HomeSort by relevance Sort by last modified time
    Searched full:setfloatarray (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/content/public/android/javatests/src/org/chromium/content/browser/
JavaBridgeArrayCoercionTest.java 75 public synchronized void setFloatArray(float[] x) {
184 executeJavaScript("testObject.setFloatArray([42]);");
228 executeJavaScript("testObject.setFloatArray([42.1]);");
270 executeJavaScript("testObject.setFloatArray([Number.NaN]);");
313 executeJavaScript("testObject.setFloatArray([Infinity]);");
373 executeJavaScript("testObject.setFloatArray([true]);");
375 executeJavaScript("testObject.setFloatArray([false]);");
427 executeJavaScript("testObject.setFloatArray([\"+042.10\"]);");
476 executeJavaScript("testObject.setFloatArray([{foo: 42}]);");
526 executeJavaScript("testObject.setFloatArray([testObject.getObjectInstance()]);")
    [all...]
  /frameworks/base/tests/WebViewTests/src/com/android/webviewtests/
JavaBridgeArrayCoercionTest.java 89 public synchronized void setFloatArray(float[] x) {
197 executeJavaScript("testObject.setFloatArray([42]);");
239 executeJavaScript("testObject.setFloatArray([42.1]);");
279 executeJavaScript("testObject.setFloatArray([Number.NaN]);");
321 executeJavaScript("testObject.setFloatArray([Infinity]);");
379 executeJavaScript("testObject.setFloatArray([true]);");
381 executeJavaScript("testObject.setFloatArray([false]);");
431 executeJavaScript("testObject.setFloatArray([\"+042.10\"]);");
478 executeJavaScript("testObject.setFloatArray([{foo: 42}]);");
526 executeJavaScript("testObject.setFloatArray([testObject.getObjectInstance()]);")
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9shader.h 148 STDMETHOD(SetFloatArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant,
189 #define ID3DXConstantTable_SetFloatArray(p,a,b,c,d) (p)->lpVtbl->SetFloatArray(p,a,b,c,d)
220 #define ID3DXConstantTable_SetFloatArray(p,a,b,c,d) (p)->SetFloatArray(a,b,c,d)
d3dx9effect.h 133 STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE;
237 STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE;
330 STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE;
d3d10effect.h 284 STDMETHOD(SetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE;
    [all...]

Completed in 1648 milliseconds