></font></A>
86 <A NAME="android.renderscript.ScriptIntrinsicBlend.forEachAdd_added(android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.Script.LaunchOptions)"></A>
87 <nobr><code>void</code>&nbsp;<A HREF="../../../../reference/android/renderscript/ScriptIntrinsicBlend.html#forEachAdd(android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.Script.LaunchOptions)" target="_top"><code>forEachAdd</code></A>( (…)
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  /development/samples/browseable/RenderScriptIntrinsic/
_index.jd 2 sample.group=RenderScript
7 RenderScriptIntrinsic sample that demonstrates how to use RenderScript intrinsics.
8 Creates several RenderScript intrinsics and shows a filtering result with various parameters.
  /frameworks/base/rs/java/android/renderscript/
package.html 3 <p>RenderScript provides support for high-performance computation across heterogeneous processors.</p>
6 <a href="{@docRoot}guide/topics/renderscript/index.html">RenderScript</a> developer guide.</p>

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